Player Matchup

Artio
Artio
ELDIOBLO69
Artio
Level 114
God Stats
10W - 2L
1,829 SR
Queue Stats
587W - 611L
1,616 Elo+
Solo
Cerberus
Cerberus
McDoubleFatty
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shimpt
Ah Muzen Cab
Level 124
God Stats
11W - 2L
1,813 SR
Queue Stats
206W - 196L
1,583 Elo+
Solo
Anhur
Anhur
Xxd34thisherexX
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,638 Elo+
Solo
Athena
Athena
sg4441
Athena
Level 125
God Stats
3W - 1L
1,521 SR
Queue Stats
152W - 140L
1,619 Elo+
Solo
Team Averages
Level 118
1,633 SR
1,582 Elo+

VS

Team Averages
Level 131
1,500 SR
1,527 Elo+
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Chief KJF
Sobek
Level 158
God Stats
7W - 4L
1,500 SR
Queue Stats
437W - 439L
1,549 Elo+
Solo
Thanatos
Thanatos
GhostlySlayer
Thanatos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 90L
1,587 Elo+
Solo
Da Ji
Da Ji
mrzombieangel
Da Ji
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
3 / 4 / 17
10,535
810
6,290
20,385
30,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
McDoubleFatty
Cerberus
18
7 / 3 / 20
11,587
891
14,978
16,078
21,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Shimpt
Ah Muzen Cab
18
7 / 3 / 21
11,449
881
22,008
10,698
5,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 2 / 13
11,460
882
17,134
10,266
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
sg4441
Athena
17
4 / 3 / 18
10,785
830
7,750
19,460
26,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
4 / 3 / 8
10,668
821
11,916
11,481
4,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
 
Chernobog
17
3 / 7 / 9
9,947
765
13,035
13,733
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Chief KJF
Sobek
13
1 / 9 / 7
8,339
641
8,249
20,274
18,207
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
GhostlySlayer
Thanatos
16
4 / 4 / 8
9,855
758
11,501
13,009
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 8 / 8
9,676
744
11,670
17,076
6,854
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
55
31
Kills
15
15
Deaths
31
89
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
3
8
2.67
L
Chernobog
 
Chernobog
3
7
9
1.07
L
Sobek
Chief KJF
Sobek
1
9
7
0.5
W
Artio
3
4
17
2.88
L
Thanatos
GhostlySlayer
Thanatos
4
4
8
2
W
Cerberus
McDoubleFatty
Cerberus
7
3
20
5.67
W
Ah Muzen Cab
Shimpt
Ah Muzen Cab
7
3
21
5.83
W
10
2
13
8.25
L
3
8
8
0.88
W
Athena
sg4441
Athena
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,160
Damage
56,371
76,887
Taken
75,573
88,873
Mitigated
42,373
26,865
Healing
21,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,916
7,710
1,396
2,791
11,481
4,788
923
4,101
7,380
0
33,254
L
Chernobog
 
Chernobog
13,035
4,710
768
1,471
13,733
6,050
540
6,005
7,728
0
34,693
L
Sobek
Chief KJF
Sobek
8,249
517
1,386
2,581
20,274
18,207
0
4,626
15,648
13,103
0
W
Artio
6,290
381
4,292
5,877
20,385
30,614
496
1,574
18,363
11,620
0
L
Thanatos
GhostlySlayer
Thanatos
11,501
2,224
2,153
8,695
13,009
6,474
422
5,485
7,524
0
16,058
W
Cerberus
McDoubleFatty
Cerberus
14,978
635
1,384
4,502
16,078
21,640
223
1,486
14,204
34,226
0
W
Ah Muzen Cab
Shimpt
Ah Muzen Cab
22,008
4,683
1,771
3,632
10,698
5,538
2,379
1,524
8,878
0
48,380
W
17,134
11,400
394
1,897
10,266
5,058
2,402
1,552
8,440
0
34,788
L
11,670
2,522
0
26
17,076
6,854
0
8,801
8,275
0
14,596
W
Athena
sg4441
Athena
7,750
1,165
870
2,246
19,460
26,023
323
1,493
17,367
10,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,816
Gold Earned
48,485
166
Minions Killed
157
0
Camps Cleared
0
1,252,194
Distance Traveled
1,092,157
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,668
821
77
6
0
233,563
0
L
Chernobog
9,947
765
52
4
0
203,679
0
L
Sobek
8,339
641
9
1
0
208,151
0
W
Artio
10,535
810
6
0
0
244,514
3
L
Thanatos
9,855
758
10
1
0
254,893
6
W
Cerberus
11,587
891
54
4
0
268,308
3
W
Ah Muzen Cab
11,449
881
55
4
0
259,193
0
W
Anhur
11,460
882
41
3
0
231,123
1
L
Da Ji
9,676
744
9
1
0
191,871
2
W
Athena
10,785
830
10
1
0
249,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role