Player Matchup

Geb
Geb
 
Geb
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Gryphon117
Bakasura
Level 109
God Stats
7W - 6L
1,707 SR
Queue Stats
283W - 256L
1,471 Elo+
Party 1
Chronos
Chronos
Rampage76
Chronos
Level 122
God Stats
12W - 11L
1,687 SR
Queue Stats
267W - 245L
1,480 Elo+
Party 1
Bellona
Bellona
SheenEstevez3
Bellona
Level 26
God Stats
17W - 16L
1,520 SR
Queue Stats
76W - 92L
1,396 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rollhogs
Ah Muzen Cab
Level 147
God Stats
4W - 3L
1,720 SR
Queue Stats
412W - 392L
1,460 Elo+
Party 1
Team Averages
Level 89
1,627 SR
1,461 Elo+

VS

Team Averages
Level 61
1,496 SR
1,552 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ABEL1203
Thanatos
Level 92
God Stats
1W - 1L
1,436 SR
Queue Stats
15W - 9L
1,711 Elo+
Solo
Gilgamesh
Gilgamesh
Buggy18
Gilgamesh
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 13L
1,576 Elo+
Party 2
Hera
Hera
Terpentino5572
Hera
Level 102
God Stats
3W - 5L
1,543 SR
Queue Stats
188W - 150L
1,397 Elo+
Solo
Jing Wei
Jing Wei
Yeshua6072
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 3 / 7
8,292
488
4,522
13,834
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Gryphon117
Bakasura
19
11 / 1 / 1
11,075
651
12,691
10,736
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Rampage76
Chronos
17
1 / 1 / 0
9,944
585
6,763
9,033
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
14
1 / 1 / 1
8,241
485
2,866
6,160
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
rollhogs
Ah Muzen Cab
14
2 / 3 / 8
8,843
520
10,033
10,718
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 5
7,101
418
5,944
10,835
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ABEL1203
Thanatos
12
3 / 4 / 1
7,712
454
6,348
14,035
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Buggy18
Gilgamesh
14
4 / 1 / 0
8,801
518
6,025
9,053
6,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 1
7,828
460
7,970
11,037
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Yeshua6072
Jing Wei
13
1 / 1 / 1
7,739
455
5,790
7,764
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
9
9
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
7
1.5
L
Cthulhu
 
Cthulhu
0
3
5
0.83
L
Thanatos
ABEL1203
Thanatos
3
4
1
0.88
L
Gilgamesh
Buggy18
Gilgamesh
4
1
0
4
W
Bakasura
Gryphon117
Bakasura
11
1
1
11.5
W
Chronos
Rampage76
Chronos
1
1
0
1
W
Bellona
1
1
1
1.5
L
1
7
1
0.21
L
Jing Wei
Yeshua6072
Jing Wei
1
1
1
1.5
W
Ah Muzen Cab
rollhogs
Ah Muzen Cab
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,875
Damage
32,077
50,481
Taken
52,724
30,625
Mitigated
25,259
16,235
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,522
629
0
2,656
13,834
12,846
30
5,750
7,794
19,380
0
L
Cthulhu
 
Cthulhu
5,944
515
51
646
10,835
8,245
0
2,759
7,352
21,693
0
L
Thanatos
ABEL1203
Thanatos
6,348
1,096
0
7,632
14,035
4,542
0
938
12,150
0
38,856
L
Gilgamesh
Buggy18
Gilgamesh
6,025
853
0
1,547
9,053
6,676
0
577
8,197
3,855
45,920
W
Bakasura
Gryphon117
Bakasura
12,691
8,041
0
6,139
10,736
5,283
1,378
2,290
8,334
0
83,015
W
Chronos
Rampage76
Chronos
6,763
2,090
0
3,433
9,033
3,273
236
895
8,138
84,867
0
W
Bellona
2,866
539
0
1,159
6,160
5,855
282
831
5,329
0
32,393
L
7,970
1,956
0
1,608
11,037
3,584
0
1,490
9,220
52,649
0
L
Jing Wei
Yeshua6072
Jing Wei
5,790
4,284
0
3,337
7,764
2,212
0
5,521
2,243
0
45,087
W
Ah Muzen Cab
rollhogs
Ah Muzen Cab
10,033
5,104
0
2,848
10,718
3,368
2,056
4,172
6,452
0
60,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
39,181
512
Minions Killed
424
0
Camps Cleared
0
1,752,800
Distance Traveled
1,568,492
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,292
488
19
1
0
348,671
3
L
Cthulhu
7,101
418
35
2
0
318,349
4
L
Thanatos
7,712
454
69
4
0
335,595
3
L
Gilgamesh
8,801
518
113
7
0
317,092
6
W
Bakasura
11,075
651
142
8
0
424,170
1
W
Chronos
9,944
585
170
10
0
329,043
9
W
Bellona
8,241
485
75
4
0
306,684
2
L
Hera
7,828
460
115
7
0
265,957
6
L
Jing Wei
7,739
455
92
5
0
331,499
0
W
Ah Muzen Cab
8,843
520
106
6
0
344,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role