Player Matchup

Cthulhu
Cthulhu
Goose5170
Cthulhu
Level 68
God Stats
6W - 6L
1,393 SR
Queue Stats
104W - 134L
1,304 Elo+
Party 2
Izanami
Izanami
PocketWinner833
Izanami
Level 111
God Stats
5W - 2L
1,363 SR
Queue Stats
118W - 188L
1,309 Elo+
Party 2
Sol
Sol
lee19
Sol
Level 52
God Stats
7W - 5L
1,863 SR
Queue Stats
34W - 39L
1,500 Elo+
Solo
Team Averages
Level 77
1,540 SR
1,371 Elo+

VS

Team Averages
Level 49
1,466 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
RebekahILT
Morgan Le Fay
Level 32
God Stats
0W - 1L
1,721 SR
Queue Stats
12W - 10L
1,756 Elo+
Solo
Chiron
Chiron
babylungs420
Chiron
Level 9
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Terra
Terra
dragon_man_qc
Terra
Level 106
God Stats
0W - 1L
1,439 SR
Queue Stats
13W - 22L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goose5170
Cthulhu
15
3 / 5 / 9
10,833
722
10,033
17,512
15,404
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 2 / 9
12,001
800
15,140
11,576
4,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
lee19
Sol
17
10 / 2 / 5
12,197
813
18,207
11,581
3,818
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RebekahILT
Morgan Le Fay
14
1 / 9 / 5
9,713
648
10,594
16,764
6,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
7 / 7 / 1
11,200
747
11,082
16,262
6,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 6
8,928
595
7,274
20,076
15,704
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
20
Kills
9
9
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Goose5170
Cthulhu
3
5
9
1.5
W
7
2
9
5.75
L
Morgan Le Fay
RebekahILT
Morgan Le Fay
1
9
5
0.39
L
Chiron
7
7
1
1.07
L
1
4
6
1
W
Sol
lee19
Sol
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,380
Damage
28,950
40,669
Taken
53,102
23,423
Mitigated
28,042
8,313
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Goose5170
Cthulhu
10,033
1,230
401
1,913
17,512
15,404
34
6,033
11,479
29,346
0
W
15,140
11,027
218
1,230
11,576
4,201
2,355
7,472
4,104
0
52,152
L
Morgan Le Fay
RebekahILT
Morgan Le Fay
10,594
1,606
0
2,480
16,764
6,272
0
8,624
8,140
46,684
0
L
Chiron
11,082
3,587
1,341
3,856
16,262
6,066
0
11,041
5,221
0
40,773
L
7,274
983
1,191
3,890
20,076
15,704
50
9,007
11,069
21,511
0
W
Sol
lee19
Sol
18,207
4,593
0
4,551
11,581
3,818
730
5,030
6,551
56,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
29,841
199
Minions Killed
131
8
Camps Cleared
4
753,912
Distance Traveled
763,103
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,833
722
48
3
1
272,368
1
W
Izanami
12,001
800
73
5
4
242,261
0
L
Morgan Le Fay
9,713
648
52
3
1
208,859
1
L
Chiron
11,200
747
66
4
2
267,196
1
L
Terra
8,928
595
13
1
1
287,048
0
W
Sol
12,197
813
78
5
3
239,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role