Player Matchup

Chronos
Chronos
Broozeeee99
Chronos
Level 108
God Stats
2W - 0L
1,231 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Meerkat517
Cthulhu
Level 29
God Stats
1W - 0L
1,391 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ToEazyAac3p
Ne Zha
Level 102
God Stats
1W - 0L
1,375 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 1
Team Averages
Level 80
1,332 SR
1,500 Elo+

VS

Team Averages
Level 89
1,530 SR
1,243 Elo+
Nemesis
Nemesis
KeyoyaS
Nemesis
Level 29
God Stats
0W - 1L
1,714 SR
Queue Stats
15W - 29L
1,166 Elo+
Party 2
Nox
Nox
Shadow_Reaper_dt
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,197 Elo+
Party 2
Shiva
Shiva
XLord_TenebrisX
Shiva
Level 114
God Stats
0W - 2L
1,377 SR
Queue Stats
19W - 32L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Broozeeee99
Chronos
15
9 / 1 / 9
9,470
947
11,687
7,884
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Meerkat517
Cthulhu
13
9 / 0 / 8
8,921
892
7,317
6,486
5,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
11
2 / 4 / 14
7,594
759
5,684
6,373
1,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KeyoyaS
Nemesis
9
0 / 6 / 5
6,287
629
5,080
9,532
5,014
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 7 / 4
6,650
665
5,360
7,126
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 7 / 0
7,125
713
5,869
13,171
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
5
5
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
Broozeeee99
Chronos
9
1
9
13.5
L
Nemesis
KeyoyaS
Nemesis
0
6
5
0.42
W
Cthulhu
Meerkat517
Cthulhu
9
0
8
13
L
1
7
4
0.43
W
Ne Zha
2
4
14
2.25
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
16,309
20,743
Taken
29,829
9,976
Mitigated
12,788
4,328
Healing
3,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Broozeeee99
Chronos
11,687
2,786
0
2,575
7,884
2,657
913
2,131
5,753
36,899
0
L
Nemesis
KeyoyaS
Nemesis
5,080
1,581
376
1,198
9,532
5,014
0
6,017
3,269
0
9,620
W
Cthulhu
Meerkat517
Cthulhu
7,317
628
299
610
6,486
5,394
0
1,715
4,771
16,724
0
L
5,360
479
229
229
7,126
1,985
0
4,436
2,522
17,735
0
W
Ne Zha
5,684
1,225
0
844
6,373
1,925
0
1,887
4,486
0
19,677
L
5,869
1,322
420
951
13,171
5,789
0
7,985
4,884
0
17,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
20,062
108
Minions Killed
59
8
Camps Cleared
1
536,743
Distance Traveled
477,431
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,470
947
65
7
5
202,318
1
L
Nemesis
6,287
629
10
1
1
153,043
0
W
Cthulhu
8,921
892
19
2
0
183,993
1
L
Nox
6,650
665
28
3
0
173,703
3
W
Ne Zha
7,594
759
24
2
3
150,432
0
L
Shiva
7,125
713
21
2
0
150,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role