Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BigPurpleAKE
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 245L
1,450 Elo+
Solo
Tiamat
Tiamat
GAUDY 360
Tiamat
Level 152
God Stats
3W - 9L
1,743 SR
Queue Stats
228W - 270L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
GaffBiginsane
Kuzenbo
Level 127
God Stats
2W - 3L
1,299 SR
Queue Stats
106W - 122L
1,371 Elo+
Solo
Awilix
Awilix
IIGhostWhisperII
Awilix
Level 152
God Stats
0W - 4L
1,500 SR
Queue Stats
553W - 565L
1,497 Elo+
Solo
Team Averages
Level 133
1,508 SR
1,466 Elo+

VS

Team Averages
Level 104
1,503 SR
1,477 Elo+
Chiron
Chiron
Van1X
Chiron
Level 156
God Stats
1W - 0L
1,281 SR
Queue Stats
6W - 4L
1,587 Elo+
Solo
Fenrir
Fenrir
boriello55
Fenrir
Level 104
God Stats
8W - 1L
1,499 SR
Queue Stats
255W - 271L
1,480 Elo+
Solo
Hachiman
Hachiman
kristof78
Hachiman
Level 98
God Stats
4W - 3L
1,735 SR
Queue Stats
261W - 265L
1,445 Elo+
Solo
Persephone
Persephone
mitachine
Persephone
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,372 Elo+
Solo
Sylvanus
Sylvanus
unwissest
Sylvanus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 5 / 6
10,922
642
21,038
19,583
12,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 7 / 4
8,958
527
7,934
29,253
39,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
GAUDY 360
Tiamat
18
2 / 4 / 5
10,719
631
14,007
15,237
9,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
18
2 / 3 / 4
11,329
666
15,746
29,981
47,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 7 / 4
9,729
572
15,327
17,011
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Van1X
Chiron
20
12 / 1 / 13
12,753
750
33,943
18,281
9,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
boriello55
Fenrir
18
3 / 3 / 16
11,242
661
10,845
33,047
30,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
kristof78
Hachiman
17
3 / 5 / 15
10,990
646
19,985
15,033
6,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
mitachine
Persephone
20
5 / 1 / 14
12,372
728
22,232
13,138
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
unwissest
Sylvanus
18
3 / 1 / 17
11,162
657
13,271
17,891
19,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
9
Kills
26
26
Deaths
11
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
6
1.2
L
0
7
4
0.29
L
Tiamat
GAUDY 360
Tiamat
2
4
5
1.13
L
Kuzenbo
2
3
4
1.33
L
2
7
4
0.57
W
Chiron
Van1X
Chiron
12
1
13
18.5
W
Fenrir
boriello55
Fenrir
3
3
16
3.67
W
Hachiman
kristof78
Hachiman
3
5
15
2.1
W
Persephone
mitachine
Persephone
5
1
14
12
W
Sylvanus
unwissest
Sylvanus
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,052
Damage
100,276
111,065
Taken
97,390
118,178
Mitigated
71,902
36,922
Healing
61,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
21,038
2,182
3,092
2,022
19,583
12,761
0
6,349
13,234
0
45,813
L
7,934
4,461
9,999
9,981
29,253
39,188
52
9,426
19,827
0
14,877
L
Tiamat
GAUDY 360
Tiamat
14,007
1,185
979
1,942
15,237
9,571
640
3,585
11,652
40,690
0
L
Kuzenbo
15,746
4,190
1,679
5,549
29,981
47,467
45
10,432
19,549
26,309
0
L
15,327
4,986
451
1,228
17,011
9,191
147
5,711
11,300
0
21,448
W
Chiron
Van1X
Chiron
33,943
21,796
6,159
10,125
18,281
9,190
1,825
5,852
12,299
0
55,607
W
Fenrir
boriello55
Fenrir
10,845
2,678
3,267
13,967
33,047
30,929
416
10,281
22,407
0
24,863
W
Hachiman
kristof78
Hachiman
19,985
11,068
1,277
2,493
15,033
6,751
396
4,199
10,664
0
38,814
W
Persephone
mitachine
Persephone
22,232
3,410
1,340
4,314
13,138
5,528
1,351
3,176
9,961
51,815
0
W
Sylvanus
unwissest
Sylvanus
13,271
5,331
12,909
6,006
17,891
19,504
1,036
6,244
11,380
23,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
58,519
174
Minions Killed
238
0
Camps Cleared
0
1,406,919
Distance Traveled
1,518,344
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,922
642
53
3
0
301,107
3
L
Horus
8,958
527
14
1
0
280,809
0
L
Tiamat
10,719
631
83
5
0
228,674
0
L
Kuzenbo
11,329
666
13
1
0
323,272
0
L
Awilix
9,729
572
11
1
0
273,057
1
W
Chiron
12,753
750
69
4
0
293,063
4
W
Fenrir
11,242
661
24
1
0
373,758
0
W
Hachiman
10,990
646
40
2
0
279,480
0
W
Persephone
12,372
728
73
4
0
281,506
0
W
Sylvanus
11,162
657
32
2
0
290,537
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role