Player Matchup

Cthulhu
Cthulhu
DismallyCaffed
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,272 Elo+
Party 1
Geb
Geb
DonKoalaBear
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,338 Elo+
Party 2
Hun Batz
Hun Batz
LemonPigeon
Hun Batz
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 134L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
SmokeMcDoob
Kukulkan
Level 69
God Stats
2W - 4L
1,333 SR
Queue Stats
75W - 85L
1,313 Elo+
Party 1
Neith
Neith
TwoGunSons
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 54
1,467 SR
1,378 Elo+

VS

Team Averages
Level 78
1,574 SR
1,454 Elo+
Mulan
Mulan
Agoraaa
Mulan
Level 68
God Stats
2W - 0L
1,698 SR
Queue Stats
10W - 6L
1,501 Elo+
Solo
Ra
Ra
ArgoFootbal28
Ra
Level 89
God Stats
5W - 11L
1,517 SR
Queue Stats
112W - 121L
1,408 Elo+
Solo
Fenrir
Fenrir
GH05TxLimp
Fenrir
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 77L
1,430 Elo+
Solo
Apollo
Apollo
KanineSnow
Apollo
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 73L
1,442 Elo+
Solo
Discordia
Discordia
dahallaa
Discordia
Level 82
God Stats
14W - 5L
1,654 SR
Queue Stats
26W - 17L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
7,545
397
4,764
18,372
12,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 2 / 6
8,355
440
6,561
17,387
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
LemonPigeon
Hun Batz
15
5 / 7 / 5
10,409
548
15,415
15,022
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
SmokeMcDoob
Kukulkan
16
7 / 7 / 1
10,398
547
12,332
15,792
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
12
0 / 5 / 2
7,469
393
4,874
8,821
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Agoraaa
Mulan
18
12 / 3 / 6
12,299
647
20,743
22,946
19,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 8
9,030
475
10,746
11,264
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
GH05TxLimp
Fenrir
16
6 / 3 / 6
9,995
526
10,048
14,073
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
KanineSnow
Apollo
14
1 / 0 / 3
8,705
458
3,390
8,385
2,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Discordia
dahallaa
Discordia
17
10 / 3 / 3
10,894
573
16,244
11,780
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
12
Kills
31
31
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
Agoraaa
Mulan
12
3
6
5
W
2
3
8
2
L
0
10
2
0.1
L
0
2
6
1.5
W
Fenrir
GH05TxLimp
Fenrir
6
3
6
3
W
Apollo
KanineSnow
Apollo
1
0
3
2.5
L
Hun Batz
LemonPigeon
Hun Batz
5
7
5
1.07
L
Kukulkan
SmokeMcDoob
Kukulkan
7
7
1
1.07
L
Neith
0
5
2
0.2
W
Discordia
dahallaa
Discordia
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,946
Damage
61,171
75,394
Taken
68,448
48,331
Mitigated
41,107
12,913
Healing
27,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Agoraaa
Mulan
20,743
4,641
0
12,346
22,946
19,891
2,215
6,976
15,970
0
82,650
W
10,746
983
2,813
3,542
11,264
7,673
0
3,801
7,243
49,038
0
L
4,764
469
0
3,920
18,372
12,972
78
3,251
15,121
25,314
0
L
6,561
1,680
151
4,449
17,387
19,698
0
6,184
11,203
23,752
0
W
Fenrir
GH05TxLimp
Fenrir
10,048
3,727
274
4,024
14,073
6,651
0
4,937
8,892
0
59,366
W
Apollo
KanineSnow
Apollo
3,390
1,372
0
1,042
8,385
2,722
2,290
2,012
6,373
0
37,165
L
Hun Batz
LemonPigeon
Hun Batz
15,415
4,817
0
1,005
15,022
6,518
172
4,558
10,464
0
61,203
L
Kukulkan
SmokeMcDoob
Kukulkan
12,332
254
552
2,226
15,792
5,394
0
8,517
7,275
50,797
0
L
Neith
4,874
1,104
0
610
8,821
3,749
624
4,480
4,341
0
35,004
W
Discordia
dahallaa
Discordia
16,244
576
0
3,446
11,780
4,170
612
5,931
5,641
64,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,176
Gold Earned
50,923
316
Minions Killed
484
0
Camps Cleared
0
1,752,345
Distance Traveled
1,866,706
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,299
647
151
8
0
318,404
1
W
Ra
9,030
475
76
4
0
392,373
2
L
Cthulhu
7,545
397
43
2
0
307,165
5
L
Geb
8,355
440
16
1
0
406,391
4
W
Fenrir
9,995
526
86
5
0
415,195
0
W
Apollo
8,705
458
78
4
0
372,953
2
L
Hun Batz
10,409
548
94
5
0
336,060
1
L
Kukulkan
10,398
547
79
4
0
359,372
6
L
Neith
7,469
393
84
4
0
343,357
0
W
Discordia
10,894
573
93
5
0
367,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role