Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
RoTz stich N
Cerberus
Level 21
God Stats
16W - 7L
1,896 SR
Queue Stats
24W - 10L
1,539 Elo+
Party 2
Zeus
Zeus
xXTHE KING 3
Zeus
Level 28
God Stats
24W - 9L
1,715 SR
Queue Stats
25W - 13L
1,495 Elo+
Party 2
Team Averages
Level 69
1,704 SR
1,511 Elo+

VS

Team Averages
Level 64
1,565 SR
1,548 Elo+
Ra
Ra
Chiefy062
Ra
Level 105
God Stats
4W - 7L
1,544 SR
Queue Stats
58W - 66L
1,511 Elo+
Party 1
Shiva
Shiva
Dyl062
Shiva
Level 19
God Stats
1W - 1L
1,651 SR
Queue Stats
4W - 6L
1,585 Elo+
Party 1
Geb
Geb
Zaya062
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
7 / 1 / 4
12,165
811
18,533
10,155
4,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
RoTz stich N
Cerberus
16
2 / 0 / 9
11,552
770
3,541
7,887
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 6
10,416
694
17,922
7,179
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
10,227
682
9,594
13,344
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Dyl062
Shiva
12
0 / 5 / 4
8,689
579
2,848
18,287
6,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
13
0 / 4 / 3
8,533
569
5,168
13,433
12,488
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
4
9
L
5
3
0
1.67
L
Shiva
Dyl062
Shiva
0
5
4
0.4
W
Cerberus
RoTz stich N
Cerberus
2
0
9
6.5
L
Geb
0
4
3
0.38
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,996
Damage
17,610
25,221
Taken
45,064
16,398
Mitigated
21,450
11,091
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,533
8,223
0
6,342
10,155
4,352
1,841
6,123
4,032
0
84,556
L
9,594
609
1,487
3,659
13,344
2,715
0
7,997
5,347
46,609
0
L
Shiva
Dyl062
Shiva
2,848
131
309
3,188
18,287
6,247
0
8,442
9,845
0
10,277
W
Cerberus
RoTz stich N
Cerberus
3,541
82
0
3,088
7,887
9,308
153
4,009
3,878
14,002
0
L
Geb
5,168
427
163
178
13,433
12,488
0
5,267
8,166
14,799
0
W
17,922
646
420
1,241
7,179
2,738
440
5,225
1,954
49,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
27,449
217
Minions Killed
140
12
Camps Cleared
1
839,048
Distance Traveled
745,438
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,165
811
133
9
5
273,675
1
L
Ra
10,227
682
102
7
1
230,157
2
L
Shiva
8,689
579
15
1
0
231,811
1
W
Cerberus
11,552
770
18
1
2
300,728
1
L
Geb
8,533
569
23
2
0
283,470
0
W
Zeus
10,416
694
66
4
5
264,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role