Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IIIKazIII
He Bo
Level 121
God Stats
19W - 14L
1,251 SR
Queue Stats
557W - 549L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
Mercado18
Gilgamesh
Level 153
God Stats
1W - 2L
1,285 SR
Queue Stats
78W - 62L
1,664 Elo+
Party 1
Fafnir
Fafnir
creepsaboom
Fafnir
Level 138
God Stats
2W - 6L
1,742 SR
Queue Stats
119W - 101L
1,691 Elo+
Party 1
Arachne
Arachne
shaiknbaik
Arachne
Level 147
God Stats
3W - 4L
1,702 SR
Queue Stats
141W - 106L
1,758 Elo+
Party 1
Team Averages
Level 141
1,496 SR
1,643 Elo+

VS

Team Averages
Level 136
1,834 SR
1,604 Elo+
Shiva
Shiva
Grobes23
Shiva
Level 156
God Stats
8W - 8L
2,105 SR
Queue Stats
65W - 70L
1,604 Elo+
Party 2
Cabrakan
Cabrakan
Makeoutz
Cabrakan
Level 123
God Stats
6W - 9L
1,802 SR
Queue Stats
465W - 448L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Nickster97
Nu Wa
Level 132
God Stats
12W - 9L
1,849 SR
Queue Stats
65W - 70L
1,604 Elo+
Party 2
Medusa
Medusa
POMPH
Medusa
Level 144
God Stats
9W - 5L
1,913 SR
Queue Stats
296W - 246L
1,633 Elo+
Solo
Horus
Horus
TRENDSKILLS
Horus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 49L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 6 / 2
6,115
470
4,651
10,227
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
IIIKazIII
He Bo
11
1 / 4 / 1
6,248
481
3,303
7,984
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Mercado18
Gilgamesh
10
1 / 2 / 1
5,990
461
4,286
11,021
4,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
9
1 / 4 / 3
6,206
477
2,540
8,784
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
shaiknbaik
Arachne
9
2 / 4 / 3
5,929
456
6,386
13,127
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Grobes23
Shiva
13
2 / 0 / 3
7,370
567
8,450
7,351
8,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Makeoutz
Cabrakan
13
7 / 1 / 3
8,006
616
7,731
8,496
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
12
3 / 1 / 7
7,176
552
10,747
5,137
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
POMPH
Medusa
14
8 / 2 / 1
8,604
662
8,622
8,024
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 8
6,519
501
3,566
9,894
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
20
20
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
2
0.33
W
Shiva
Grobes23
Shiva
2
0
3
3.5
L
He Bo
IIIKazIII
He Bo
1
4
1
0.38
W
Cabrakan
Makeoutz
Cabrakan
7
1
3
8.5
L
Gilgamesh
Mercado18
Gilgamesh
1
2
1
0.75
W
Nu Wa
3
1
7
6.5
W
Medusa
POMPH
Medusa
8
2
1
4.25
W
0
2
8
2
L
Fafnir
1
4
3
0.63
L
Arachne
shaiknbaik
Arachne
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
39,116
51,143
Taken
38,902
20,488
Mitigated
25,992
12,381
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,651
1,819
0
2,437
10,227
1,643
0
1,470
8,757
0
40,304
W
Shiva
Grobes23
Shiva
8,450
1,341
783
1,504
7,351
8,669
50
156
7,195
0
43,457
L
He Bo
IIIKazIII
He Bo
3,303
254
0
1,671
7,984
2,040
0
3,008
4,976
40,618
0
W
Cabrakan
Makeoutz
Cabrakan
7,731
885
0
1,230
8,496
5,457
0
1,840
6,656
49,629
0
L
Gilgamesh
Mercado18
Gilgamesh
4,286
1,090
0
832
11,021
4,756
0
4,444
6,577
0
23,087
W
Nu Wa
10,747
2,434
0
690
5,137
1,700
406
1,506
3,631
46,525
0
W
Medusa
POMPH
Medusa
8,622
4,254
0
3,837
8,024
2,828
0
693
7,331
0
65,622
W
3,566
2,000
1,226
3,478
9,894
7,338
68
1,648
8,246
0
12,836
L
Fafnir
2,540
666
0
2,127
8,784
8,683
0
2,787
5,997
14,444
0
L
Arachne
shaiknbaik
Arachne
6,386
3,782
0
5,314
13,127
3,366
0
6,769
6,358
0
22,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
37,675
275
Minions Killed
379
0
Camps Cleared
0
1,228,150
Distance Traveled
1,203,438
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,115
470
82
6
0
187,249
6
W
Shiva
7,370
567
74
6
0
219,657
4
L
He Bo
6,248
481
76
6
0
237,224
4
W
Cabrakan
8,006
616
87
7
0
275,322
2
L
Gilgamesh
5,990
461
47
4
0
270,526
0
W
Nu Wa
7,176
552
75
6
0
220,399
2
W
Medusa
8,604
662
127
10
0
232,600
6
W
Horus
6,519
501
16
1
0
255,460
4
L
Fafnir
6,206
477
24
2
0
246,997
1
L
Arachne
5,929
456
46
4
0
286,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role