Player Matchup

Ravana
Ravana
MOV Starkk
Ravana
Level 112
God Stats
31W - 28L
1,561 SR
Queue Stats
130W - 138L
1,499 Elo+
Party 3
Athena
Athena
MR DOODLE
Athena
Level 142
God Stats
1W - 2L
1,717 SR
Queue Stats
176W - 182L
1,520 Elo+
Party 2
Tyr
Tyr
Mr DoPEy
Tyr
Level 155
God Stats
5W - 3L
1,700 SR
Queue Stats
192W - 192L
1,528 Elo+
Party 2
Vulcan
Vulcan
Seazir
Vulcan
Level 107
God Stats
8W - 8L
1,530 SR
Queue Stats
238W - 249L
1,488 Elo+
Party 3
Medusa
Medusa
x 0UT1AW23 x
Medusa
Level 129
God Stats
2W - 1L
1,714 SR
Queue Stats
8W - 9L
1,525 Elo+
Party 2
Team Averages
Level 129
1,645 SR
1,512 Elo+

VS

Team Averages
Level 139
1,574 SR
1,539 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
CerebralBravo
Artemis
Level 160
God Stats
4W - 0L
1,879 SR
Queue Stats
482W - 506L
1,619 Elo+
Solo
Terra
Terra
Death_By_Pig134
Terra
Level 119
God Stats
10W - 11L
1,415 SR
Queue Stats
112W - 110L
1,556 Elo+
Party 1
Horus
Horus
LemmKova
Horus
Level 160
God Stats
22W - 29L
1,575 SR
Queue Stats
520W - 568L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MOV Starkk
Ravana
14
1 / 2 / 1
7,337
734
5,384
8,765
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
MR DOODLE
Athena
12
2 / 4 / 1
7,205
721
5,675
11,111
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 3
7,668
767
3,288
10,420
11,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Seazir
Vulcan
13
1 / 5 / 2
6,984
698
8,819
7,860
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
0 / 4 / 3
6,834
683
6,681
5,881
1,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
9 / 1 / 2
8,808
881
9,786
10,088
4,568
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
 
Discordia
14
0 / 2 / 8
7,606
761
5,162
5,222
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
14
5 / 1 / 7
8,142
814
10,009
8,512
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 9
8,114
811
5,255
10,736
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
LemmKova
Horus
13
1 / 1 / 10
7,241
724
4,767
8,326
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
18
18
Deaths
5
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
2
10
W
Discordia
 
Discordia
0
2
8
2
W
Artemis
5
1
7
8.5
W
3
0
9
7.5
W
Horus
LemmKova
Horus
1
1
10
6
L
Ravana
MOV Starkk
Ravana
1
2
1
0.75
L
Athena
MR DOODLE
Athena
2
4
1
0.63
L
1
3
3
0.83
L
Vulcan
Seazir
Vulcan
1
5
2
0.4
L
Medusa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,847
Damage
34,979
44,037
Taken
42,884
25,830
Mitigated
25,864
5,331
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,786
2,843
0
2,091
10,088
4,568
426
2,341
7,747
0
23,750
W
Discordia
 
Discordia
5,162
256
0
0
5,222
1,449
224
1,334
3,888
29,568
0
W
Artemis
10,009
5,487
0
1,086
8,512
3,226
2,771
4,630
3,882
0
23,344
W
5,255
636
1,919
3,683
10,736
11,343
336
2,327
8,409
14,472
0
W
Horus
LemmKova
Horus
4,767
2,339
4,768
4,164
8,326
5,278
901
3,862
4,464
0
9,499
L
Ravana
MOV Starkk
Ravana
5,384
1,322
0
1,025
8,765
3,165
173
2,823
5,916
0
24,795
L
Athena
MR DOODLE
Athena
5,675
1,163
0
1,093
11,111
6,242
0
1,831
9,054
9,080
0
L
3,288
30
0
2,228
10,420
11,823
0
2,118
8,207
0
13,688
L
Vulcan
Seazir
Vulcan
8,819
1,665
0
498
7,860
2,800
0
2,289
5,501
23,410
0
L
Medusa
6,681
1,970
0
487
5,881
1,800
830
1,356
4,431
0
22,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
39,911
152
Minions Killed
168
0
Camps Cleared
0
1,013,577
Distance Traveled
1,041,410
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,808
881
38
4
0
222,065
0
W
Discordia
7,606
761
50
5
0
222,106
1
W
Artemis
8,142
814
48
5
0
176,378
3
W
Terra
8,114
811
21
2
0
211,861
0
W
Horus
7,241
724
11
1
0
209,000
0
L
Ravana
7,337
734
44
4
0
208,568
2
L
Athena
7,205
721
10
1
0
211,765
2
L
Tyr
7,668
767
28
3
0
193,910
4
L
Vulcan
6,984
698
40
4
0
194,106
3
L
Medusa
6,834
683
30
3
0
205,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role