Player Matchup

Baba Yaga
Baba Yaga
FLOW-ST8
Baba Yaga
Level 149
God Stats
4W - 8L
1,201 SR
Queue Stats
477W - 496L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
FaintCalf762765
Baron Samedi
Level 148
God Stats
1W - 3L
1,742 SR
Queue Stats
263W - 295L
1,539 Elo+
Solo
Ullr
Ullr
GIRLSALMONSALMON
Ullr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
SCVKilljoy
Zhong Kui
Level 135
God Stats
14W - 11L
1,689 SR
Queue Stats
951W - 994L
1,492 Elo+
Solo
Awilix
Awilix
pronon-sop
Awilix
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,529 Elo+
Solo
Team Averages
Level 122
1,526 SR
1,524 Elo+

VS

Team Averages
Level 129
1,510 SR
1,436 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bushido B3ard
Izanami
Level 134
God Stats
7W - 6L
1,202 SR
Queue Stats
325W - 322L
1,375 Elo+
Solo
Vulcan
Vulcan
The Holy BIC
Vulcan
Level 129
God Stats
2W - 1L
1,782 SR
Queue Stats
110W - 111L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
US Sherman117
Baron Samedi
Level 158
God Stats
3W - 1L
1,566 SR
Queue Stats
111W - 114L
1,474 Elo+
Party 1
Cerberus
Cerberus
nveus2142
Cerberus
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 89L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FLOW-ST8
Baba Yaga
20
7 / 3 / 5
10,899
779
16,178
12,939
4,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
FaintCalf762765
Baron Samedi
18
2 / 5 / 9
9,869
705
7,315
12,431
9,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 7
9,285
663
5,111
11,257
3,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SCVKilljoy
Zhong Kui
15
1 / 10 / 9
8,656
618
8,084
14,956
11,511
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
pronon-sop
Awilix
14
5 / 8 / 4
9,163
655
7,542
11,329
2,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
7 / 3 / 14
11,028
788
10,929
8,070
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
15
2 / 3 / 21
9,973
712
7,679
10,814
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
20
14 / 3 / 11
13,010
929
20,588
11,147
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
US Sherman117
Baron Samedi
20
9 / 4 / 16
12,169
869
16,990
14,690
12,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
nveus2142
Cerberus
16
0 / 4 / 15
10,049
718
2,807
15,708
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
17
Kills
32
32
Deaths
17
34
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
14
4.67
W
Izanami
2
3
21
4.17
L
Baba Yaga
FLOW-ST8
Baba Yaga
7
3
5
3.17
L
Baron Samedi
FaintCalf762765
Baron Samedi
2
5
9
1.3
L
2
6
7
0.92
L
Zhong Kui
SCVKilljoy
Zhong Kui
1
10
9
0.55
W
Vulcan
14
3
11
6.5
W
Baron Samedi
US Sherman117
Baron Samedi
9
4
16
4.25
W
Cerberus
nveus2142
Cerberus
0
4
15
1.88
L
Awilix
pronon-sop
Awilix
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,230
Damage
58,993
62,912
Taken
60,429
31,864
Mitigated
42,284
11,887
Healing
25,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,929
1,401
2,287
2,157
8,070
3,967
365
4,337
3,697
0
22,839
W
Izanami
7,679
4,863
1,211
2,345
10,814
3,350
2,493
4,695
6,075
0
21,552
L
Baba Yaga
FLOW-ST8
Baba Yaga
16,178
354
868
3,748
12,939
4,912
0
9,283
3,380
37,566
0
L
Baron Samedi
FaintCalf762765
Baron Samedi
7,315
245
1,368
3,065
12,431
9,752
0
8,274
3,883
18,731
0
L
5,111
761
849
855
11,257
3,127
0
7,365
3,624
0
23,960
L
Zhong Kui
SCVKilljoy
Zhong Kui
8,084
493
159
604
14,956
11,511
0
9,544
5,243
15,938
0
W
Vulcan
20,588
9,323
1,370
1,684
11,147
5,052
1,137
6,545
4,566
50,138
0
W
Baron Samedi
US Sherman117
Baron Samedi
16,990
1,568
5,106
6,249
14,690
12,673
451
9,130
5,465
32,104
0
W
Cerberus
nveus2142
Cerberus
2,807
211
536
2,227
15,708
17,242
36
6,421
9,049
6,523
0
L
Awilix
pronon-sop
Awilix
7,542
2,291
0
371
11,329
2,562
0
5,919
5,205
0
9,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,872
Gold Earned
56,229
132
Minions Killed
159
0
Camps Cleared
0
1,145,325
Distance Traveled
1,313,949
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,028
788
22
2
0
262,199
2
W
Izanami
9,973
712
21
2
0
251,827
0
L
Baba Yaga
10,899
779
55
4
0
271,963
4
L
Baron Samedi
9,869
705
23
2
0
213,509
0
L
Ullr
9,285
663
24
2
0
221,072
0
L
Zhong Kui
8,656
618
24
2
0
204,260
3
W
Vulcan
13,010
929
73
5
0
299,682
1
W
Baron Samedi
12,169
869
33
2
0
237,383
3
W
Cerberus
10,049
718
10
1
0
262,858
0
L
Awilix
9,163
655
6
0
0
234,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role