Player Matchup

Shiva
Shiva
Lord_Buffchest
Shiva
Level 145
God Stats
5W - 5L
1,551 SR
Queue Stats
21W - 56L
1,141 Elo+
Solo
Janus
Janus
MindLessCapper
Janus
Level 96
God Stats
6W - 5L
1,447 SR
Queue Stats
107W - 114L
1,437 Elo+
Party 1
Loki
Loki
The_Einherjar_
Loki
Level 94
God Stats
2W - 0L
1,729 SR
Queue Stats
106W - 89L
1,450 Elo+
Party 1
Team Averages
Level 112
1,575 SR
1,342 Elo+

VS

Team Averages
Level 115
1,499 SR
1,532 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NoiSePoWeRQc
Olorun
Level 154
God Stats
49W - 61L
1,497 SR
Queue Stats
940W - 1,276L
1,426 Elo+
Solo
Apollo
Apollo
Random-_-Replayz
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
9,248
771
11,516
10,456
11,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 5 / 4
8,840
737
8,603
7,138
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 6
9,577
798
10,626
10,302
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 5 / 6
8,854
738
9,737
11,000
4,320
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
13
4 / 6 / 3
8,692
724
6,544
13,652
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 4 / 4
8,803
734
4,501
10,713
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
15
Kills
10
10
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
6
1.2
W
5
1
6
8
W
4
5
4
1.2
L
Olorun
4
6
3
0.92
L
3
4
4
1.25
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,745
Damage
20,782
27,896
Taken
35,365
18,375
Mitigated
13,270
4,057
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,737
1,858
189
937
11,000
4,320
0
3,511
6,874
0
22,210
W
11,516
2,446
141
2,206
10,456
11,467
0
2,933
7,523
0
21,324
W
8,603
700
0
610
7,138
1,812
0
611
6,527
34,160
0
L
Olorun
6,544
2,911
865
4,879
13,652
5,653
0
1,729
11,444
21,149
1,948
L
4,501
3,024
0
718
10,713
3,297
192
3,059
7,259
0
20,117
W
10,626
2,804
0
1,100
10,302
5,096
174
2,570
7,732
0
28,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
26,349
134
Minions Killed
112
8
Camps Cleared
3
649,258
Distance Traveled
590,720
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,854
738
31
3
2
195,858
5
W
Shiva
9,248
771
22
2
1
235,364
4
W
Janus
8,840
737
72
6
3
179,489
1
L
Olorun
8,692
724
40
3
1
182,206
2
L
Apollo
8,803
734
41
3
0
212,656
5
W
Loki
9,577
798
40
3
4
234,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role