Player Matchup

Medusa
Medusa
C4 Assassiin
Medusa
Level 108
God Stats
3W - 8L
1,530 SR
Queue Stats
316W - 278L
1,608 Elo+
Party 3
Susano
Susano
Macreoni
Susano
Level 32
God Stats
3W - 4L
1,500 SR
Queue Stats
156W - 77L
1,693 Elo+
Party 3
Poseidon
Poseidon
MarcelWinkler22
Poseidon
Level 107
God Stats
5W - 8L
1,627 SR
Queue Stats
141W - 149L
1,475 Elo+
Party 1
Vamana
Vamana
Tearindisup
Vamana
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
433W - 305L
1,592 Elo+
Party 3
Atlas
Atlas
zl_2LochOlaf
Atlas
Level 19
God Stats
11W - 9L
1,472 SR
Queue Stats
21W - 30L
1,297 Elo+
Party 1
Team Averages
Level 70
1,526 SR
1,533 Elo+

VS

Team Averages
Level 89
1,582 SR
1,592 Elo+
Ah Muzen Cab
Ah Muzen Cab
Falxkilla
Ah Muzen Cab
Level 45
God Stats
3W - 1L
1,607 SR
Queue Stats
61W - 90L
1,403 Elo+
Solo
Ah Puch
Ah Puch
PlayboyRaggy
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 127L
1,673 Elo+
Party 2
Aphrodite
Aphrodite
PlayboySwervo
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 89L
1,592 Elo+
Party 2
Awilix
Awilix
ThatKidCroce
Awilix
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
566W - 494L
1,660 Elo+
Party 2
Achilles
Achilles
staycorrupy
Achilles
Level 28
God Stats
22W - 15L
1,805 SR
Queue Stats
328W - 262L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 4 / 2
12,123
551
14,263
17,821
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Macreoni
Susano
20
8 / 4 / 5
12,195
554
19,055
22,339
9,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
17
2 / 6 / 6
11,037
502
14,576
15,389
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
18
1 / 6 / 1
11,120
505
7,383
21,509
16,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 6 / 10
9,746
443
7,982
23,870
21,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Falxkilla
Ah Muzen Cab
19
2 / 5 / 6
11,614
528
14,092
16,563
4,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
PlayboyRaggy
Ah Puch
18
5 / 5 / 11
11,176
508
18,189
14,801
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
PlayboySwervo
Aphrodite
18
5 / 4 / 12
11,297
514
7,236
17,025
19,531
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
19
4 / 4 / 9
11,816
537
14,640
20,760
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
staycorrupy
Achilles
20
10 / 0 / 5
13,826
628
18,830
19,411
21,089
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
18
Kills
26
26
Deaths
18
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
4
2
2
W
Ah Muzen Cab
Falxkilla
Ah Muzen Cab
2
5
6
1
L
Susano
Macreoni
Susano
8
4
5
2.63
L
Poseidon
2
6
6
0.83
W
Ah Puch
PlayboyRaggy
Ah Puch
5
5
11
2.1
W
Aphrodite
PlayboySwervo
Aphrodite
5
4
12
2.75
L
Vamana
1
6
1
0.25
W
Awilix
4
4
9
2.13
W
Achilles
staycorrupy
Achilles
10
0
5
12.5
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,259
Damage
72,987
100,928
Taken
88,560
59,446
Mitigated
56,427
22,014
Healing
43,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,263
3,412
0
6,261
17,821
6,371
600
2,206
15,551
0
103,236
W
Ah Muzen Cab
Falxkilla
Ah Muzen Cab
14,092
6,833
0
5,191
16,563
4,729
1,235
857
15,706
0
99,167
L
Susano
Macreoni
Susano
19,055
7,019
0
957
22,339
9,217
0
4,115
17,773
0
108,507
L
Poseidon
14,576
1,414
0
2,663
15,389
5,566
482
5,595
9,251
89,000
0
W
Ah Puch
PlayboyRaggy
Ah Puch
18,189
1,004
0
4,616
14,801
4,319
231
5,542
9,259
77,337
0
W
Aphrodite
PlayboySwervo
Aphrodite
7,236
823
5,934
9,102
17,025
19,531
30
7,553
9,472
33,699
0
L
Vamana
7,383
4,061
0
4,378
21,509
16,813
794
4,478
16,237
0
79,347
W
Awilix
14,640
5,876
0
5,666
20,760
6,759
0
5,221
15,539
0
91,995
W
Achilles
staycorrupy
Achilles
18,830
4,918
0
13,234
19,411
21,089
0
3,385
16,026
0
98,303
L
7,982
2,371
2,959
4,796
23,870
21,479
273
7,827
15,357
18,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,221
Gold Earned
59,729
689
Minions Killed
656
0
Camps Cleared
0
2,112,430
Distance Traveled
2,209,844
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,123
551
179
8
0
383,744
5
W
Ah Muzen Cab
11,614
528
160
7
0
422,725
7
L
Susano
12,195
554
144
7
0
479,772
1
L
Poseidon
11,037
502
178
8
0
401,222
5
W
Ah Puch
11,176
508
130
6
0
420,762
5
W
Aphrodite
11,297
514
58
3
0
412,609
0
L
Vamana
11,120
505
160
7
0
414,387
4
W
Awilix
11,816
537
141
6
0
471,423
2
W
Achilles
13,826
628
167
8
0
482,325
0
L
Atlas
9,746
443
28
1
0
433,305
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role