Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ILoveLizzos9343
Bacchus
Level 67
God Stats
41W - 31L
1,554 SR
Queue Stats
383W - 379L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
Long Rifle 20
Cliodhna
Level 49
God Stats
15W - 15L
1,677 SR
Queue Stats
210W - 186L
1,486 Elo+
Party 2
Tiamat
Tiamat
Sherkdaddy
Tiamat
Level 102
God Stats
8W - 2L
1,693 SR
Queue Stats
171W - 149L
1,559 Elo+
Party 2
Osiris
Osiris
vrkwha43rfsfcs
Osiris
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
33W - 26L
1,771 Elo+
Party 2
Team Averages
Level 91
1,585 SR
1,567 Elo+

VS

Team Averages
Level 93
1,644 SR
1,671 Elo+
Sun Wukong
Sun Wukong
BDrake22
Sun Wukong
Level 65
God Stats
44W - 16L
1,778 SR
Queue Stats
55W - 30L
1,727 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LordOsif
Morgan Le Fay
Level 49
God Stats
10W - 4L
1,659 SR
Queue Stats
114W - 49L
1,782 Elo+
Party 1
Freya
Freya
TBail
Freya
Level 129
God Stats
13W - 8L
1,591 SR
Queue Stats
107W - 44L
1,782 Elo+
Party 1
Achilles
Achilles
YoSistaSnapsMe
Achilles
Level 141
God Stats
1W - 2L
1,648 SR
Queue Stats
125W - 63L
1,758 Elo+
Party 1
Awilix
Awilix
kidee_kat
Awilix
Level 82
God Stats
37W - 36L
1,541 SR
Queue Stats
758W - 851L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 0 / 1
3,533
707
2,949
2,417
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

5
1 / 1 / 1
3,515
703
884
2,977
1,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Long Rifle 20
Cliodhna
5
1 / 0 / 1
3,535
707
898
2,244
547
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
Sherkdaddy
Tiamat
7
1 / 0 / 0
3,735
747
844
2,050
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 0
3,798
760
2,278
2,746
1,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BDrake22
Sun Wukong
6
0 / 1 / 0
3,626
725
1,249
3,418
1,196
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
LordOsif
Morgan Le Fay
6
0 / 0 / 1
3,487
697
1,234
1,911
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
TBail
Freya
5
0 / 2 / 0
3,079
616
1,034
3,338
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
5
1 / 2 / 0
3,488
698
1,709
4,778
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
kidee_kat
Awilix
1
0 / 0 / 0
2,466
493
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
L
Sun Wukong
BDrake22
Sun Wukong
0
1
0
0
W
1
1
1
1.5
W
Cliodhna
Long Rifle 20
Cliodhna
1
0
1
1.5
L
Morgan Le Fay
LordOsif
Morgan Le Fay
0
0
1
0.5
W
Tiamat
Sherkdaddy
Tiamat
1
0
0
1
L
Freya
TBail
Freya
0
2
0
0
L
Achilles
1
2
0
0.5
L
Awilix
kidee_kat
Awilix
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,853
Damage
5,226
12,434
Taken
13,445
4,775
Mitigated
4,086
5,383
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,949
2,259
0
1,178
2,417
730
0
409
2,008
19,738
0
L
Sun Wukong
BDrake22
Sun Wukong
1,249
171
0
1,194
3,418
1,196
0
0
3,418
0
18,036
W
884
349
109
935
2,977
1,429
0
1,181
1,751
4,879
0
W
Cliodhna
Long Rifle 20
Cliodhna
898
91
0
245
2,244
547
0
314
1,850
0
13,350
L
Morgan Le Fay
LordOsif
Morgan Le Fay
1,234
124
0
507
1,911
470
0
671
1,240
12,074
0
W
Tiamat
Sherkdaddy
Tiamat
844
87
0
1,369
2,050
731
0
207
1,811
19,572
0
L
Freya
TBail
Freya
1,034
529
0
1,372
3,338
758
0
1,849
1,489
11,236
0
L
Achilles
1,709
542
149
1,896
4,778
1,662
0
2,157
2,621
0
6,773
L
Awilix
kidee_kat
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
2,278
1,061
0
1,547
2,746
1,338
0
0
2,746
0
13,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,116
Gold Earned
16,146
137
Minions Killed
87
0
Camps Cleared
0
491,305
Distance Traveled
440,075
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,533
707
34
7
0
90,338
0
L
Sun Wukong
3,626
725
34
7
0
114,543
0
W
Bacchus
3,515
703
9
2
0
99,538
0
W
Cliodhna
3,535
707
34
7
0
116,724
1
L
Morgan Le Fay
3,487
697
26
5
0
118,447
3
W
Tiamat
3,735
747
28
6
0
97,460
0
L
Freya
3,079
616
19
4
0
103,768
0
L
Achilles
3,488
698
8
2
0
103,317
2
L
Awilix
2,466
493
0
0
0
0
0
W
Osiris
3,798
760
32
6
0
87,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role