Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
 
Raijin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Mocha589
Sun Wukong
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 151L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Syre91
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
inomorethanu
Gilgamesh
Level 65
God Stats
7W - 13L
1,235 SR
Queue Stats
312W - 369L
1,441 Elo+
Solo
Team Averages
Level 87
1,447 SR
1,449 Elo+

VS

Team Averages
Level 82
1,493 SR
1,476 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CrunchyPops
Hou Yi
Level 45
God Stats
8W - 4L
1,706 SR
Queue Stats
159W - 137L
1,442 Elo+
Party 1
Ra
Ra
FtLDragon
Ra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 144L
1,430 Elo+
Party 1
Anhur
Anhur
jayjaybelitt
Anhur
Level 102
God Stats
2W - 3L
1,480 SR
Queue Stats
209W - 238L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
marmarbanga
Gilgamesh
Level 96
God Stats
2W - 3L
1,281 SR
Queue Stats
63W - 67L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 5 / 3
7,879
788
5,124
10,264
3,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
 
Raijin
13
1 / 5 / 4
6,985
699
8,045
11,657
4,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Mocha589
Sun Wukong
15
1 / 2 / 5
7,410
741
8,776
8,803
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Syre91
Sylvanus
13
0 / 6 / 4
6,506
651
4,984
11,503
9,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
inomorethanu
Gilgamesh
13
6 / 6 / 4
8,140
814
10,431
12,125
4,913
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 3 / 13
9,211
921
9,276
6,403
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
13
5 / 4 / 8
7,864
786
5,626
8,733
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 15
9,007
901
15,435
7,388
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 13
8,466
847
6,875
7,612
2,925
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
marmarbanga
Gilgamesh
15
2 / 1 / 16
8,272
827
11,596
15,902
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
11
Kills
24
24
Deaths
11
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
3
0.9
L
Raijin
 
Raijin
1
5
4
0.6
W
Hera
 
Hera
7
3
13
4.5
W
Hou Yi
5
4
8
2.25
W
5
2
15
6.25
L
Sun Wukong
Mocha589
Sun Wukong
1
2
5
1.75
L
Sylvanus
Syre91
Sylvanus
0
6
4
0.33
L
Gilgamesh
inomorethanu
Gilgamesh
6
6
4
1.33
W
5
1
13
11.5
W
Gilgamesh
marmarbanga
Gilgamesh
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
48,808
54,352
Taken
46,038
31,755
Mitigated
21,291
13,720
Healing
22,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,124
3,226
1,378
2,454
10,264
3,943
0
5,382
4,786
0
11,637
L
Raijin
 
Raijin
8,045
793
620
3,143
11,657
4,587
0
4,383
7,092
26,055
0
W
Hera
 
Hera
9,276
1,421
769
391
6,403
2,013
382
1,134
5,241
21,330
0
W
Hou Yi
5,626
2,171
592
770
8,733
3,154
368
1,856
6,841
0
12,091
W
15,435
1,502
5,836
2,572
7,388
3,117
462
2,126
5,128
36,839
0
L
Sun Wukong
Mocha589
Sun Wukong
8,776
1,160
731
2,491
8,803
9,210
0
3,775
4,885
0
19,608
L
Sylvanus
Syre91
Sylvanus
4,984
808
918
1,049
11,503
9,102
0
6,300
5,026
7,570
0
L
Gilgamesh
inomorethanu
Gilgamesh
10,431
1,108
211
725
12,125
4,913
0
4,871
7,042
0
17,357
W
6,875
2,307
1,383
1,989
7,612
2,925
237
2,584
4,893
0
21,054
W
Gilgamesh
marmarbanga
Gilgamesh
11,596
1,401
1,296
6,601
15,902
10,082
114
5,329
10,255
0
17,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
42,820
83
Minions Killed
148
0
Camps Cleared
0
892,091
Distance Traveled
924,080
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,879
788
16
2
0
200,313
0
L
Raijin
6,985
699
20
2
0
170,259
1
W
Hera
9,211
921
37
4
0
182,765
3
W
Hou Yi
7,864
786
13
1
0
152,287
0
W
Ra
9,007
901
49
5
0
190,793
0
L
Sun Wukong
7,410
741
27
3
0
197,745
0
L
Sylvanus
6,506
651
4
0
0
157,367
0
L
Gilgamesh
8,140
814
16
2
0
166,407
1
W
Anhur
8,466
847
22
2
0
190,088
1
W
Gilgamesh
8,272
827
27
3
0
208,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role