Player Matchup

Khepri
Khepri
Aq Admiral
Khepri
Level 84
God Stats
5W - 4L
1,327 SR
Queue Stats
22W - 21L
1,525 Elo+
Party 3
Discordia
Discordia
Aq Fapalicious
Discordia
Level 84
God Stats
23W - 23L
1,465 SR
Queue Stats
72W - 67L
1,495 Elo+
Party 3
Chaac
Chaac
Aq Savage
Chaac
Level 116
God Stats
1W - 2L
1,890 SR
Queue Stats
81W - 90L
1,448 Elo+
Party 3
Hachiman
Hachiman
Arluse
Hachiman
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ToXiic x FL4M3
Bastet
Level 139
God Stats
20W - 15L
1,686 SR
Queue Stats
343W - 322L
1,537 Elo+
Party 3
Team Averages
Level 91
1,574 SR
1,501 Elo+

VS

Team Averages
Level 91
1,486 SR
1,539 Elo+
Poseidon
Poseidon
 
Poseidon
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Frozcar
Da Ji
Level 42
God Stats
6W - 14L
1,400 SR
Queue Stats
248W - 263L
1,466 Elo+
Party 1
Khepri
Khepri
Heisenberg0170
Khepri
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 193L
1,562 Elo+
Party 1
Olorun
Olorun
MAN0L0122
Olorun
Level 104
God Stats
7W - 10L
1,503 SR
Queue Stats
230W - 207L
1,564 Elo+
Party 2
Tyr
Tyr
VillaloboZ
Tyr
Level 127
God Stats
37W - 39L
1,526 SR
Queue Stats
671W - 628L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aq Admiral
Khepri
12
1 / 4 / 8
8,546
503
3,102
15,349
16,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Aq Fapalicious
Discordia
16
6 / 2 / 9
9,728
572
13,702
7,508
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Aq Savage
Chaac
16
4 / 1 / 8
10,012
589
12,743
18,622
12,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Arluse
Hachiman
11
0 / 6 / 5
6,884
405
2,678
10,008
3,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 1 / 6
10,692
629
12,999
13,613
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 7 / 6
8,340
491
10,477
10,809
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Frozcar
Da Ji
14
3 / 5 / 3
8,776
516
6,869
14,227
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 7
8,133
478
7,950
11,956
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
MAN0L0122
Olorun
14
5 / 3 / 3
9,192
541
9,409
10,006
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 1
8,583
505
6,348
15,769
12,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
20
Kills
14
14
Deaths
20
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
7
6
0.86
W
Khepri
Aq Admiral
Khepri
1
4
8
1.25
W
Discordia
Aq Fapalicious
Discordia
6
2
9
5.25
W
Chaac
Aq Savage
Chaac
4
1
8
8
W
Hachiman
Arluse
Hachiman
0
6
5
0.42
L
Da Ji
Frozcar
Da Ji
3
5
3
0.9
L
3
3
7
2.17
L
Olorun
MAN0L0122
Olorun
5
3
3
2.17
W
9
1
6
12
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,224
Damage
41,053
65,100
Taken
62,767
40,255
Mitigated
38,278
15,306
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,477
989
0
550
10,809
2,668
0
4,114
6,247
44,985
0
W
Khepri
Aq Admiral
Khepri
3,102
96
1,147
2,094
15,349
16,070
569
7,663
7,686
18,931
0
W
Discordia
Aq Fapalicious
Discordia
13,702
311
74
1,129
7,508
2,609
2,225
3,079
4,429
57,908
0
W
Chaac
Aq Savage
Chaac
12,743
1,528
0
7,049
18,622
12,353
2,823
6,118
12,504
6,086
69,556
W
Hachiman
Arluse
Hachiman
2,678
1,568
0
782
10,008
3,233
0
6,792
3,216
0
23,414
L
Da Ji
Frozcar
Da Ji
6,869
1,126
0
4,239
14,227
5,263
0
4,161
9,878
0
43,144
L
7,950
687
366
2,823
11,956
14,458
114
2,808
8,980
27,964
0
L
Olorun
MAN0L0122
Olorun
9,409
5,756
292
2,108
10,006
3,149
2,300
2,609
7,249
66,121
0
W
12,999
3,664
0
3,031
13,613
5,990
3,921
4,184
9,429
0
77,745
L
6,348
441
0
4,789
15,769
12,740
0
3,221
12,420
0
55,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,862
Gold Earned
43,024
427
Minions Killed
417
0
Camps Cleared
0
1,737,139
Distance Traveled
1,653,464
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,340
491
80
5
0
299,704
4
W
Khepri
8,546
503
26
2
0
324,537
0
W
Discordia
9,728
572
101
6
0
340,458
5
W
Chaac
10,012
589
140
8
0
375,394
3
W
Hachiman
6,884
405
39
2
0
279,315
0
L
Da Ji
8,776
516
80
5
0
354,396
3
L
Khepri
8,133
478
33
2
0
337,994
4
L
Olorun
9,192
541
116
7
0
290,957
0
W
Bastet
10,692
629
121
7
0
417,435
0
L
Tyr
8,583
505
108
6
0
370,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role