Player Matchup

Poseidon
Poseidon
IM A SMURF 7w7
Poseidon
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,566 Elo+
Party 3
Athena
Athena
LevallianRed
Athena
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 63L
1,608 Elo+
Party 1
Loki
Loki
N1njaWarrior237
Loki
Level 60
God Stats
10W - 8L
1,279 SR
Queue Stats
134W - 142L
1,491 Elo+
Party 3
Osiris
Osiris
Ryanster22
Osiris
Level 50
God Stats
2W - 0L
1,869 SR
Queue Stats
3W - 7L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
Somaticfour811
Heimdallr
Level 102
God Stats
5W - 3L
1,556 SR
Queue Stats
74W - 60L
1,608 Elo+
Party 1
Team Averages
Level 72
1,541 SR
1,532 Elo+

VS

Team Averages
Level 65
1,465 SR
1,458 Elo+
Bacchus
Bacchus
SaltyC6
Bacchus
Level 42
God Stats
3W - 9L
1,382 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 2
Hel
Hel
TootzierRoll
Hel
Level 48
God Stats
0W - 2L
1,339 SR
Queue Stats
64W - 70L
1,482 Elo+
Party 4
Kali
Kali
Trig1312
Kali
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 129L
1,492 Elo+
Party 2
Cupid
Cupid
YungRoonskie
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,499 Elo+
Party 4
Nike
Nike
jphoffmane
Nike
Level 63
God Stats
32W - 29L
1,605 SR
Queue Stats
445W - 460L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
6 / 2 / 4
12,133
639
10,292
8,775
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
16
4 / 0 / 10
10,588
557
8,994
16,139
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 6
10,466
551
5,047
11,122
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Ryanster22
Osiris
17
2 / 2 / 5
10,174
535
6,472
17,721
11,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Somaticfour811
Heimdallr
19
8 / 3 / 5
11,735
618
17,101
17,228
7,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SaltyC6
Bacchus
12
0 / 2 / 3
7,932
417
7,246
14,360
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 4 / 0
9,997
526
7,635
9,281
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
14
2 / 7 / 3
9,216
485
7,957
17,572
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 0
7,012
369
6,136
10,169
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 0
8,789
463
8,464
15,018
10,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
24
Kills
8
9
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
6
2
4
4
W
Athena
4
0
10
9
W
4
2
6
3.5
W
Osiris
Ryanster22
Osiris
2
2
5
2.25
L
Bacchus
SaltyC6
Bacchus
0
2
3
0.75
W
Heimdallr
Somaticfour811
Heimdallr
8
3
5
3.5
L
3
4
0
0.75
L
Kali
2
7
3
0.5
L
1
4
0
0.25
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,906
Damage
37,438
70,985
Taken
66,400
45,782
Mitigated
32,847
22,222
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
10,292
819
0
1,256
8,775
3,268
1,411
3,155
5,620
94,516
0
W
Athena
8,994
2,137
1,005
4,208
16,139
18,700
0
5,817
10,322
32,016
0
W
5,047
1,294
0
1,498
11,122
4,732
103
3,718
7,404
0
57,433
W
Osiris
Ryanster22
Osiris
6,472
2,707
110
5,967
17,721
11,654
824
2,559
15,162
4
72,215
L
Bacchus
SaltyC6
Bacchus
7,246
670
254
3,683
14,360
11,404
0
4,837
9,523
30,039
0
W
Heimdallr
Somaticfour811
Heimdallr
17,101
4,239
0
8,178
17,228
7,428
1,215
5,548
11,680
0
98,590
L
7,635
869
32
1,150
9,281
2,799
0
2,888
6,392
68,690
0
L
Kali
7,957
4,279
0
2,705
17,572
5,769
0
6,473
11,099
0
60,747
L
6,136
3,078
107
2,881
10,169
2,428
0
1,931
8,238
0
29,969
L
8,464
2,484
0
1,684
15,018
10,447
696
4,004
11,014
3,923
49,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,096
Gold Earned
42,946
534
Minions Killed
405
0
Camps Cleared
0
2,024,426
Distance Traveled
1,822,125
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,133
639
154
8
0
479,641
5
W
Athena
10,588
557
37
2
0
422,088
4
W
Loki
10,466
551
97
5
0
401,969
2
W
Osiris
10,174
535
116
6
0
386,896
3
L
Bacchus
7,932
417
27
1
0
432,324
1
W
Heimdallr
11,735
618
130
7
0
333,832
1
L
Hel
9,997
526
126
7
0
351,670
2
L
Kali
9,216
485
105
6
0
388,833
5
L
Cupid
7,012
369
49
3
0
299,954
2
L
Nike
8,789
463
98
5
0
349,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role