Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FeralNomad
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,398 Elo+
Party 1
Sylvanus
Sylvanus
FeralWorgan
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
IMGONEAFK
Gilgamesh
Level 87
God Stats
20W - 11L
1,611 SR
Queue Stats
235W - 237L
1,460 Elo+
Party 4
Tiamat
Tiamat
PORRUOAAAAH
Tiamat
Level 45
God Stats
1W - 1L
1,274 SR
Queue Stats
53W - 46L
1,224 Elo+
Party 4
Tyr
Tyr
lucho1314XD
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,496 Elo+
Party 4
Team Averages
Level 62
1,477 SR
1,392 Elo+

VS

Team Averages
Level 65
1,426 SR
1,476 Elo+
Chronos
Chronos
FlinTee
Chronos
Level 69
God Stats
17W - 8L
1,402 SR
Queue Stats
152W - 135L
1,535 Elo+
Party 2
Chaac
Chaac
KingJattu
Chaac
Level 55
God Stats
15W - 14L
1,335 SR
Queue Stats
122W - 135L
1,451 Elo+
Party 2
Sobek
Sobek
Matthew8255
Sobek
Level 64
God Stats
4W - 2L
1,591 SR
Queue Stats
89W - 72L
1,497 Elo+
Party 2
Pele
Pele
SmoothBrainD
Pele
Level 66
God Stats
4W - 8L
1,280 SR
Queue Stats
183W - 225L
1,428 Elo+
Party 3
Medusa
Medusa
SovereignVII
Medusa
Level 72
God Stats
14W - 8L
1,523 SR
Queue Stats
109W - 134L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FeralNomad
Ah Muzen Cab
17
3 / 12 / 2
11,831
423
16,424
18,089
6,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
FeralWorgan
Sylvanus
13
0 / 8 / 5
9,164
327
6,340
22,288
25,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
IMGONEAFK
Gilgamesh
17
0 / 8 / 4
11,423
408
13,033
28,437
24,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
17
0 / 4 / 4
11,298
404
7,537
12,326
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 3 / 1
13,616
486
19,190
26,291
16,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FlinTee
Chronos
20
12 / 4 / 6
15,103
539
19,664
20,226
8,775
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
KingJattu
Chaac
20
2 / 0 / 14
14,321
511
17,551
19,115
23,970
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

18
2 / 1 / 20
14,111
504
8,978
23,484
39,812
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 1 / 14
14,778
528
14,387
20,388
8,713
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
13 / 3 / 11
15,705
561
23,230
22,552
10,016
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
9
Kills
35
35
Deaths
9
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FeralNomad
Ah Muzen Cab
3
12
2
0.33
L
Sylvanus
FeralWorgan
Sylvanus
0
8
5
0.31
W
Chronos
FlinTee
Chronos
12
4
6
3.75
L
Gilgamesh
IMGONEAFK
Gilgamesh
0
8
4
0.25
W
Chaac
KingJattu
Chaac
2
0
14
9
W
2
1
20
12
L
Tiamat
0
4
4
0.5
W
6
1
14
13
W
Medusa
13
3
11
6.17
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,524
Damage
83,810
107,431
Taken
105,765
78,363
Mitigated
91,286
17,978
Healing
46,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FeralNomad
Ah Muzen Cab
16,424
3,874
0
1,293
18,089
6,446
71
3,862
14,227
0
72,531
L
Sylvanus
FeralWorgan
Sylvanus
6,340
1,189
724
2,941
22,288
25,069
33
7,709
14,579
16,095
0
W
Chronos
FlinTee
Chronos
19,664
6,862
224
6,192
20,226
8,775
8,414
3,325
16,814
112,393
0
L
Gilgamesh
IMGONEAFK
Gilgamesh
13,033
3,088
0
1,864
28,437
24,146
0
5,265
23,172
0
65,239
W
Chaac
KingJattu
Chaac
17,551
3,199
0
9,060
19,115
23,970
1,483
1,573
17,114
1,057
90,108
W
8,978
1,149
299
9,341
23,484
39,812
1,812
3,839
19,555
31,919
0
L
Tiamat
7,537
1,211
0
1,594
12,326
6,184
315
6,589
5,737
67,951
0
W
14,387
3,139
85
13,323
20,388
8,713
2,489
1,371
18,834
0
119,526
W
Medusa
23,230
11,702
0
8,410
22,552
10,016
3,741
3,769
18,562
0
134,439
L
19,190
2,374
0
9,562
26,291
16,518
0
5,498
20,793
0
130,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,332
Gold Earned
74,018
562
Minions Killed
750
0
Camps Cleared
0
2,507,295
Distance Traveled
2,794,356
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,831
423
121
4
0
476,713
2
L
Sylvanus
9,164
327
12
0
0
480,227
3
W
Chronos
15,103
539
163
6
0
544,376
4
L
Gilgamesh
11,423
408
124
4
0
473,835
4
W
Chaac
14,321
511
155
6
0
574,612
12
W
Sobek
14,111
504
53
2
0
574,767
2
L
Tiamat
11,298
404
132
5
0
480,199
0
W
Pele
14,778
528
167
6
0
610,536
0
W
Medusa
15,705
561
212
8
0
490,065
8
L
Tyr
13,616
486
173
6
0
596,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role