Player Matchup

Arachne
Arachne
 
Arachne
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
SeiferLoire
Sol
Level 29
God Stats
3W - 8L
1,215 SR
Queue Stats
150W - 190L
1,354 Elo+
Party 1
Amaterasu
Amaterasu
Tjpeyton
Amaterasu
Level 107
God Stats
23W - 18L
1,707 SR
Queue Stats
400W - 393L
1,487 Elo+
Party 2
Izanami
Izanami
venlenon
Izanami
Level 68
God Stats
38W - 38L
1,797 SR
Queue Stats
330W - 318L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
xdDistorted
Gilgamesh
Level 43
God Stats
5W - 6L
1,694 SR
Queue Stats
210W - 228L
1,503 Elo+
Solo
Team Averages
Level 66
1,583 SR
1,468 Elo+

VS

Team Averages
Level 91
1,514 SR
1,428 Elo+
Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DangerVic94
Cthulhu
Level 85
God Stats
18W - 16L
1,572 SR
Queue Stats
181W - 193L
1,451 Elo+
Solo
Susano
Susano
EtrnlDreamer
Susano
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 206L
1,392 Elo+
Solo
Ra
Ra
Porqria97
Ra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,336 Elo+
Solo
Hercules
Hercules
TrickyNicky
Hercules
Level 95
God Stats
7W - 7L
1,500 SR
Queue Stats
96W - 99L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
11 / 6 / 3
11,591
610
14,914
17,074
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 1 / 7
10,851
571
8,628
11,392
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Tjpeyton
Amaterasu
15
4 / 2 / 3
9,467
498
6,697
13,740
14,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
venlenon
Izanami
18
2 / 1 / 1
11,056
582
4,028
6,282
2,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xdDistorted
Gilgamesh
15
2 / 2 / 6
9,707
511
7,028
11,190
10,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 3 / 2
9,124
480
5,992
11,518
3,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
DangerVic94
Cthulhu
14
3 / 1 / 3
8,267
435
8,796
14,637
10,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
15
4 / 5 / 2
9,704
511
9,023
14,383
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 9 / 5
8,562
451
7,311
13,178
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
TrickyNicky
Hercules
7
1 / 3 / 1
6,621
348
3,436
6,028
2,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
21
Kills
11
12
Deaths
21
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
6
3
2.08
L
Cupid
 
Cupid
2
3
2
1
L
Cthulhu
DangerVic94
Cthulhu
3
1
3
4.5
L
Susano
4
5
2
1
L
1
9
5
0.39
W
2
1
7
5.5
W
Amaterasu
Tjpeyton
Amaterasu
4
2
3
2.75
L
Hercules
TrickyNicky
Hercules
1
3
1
0.5
W
Izanami
venlenon
Izanami
2
1
1
2.5
W
Gilgamesh
xdDistorted
Gilgamesh
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,295
Damage
34,558
59,678
Taken
59,744
39,411
Mitigated
26,800
17,721
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,914
12,018
0
4,425
17,074
6,967
20
3,134
13,940
0
87,923
L
Cupid
 
Cupid
5,992
1,976
0
115
11,518
3,742
0
424
11,094
0
52,530
L
Cthulhu
DangerVic94
Cthulhu
8,796
902
325
4,899
14,637
10,390
16
2,294
12,343
38,932
0
L
Susano
9,023
2,840
0
4,283
14,383
5,546
0
3,368
11,015
0
57,598
L
7,311
776
576
2,643
13,178
4,647
0
3,407
9,771
43,884
0
W
8,628
3,482
0
7,098
11,392
4,971
1,676
2,650
8,742
68,101
10,733
W
Amaterasu
Tjpeyton
Amaterasu
6,697
2,849
0
2,353
13,740
14,202
95
4,790
8,950
0
43,747
L
Hercules
TrickyNicky
Hercules
3,436
1,245
0
1,324
6,028
2,475
0
92
5,936
0
18,235
W
Izanami
venlenon
Izanami
4,028
2,309
0
1,768
6,282
2,438
5,812
2,153
4,129
0
90,276
W
Gilgamesh
xdDistorted
Gilgamesh
7,028
987
0
2,077
11,190
10,833
100
3,722
7,468
8,015
30,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
42,278
582
Minions Killed
406
0
Camps Cleared
0
1,992,383
Distance Traveled
1,558,141
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,591
610
121
6
0
405,673
1
L
Cupid
9,124
480
110
6
0
377,908
7
L
Cthulhu
8,267
435
49
3
0
372,626
4
L
Susano
9,704
511
111
6
0
371,080
4
L
Ra
8,562
451
95
5
0
305,828
5
W
Sol
10,851
571
137
7
0
362,474
4
W
Amaterasu
9,467
498
63
3
0
422,033
2
L
Hercules
6,621
348
41
2
0
130,699
1
W
Izanami
11,056
582
190
10
0
388,455
2
W
Gilgamesh
9,707
511
71
4
0
413,748
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role