Player Matchup

Ymir
Ymir
Code Mobius
Ymir
Level 67
God Stats
2W - 4L
1,403 SR
Queue Stats
2W - 5L
1,671 Elo+
Party 1
Mulan
Mulan
CrimsonFish98
Mulan
Level 125
God Stats
2W - 2L
1,699 SR
Queue Stats
5W - 2L
1,671 Elo+
Party 1
Shiva
Shiva
IONKNOWJAY
Shiva
Level 56
God Stats
2W - 5L
1,364 SR
Queue Stats
54W - 70L
1,383 Elo+
Solo
Charybdis
Charybdis
Yukino27
Charybdis
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 133L
1,330 Elo+
Party 1
Sol
Sol
yaardygirl
Sol
Level 61
God Stats
41W - 53L
1,298 SR
Queue Stats
76W - 104L
1,306 Elo+
Party 1
Team Averages
Level 91
1,453 SR
1,472 Elo+

VS

Team Averages
Level 86
1,584 SR
1,385 Elo+
Anubis
Anubis
AlanMalik281
Anubis
Level 86
God Stats
15W - 9L
1,250 SR
Queue Stats
423W - 462L
1,263 Elo+
Solo
Amaterasu
Amaterasu
Emm4nuel0
Amaterasu
Level 87
God Stats
2W - 1L
1,729 SR
Queue Stats
123W - 118L
1,465 Elo+
Solo
Ymir
Ymir
WA Cubaca WIS
Ymir
Level 108
God Stats
10W - 5L
1,557 SR
Queue Stats
176W - 194L
1,356 Elo+
Solo
Pele
Pele
WigglyPeansU
Pele
Level 83
God Stats
19W - 18L
1,683 SR
Queue Stats
196W - 192L
1,398 Elo+
Solo
Olorun
Olorun
a12345678pg
Olorun
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
24W - 20L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,981
499
4,557
10,914
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 0
7,269
519
6,841
13,394
6,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
6
1 / 2 / 0
5,435
388
1,464
4,803
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Yukino27
Charybdis
11
1 / 2 / 4
6,624
473
6,102
9,422
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 5 / 2
7,443
532
7,093
9,614
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 3 / 5
7,943
567
9,578
9,127
4,046
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Emm4nuel0
Amaterasu
14
4 / 1 / 1
8,180
584
8,543
8,647
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 1
7,625
545
7,423
7,811
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 3 / 2
7,916
565
4,367
9,812
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
13
1 / 1 / 2
7,679
549
3,785
6,604
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
16
16
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
3
5
1.83
L
3
2
3
2.25
L
2
5
0
0.4
W
Amaterasu
Emm4nuel0
Amaterasu
4
1
1
4.5
L
Shiva
1
2
0
0.5
W
4
2
1
2.25
W
4
3
2
1.67
L
Charybdis
Yukino27
Charybdis
1
2
4
1.5
W
Olorun
1
1
2
2
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,057
Damage
33,696
48,147
Taken
42,001
16,087
Mitigated
22,770
13,428
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,578
513
0
3,564
9,127
4,046
482
6,128
2,999
46,793
0
L
4,557
903
0
1,584
10,914
4,483
39
6,999
3,870
18,216
0
L
6,841
1,962
0
3,289
13,394
6,209
0
2,170
10,681
0
34,686
W
Amaterasu
Emm4nuel0
Amaterasu
8,543
3,431
0
3,220
8,647
8,966
704
112
8,535
7,736
37,621
L
Shiva
1,464
493
0
1,510
4,803
1,107
0
1,009
3,794
0
15,213
W
7,423
1,804
0
1,967
7,811
3,715
0
3,301
4,510
32,151
0
W
4,367
1,055
0
4,219
9,812
3,352
2,084
1,040
8,772
0
40,106
L
Charybdis
Yukino27
Charybdis
6,102
2,714
0
3,867
9,422
2,730
523
4,143
5,197
0
40,497
W
Olorun
3,785
1,443
0
2,233
6,604
2,691
2,975
1,069
5,535
36,745
9,851
L
7,093
2,021
0
3,178
9,614
1,558
1,141
7,369
2,245
37,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
39,343
275
Minions Killed
396
0
Camps Cleared
0
1,114,043
Distance Traveled
1,213,440
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,943
567
79
6
0
215,156
3
L
Ymir
6,981
499
32
2
0
259,059
0
L
Mulan
7,269
519
68
5
0
217,787
9
W
Amaterasu
8,180
584
100
7
0
265,555
2
L
Shiva
5,435
388
37
3
0
163,105
1
W
Ymir
7,625
545
55
4
0
230,404
2
W
Pele
7,916
565
75
5
0
274,749
4
L
Charybdis
6,624
473
72
5
0
242,735
3
W
Olorun
7,679
549
87
6
0
227,576
0
L
Sol
7,443
532
66
5
0
231,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role