Player Matchup

Nemesis
Nemesis
Alywolf679
Nemesis
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 50L
1,385 Elo+
Party 1
Kuzenbo
Kuzenbo
KimoseKC31
Kuzenbo
Level 64
God Stats
3W - 3L
1,315 SR
Queue Stats
54W - 55L
1,521 Elo+
Party 3
Izanami
Izanami
RugbyChief07
Izanami
Level 66
God Stats
17W - 14L
1,621 SR
Queue Stats
67W - 73L
1,459 Elo+
Party 3
Vamana
Vamana
X--BIG--AL--X
Vamana
Level 109
God Stats
7W - 4L
1,572 SR
Queue Stats
575W - 606L
1,439 Elo+
Solo
Nu Wa
Nu Wa
dnbsalty
Nu Wa
Level 88
God Stats
33W - 35L
1,521 SR
Queue Stats
166W - 191L
1,444 Elo+
Party 1
Team Averages
Level 86
1,506 SR
1,449 Elo+

VS

Team Averages
Level 70
1,475 SR
1,358 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KillWatt
Ares
Level 20
God Stats
1W - 5L
1,127 SR
Queue Stats
3W - 8L
1,106 Elo+
Party 2
Vamana
Vamana
MrMorgan69
Vamana
Level 68
God Stats
1W - 2L
1,474 SR
Queue Stats
33W - 42L
1,297 Elo+
Party 2
Pele
Pele
k1000osilva
Pele
Level 77
God Stats
9W - 8L
1,776 SR
Queue Stats
554W - 641L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alywolf679
Nemesis
10
2 / 1 / 0
6,059
606
2,070
5,169
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
KimoseKC31
Kuzenbo
8
3 / 1 / 2
5,671
567
3,419
6,748
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
RugbyChief07
Izanami
10
3 / 1 / 3
6,077
608
4,290
5,607
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 1
6,097
610
4,191
6,795
4,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
dnbsalty
Nu Wa
10
3 / 0 / 1
6,116
612
4,660
3,579
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 3 / 0
5,412
541
2,568
5,234
1,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
 
Artemis
7
0 / 3 / 2
4,678
468
4,714
5,468
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
7
1 / 3 / 1
5,067
507
1,584
6,558
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
MrMorgan69
Vamana
9
0 / 1 / 0
5,098
510
4,045
7,366
4,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 2
5,462
546
3,048
6,944
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
2
3
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
L
Artemis
 
Artemis
0
3
2
0.33
W
Nemesis
Alywolf679
Nemesis
2
1
0
2
L
Ares
1
3
1
0.5
W
Kuzenbo
KimoseKC31
Kuzenbo
3
1
2
4
L
Vamana
MrMorgan69
Vamana
0
1
0
0
W
Izanami
RugbyChief07
Izanami
3
1
3
4.5
W
0
0
1
0.5
W
Nu Wa
dnbsalty
Nu Wa
3
0
1
3.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,630
Damage
15,959
27,898
Taken
31,570
13,029
Mitigated
11,963
11,500
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,568
313
0
480
5,234
1,277
0
2,788
2,218
35,135
0
L
Artemis
 
Artemis
4,714
3,015
0
1,080
5,468
1,493
0
2,091
3,345
0
21,227
W
Nemesis
Alywolf679
Nemesis
2,070
676
0
2,926
5,169
1,369
0
298
4,871
0
35,071
L
Ares
1,584
93
0
462
6,558
3,151
0
1,591
4,935
10,286
0
W
Kuzenbo
KimoseKC31
Kuzenbo
3,419
1,728
0
1,403
6,748
4,978
0
1,112
5,636
11,607
0
L
Vamana
MrMorgan69
Vamana
4,045
1,133
0
3,157
7,366
4,127
0
98
7,252
0
26,709
W
Izanami
RugbyChief07
Izanami
4,290
2,951
0
3,270
5,607
1,325
0
617
4,990
0
38,532
W
4,191
1,638
0
2,494
6,795
4,281
0
0
6,795
0
39,311
W
Nu Wa
dnbsalty
Nu Wa
4,660
866
0
1,407
3,579
1,076
397
2,125
1,454
29,798
0
L
3,048
366
0
3,208
6,944
1,915
68
1,105
5,741
0
29,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,020
Gold Earned
25,717
318
Minions Killed
260
0
Camps Cleared
0
1,003,774
Distance Traveled
946,258
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,412
541
72
7
0
168,511
2
L
Artemis
4,678
468
52
5
0
169,082
4
W
Nemesis
6,059
606
77
8
0
233,711
0
L
Ares
5,067
507
16
2
0
184,133
0
W
Kuzenbo
5,671
567
12
1
0
201,954
2
L
Vamana
5,098
510
54
5
0
210,146
0
W
Izanami
6,077
608
82
8
0
180,748
1
W
Vamana
6,097
610
88
9
0
196,759
1
W
Nu Wa
6,116
612
59
6
0
190,602
0
L
Pele
5,462
546
66
7
0
214,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role