Player Matchup

Gilgamesh
Gilgamesh
Bart04
Gilgamesh
Level 50
God Stats
27W - 21L
1,364 SR
Queue Stats
271W - 266L
1,465 Elo+
Party 1
Ares
Ares
BrotherAshton
Ares
Level 26
God Stats
93W - 70L
1,489 SR
Queue Stats
367W - 373L
1,354 Elo+
Party 1
He Bo
He Bo
C_mccutcheon_7
He Bo
Level 63
God Stats
26W - 28L
1,528 SR
Queue Stats
162W - 145L
1,464 Elo+
Party 1
Mulan
Mulan
LiTeGhosts
Mulan
Level 23
God Stats
5W - 9L
1,351 SR
Queue Stats
142W - 164L
1,276 Elo+
Party 1
Charybdis
Charybdis
epreston2
Charybdis
Level 69
God Stats
2W - 1L
1,819 SR
Queue Stats
63W - 48L
1,092 Elo+
Party 1
Team Averages
Level 46
1,510 SR
1,330 Elo+

VS

Team Averages
Level 61
1,417 SR
1,365 Elo+
Thanatos
Thanatos
 
Thanatos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HyperNegras
Neith
Level 17
God Stats
0W - 3L
1,258 SR
Queue Stats
0W - 3L
1,326 Elo+
Party 2
Shiva
Shiva
Pieronik2000
Shiva
Level 102
God Stats
1W - 1L
1,632 SR
Queue Stats
21W - 16L
1,428 Elo+
Party 2
Ymir
Ymir
coseshbaby
Ymir
Level 18
God Stats
0W - 2L
1,207 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 2
Discordia
Discordia
leodamage
Discordia
Level 87
God Stats
6W - 6L
1,487 SR
Queue Stats
79W - 81L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bart04
Gilgamesh
12
7 / 1 / 4
7,091
591
6,696
10,865
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 10
7,069
589
3,840
9,272
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 4
7,069
589
4,706
6,374
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
9
2 / 2 / 6
5,811
484
5,286
6,746
4,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
epreston2
Charybdis
11
6 / 0 / 6
7,105
592
9,588
5,296
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 5 / 0
5,858
488
4,363
8,180
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 0
4,779
398
3,310
8,358
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 1
5,879
490
7,852
8,052
6,469
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 1
5,049
421
1,168
9,587
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
leodamage
Discordia
10
1 / 4 / 0
6,016
501
3,103
6,245
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
4
5
Deaths
21
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
0
0.2
W
Gilgamesh
Bart04
Gilgamesh
7
1
4
9
W
2
1
10
7
W
4
1
4
6
L
0
6
0
0
W
Mulan
2
2
6
2.5
L
2
2
1
1.25
L
0
4
1
0.13
W
Charybdis
epreston2
Charybdis
6
0
6
9
L
Discordia
leodamage
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,116
Damage
19,796
38,553
Taken
40,422
20,243
Mitigated
16,363
11,887
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,363
1,371
31
5,159
8,180
2,845
783
974
7,180
0
33,702
W
Gilgamesh
Bart04
Gilgamesh
6,696
2,234
145
1,922
10,865
3,910
0
97
10,738
0
40,225
W
3,840
156
0
2,715
9,272
8,002
183
843
8,429
19,819
0
W
4,706
221
0
2,526
6,374
2,009
0
2,399
3,625
38,254
0
L
3,310
1,057
0
2,464
8,358
1,439
0
1,073
7,285
0
20,980
W
Mulan
5,286
765
0
1,569
6,746
4,445
54
294
6,426
0
15,069
L
7,852
1,118
0
881
8,052
6,469
163
728
7,031
0
26,790
L
1,168
204
0
1,523
9,587
3,990
0
2,323
7,202
8,022
0
W
Charybdis
epreston2
Charybdis
9,588
5,028
90
2,920
5,296
1,877
1,355
232
5,064
0
46,308
L
Discordia
leodamage
Discordia
3,103
113
0
960
6,245
1,620
0
3,180
2,795
28,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
27,581
275
Minions Killed
223
0
Camps Cleared
0
1,183,592
Distance Traveled
1,067,423
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,858
488
60
5
0
224,854
4
W
Gilgamesh
7,091
591
65
5
0
259,035
4
W
Ares
7,069
589
25
2
0
238,981
4
W
He Bo
7,069
589
70
6
0
235,486
0
L
Neith
4,779
398
42
4
0
196,563
2
W
Mulan
5,811
484
26
2
0
241,642
2
L
Shiva
5,879
490
45
4
0
240,168
2
L
Ymir
5,049
421
17
1
0
188,979
1
W
Charybdis
7,105
592
89
7
0
208,448
1
L
Discordia
6,016
501
59
5
0
216,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role