Player Matchup

Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver IV
ChocTheGoat
Bacchus
Silver IV
Level 106
God Stats
11W - 4L
1,281 SR
Queue Stats
465W - 484L
1,101 MMR
Solo
Awilix
Awilix
Gold IV
Rockkyyy-_-
Awilix
Gold IV
Level 148
God Stats
5W - 5L
1,500 SR
Queue Stats
1,216W - 1,225L
1,165 MMR
Solo
Loki
Loki
Silver I
SauceyDelivery
Loki
Silver I
Level 126
God Stats
15W - 10L
1,500 SR
Queue Stats
315W - 302L
1,137 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,456 SR
1,281 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,421 SR
1,134 MMR
Chaac
Chaac
Silver I
C1vaked
Chaac
Silver I
Level 123
God Stats
12W - 13L
1,574 SR
Queue Stats
247W - 264L
1,120 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
CC F0X
Zhong Kui
Silver I
Level 128
God Stats
1W - 3L
1,241 SR
Queue Stats
60W - 63L
1,098 MMR
Solo
Nemesis
Nemesis
Silver I
GSU_Untouchable
Nemesis
Silver I
Level 126
God Stats
16W - 26L
1,333 SR
Queue Stats
324W - 338L
1,117 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Magatayo
Baba Yaga
Silver I
Level 129
God Stats
9W - 5L
1,456 SR
Queue Stats
282W - 290L
1,169 MMR
Party 2
Anhur
Anhur
Silver I
VintageGarments
Anhur
Silver I
Level 125
God Stats
4W - 4L
1,503 SR
Queue Stats
283W - 289L
1,169 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 0 / 5
7,868
562
4,909
8,297
8,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
 
Artemis
13
1 / 2 / 4
7,289
521
5,087
5,798
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ChocTheGoat
Bacchus
12
2 / 0 / 4
7,535
538
2,403
7,132
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
16
11 / 0 / 3
9,950
711
7,769
7,168
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 3 / 4
9,699
693
8,495
8,505
3,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArachneBastetMorgan Le Fay

VS

Bans
AtlasGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C1vaked
Chaac
7
2 / 1 / 0
6,005
429
2,587
4,169
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
CC F0X
Zhong Kui
11
0 / 3 / 0
7,013
501
3,437
9,208
7,735
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 1
6,880
491
2,803
9,314
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Magatayo
Baba Yaga
12
1 / 7 / 2
7,193
514
4,350
9,062
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 3
6,878
491
2,320
11,457
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
22
Kills
5
5
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
5
2.5
W
Artemis
 
Artemis
1
2
4
1.5
L
Chaac
C1vaked
Chaac
2
1
0
2
L
Zhong Kui
CC F0X
Zhong Kui
0
3
0
0
W
Bacchus
ChocTheGoat
Bacchus
2
0
4
4
L
2
5
1
0.5
L
Baba Yaga
Magatayo
Baba Yaga
1
7
2
0.29
W
Awilix
11
0
3
12.5
W
8
3
4
3.33
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
15,497
36,900
Taken
43,210
21,510
Mitigated
18,025
10,857
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,909
242
402
3,586
8,297
8,196
0
2,848
5,449
33,353
0
W
Artemis
 
Artemis
5,087
2,027
0
2,021
5,798
1,483
660
0
5,798
0
44,462
L
Chaac
C1vaked
Chaac
2,587
433
277
2,434
4,169
1,591
0
708
3,461
0
12,760
L
Zhong Kui
CC F0X
Zhong Kui
3,437
415
0
3,223
9,208
7,735
0
4,496
4,712
37,759
0
W
Bacchus
ChocTheGoat
Bacchus
2,403
351
202
1,755
7,132
5,512
0
534
6,559
21,278
0
L
2,803
1,093
0
920
9,314
3,314
29
1,077
8,237
0
38,838
L
Baba Yaga
Magatayo
Baba Yaga
4,350
117
0
1,857
9,062
2,754
0
83
8,979
35,825
0
W
Awilix
7,769
3,332
0
718
7,168
3,313
0
1,934
5,129
0
69,492
W
8,495
2,875
0
2,173
8,505
3,006
908
2,101
6,178
0
73,008
L
2,320
719
84
2,900
11,457
2,631
885
948
10,509
0
45,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
33,969
420
Minions Killed
340
0
Camps Cleared
0
1,379,839
Distance Traveled
1,088,567
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,868
562
70
5
0
235,970
4
W
Artemis
7,289
521
71
5
0
247,923
5
L
Chaac
6,005
429
17
1
0
159,016
3
L
Zhong Kui
7,013
501
91
7
0
217,915
5
W
Bacchus
7,535
538
35
3
0
289,294
5
L
Nemesis
6,880
491
80
6
0
239,709
3
L
Baba Yaga
7,193
514
64
5
0
237,884
2
W
Awilix
9,950
711
129
9
0
311,537
2
W
Loki
9,699
693
115
8
0
295,115
3
L
Anhur
6,878
491
88
6
0
234,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role