Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
A Broke Junkie
Ymir
Level 145
God Stats
28W - 25L
1,792 SR
Queue Stats
412W - 300L
1,648 Elo+
Party 2
Amaterasu
Amaterasu
BaconLord123
Amaterasu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 212L
1,610 Elo+
Party 1
Erlang Shen
Erlang Shen
CutePapaya69
Erlang Shen
Level 48
God Stats
18W - 16L
1,548 SR
Queue Stats
119W - 114L
1,598 Elo+
Party 1
Izanami
Izanami
JoeShiesty
Izanami
Level 7
God Stats
9W - 7L
1,729 SR
Queue Stats
117W - 66L
1,621 Elo+
Party 2
Team Averages
Level 69
1,614 SR
1,596 Elo+

VS

Team Averages
Level 50
1,498 SR
1,435 Elo+
Gilgamesh
Gilgamesh
BeetleSaysOH
Gilgamesh
Level 66
God Stats
4W - 9L
1,638 SR
Queue Stats
68W - 76L
1,334 Elo+
Party 3
Jing Wei
Jing Wei
IhavenolifeIRL
Jing Wei
Level 32
God Stats
4W - 5L
1,806 SR
Queue Stats
124W - 127L
1,451 Elo+
Party 3
Horus
Horus
Panochakilla
Horus
Level 38
God Stats
30W - 14L
1,733 SR
Queue Stats
232W - 251L
1,502 Elo+
Party 3
Sol
Sol
SnipSnipGaming
Sol
Level 68
God Stats
1W - 4L
1,230 SR
Queue Stats
81W - 66L
1,441 Elo+
Party 3
Cliodhna
Cliodhna
TheCarterGuy
Cliodhna
Level 48
God Stats
14W - 13L
1,080 SR
Queue Stats
167W - 208L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
8 / 4 / 7
11,261
593
17,776
11,174
8,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 0 / 5
11,135
586
7,592
14,272
8,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
BaconLord123
Amaterasu
17
8 / 2 / 3
10,881
573
12,538
17,188
18,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
CutePapaya69
Erlang Shen
15
1 / 1 / 12
9,664
509
6,917
16,295
14,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
JoeShiesty
Izanami
18
5 / 1 / 1
11,273
593
12,314
7,645
2,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeetleSaysOH
Gilgamesh
14
1 / 5 / 2
8,610
453
6,897
13,296
11,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
14
0 / 4 / 1
8,307
437
5,881
13,351
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 3 / 1
8,249
434
4,883
17,305
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 9 / 0
8,954
471
6,884
15,294
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
TheCarterGuy
Cliodhna
14
1 / 5 / 4
8,851
466
9,262
14,855
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
26
Kills
8
8
Deaths
26
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
4
7
2.88
W
4
0
5
6.5
W
Amaterasu
BaconLord123
Amaterasu
8
2
3
4.75
L
Gilgamesh
BeetleSaysOH
Gilgamesh
1
5
2
0.4
W
Erlang Shen
CutePapaya69
Erlang Shen
1
1
12
7
L
Jing Wei
0
4
1
0.13
W
Izanami
JoeShiesty
Izanami
5
1
1
5.5
L
2
3
1
0.83
L
4
9
0
0.44
L
Cliodhna
TheCarterGuy
Cliodhna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,137
Damage
33,807
66,574
Taken
74,101
51,514
Mitigated
37,760
25,761
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,776
1,507
423
3,100
11,174
8,423
1,253
3,240
7,934
78,533
0
W
7,592
1,825
0
9,610
14,272
8,451
752
886
13,386
79,898
0
W
Amaterasu
BaconLord123
Amaterasu
12,538
6,112
0
4,700
17,188
18,001
639
1,311
15,877
591
60,362
L
Gilgamesh
BeetleSaysOH
Gilgamesh
6,897
1,640
136
1,449
13,296
11,663
0
2,721
10,575
0
41,930
W
Erlang Shen
CutePapaya69
Erlang Shen
6,917
2,423
0
4,542
16,295
14,289
209
1,447
14,848
96
28,770
L
Jing Wei
5,881
4,851
0
2,917
13,351
3,427
390
2,253
11,098
0
67,501
W
Izanami
JoeShiesty
Izanami
12,314
8,742
0
3,386
7,645
2,350
3,030
0
7,645
0
100,750
L
4,883
2,230
746
4,484
17,305
14,163
0
6,314
10,991
0
19,639
L
6,884
1,986
0
3,971
15,294
4,037
0
9,884
5,410
48,572
0
L
Cliodhna
TheCarterGuy
Cliodhna
9,262
1,495
0
3,526
14,855
4,470
0
4,578
10,277
0
54,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
42,971
625
Minions Killed
434
0
Camps Cleared
0
1,847,908
Distance Traveled
1,784,934
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,261
593
127
7
0
362,616
7
W
Ymir
11,135
586
160
8
0
389,368
6
W
Amaterasu
10,881
573
107
6
0
375,016
1
L
Gilgamesh
8,610
453
63
3
0
340,019
3
W
Erlang Shen
9,664
509
38
2
0
356,096
5
L
Jing Wei
8,307
437
141
7
0
370,541
4
W
Izanami
11,273
593
193
10
0
364,812
10
L
Horus
8,249
434
33
2
0
367,389
7
L
Sol
8,954
471
105
6
0
316,474
2
L
Cliodhna
8,851
466
92
5
0
390,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role