Player Matchup

Apollo
Apollo
BigMeeech12
Apollo
Level 141
God Stats
6W - 8L
1,648 SR
Queue Stats
467W - 480L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MysteryML
Morgan Le Fay
Level 134
God Stats
3W - 3L
1,679 SR
Queue Stats
30W - 23L
1,631 Elo+
Party 3
Erlang Shen
Erlang Shen
Ommnomnom
Erlang Shen
Level 156
God Stats
8W - 8L
1,724 SR
Queue Stats
295W - 272L
1,661 Elo+
Party 3
Tiamat
Tiamat
Slim The Rebel
Tiamat
Level 131
God Stats
11W - 9L
1,716 SR
Queue Stats
777W - 756L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
funtimesfunf
Kuzenbo
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,359 Elo+
Solo
Team Averages
Level 127
1,654 SR
1,559 Elo+

VS

Team Averages
Level 114
1,453 SR
1,558 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
 
Amaterasu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
HowIsFinn
Eset
Level 101
God Stats
5W - 2L
1,712 SR
Queue Stats
193W - 183L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
RazKeeper
Kuzenbo
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,612 Elo+
Party 4
Serqet
Serqet
Xurly
Serqet
Level 126
God Stats
4W - 8L
1,051 SR
Queue Stats
446W - 446L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 1 / 2
7,252
518
2,996
9,618
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morgan Le Fay
MysteryML
Morgan Le Fay
12
1 / 2 / 4
7,104
507
4,016
9,256
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Ommnomnom
Erlang Shen
13
1 / 2 / 1
7,541
539
9,021
12,014
9,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 0
8,659
619
6,136
6,298
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
funtimesfunf
Kuzenbo
10
0 / 3 / 2
6,198
443
1,705
7,434
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 1
8,626
616
8,745
6,273
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
 
Amaterasu
12
0 / 2 / 3
7,299
521
4,834
9,835
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
14
2 / 2 / 0
7,977
570
2,350
6,497
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
RazKeeper
Kuzenbo
11
0 / 0 / 6
7,320
523
4,302
8,973
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Xurly
Serqet
14
6 / 1 / 1
8,280
591
6,931
8,784
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
10
10
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
W
Amaterasu
 
Amaterasu
0
2
3
0.75
L
Apollo
1
1
2
2
W
Eset
2
2
0
1
L
Morgan Le Fay
MysteryML
Morgan Le Fay
1
2
4
1.5
L
Erlang Shen
Ommnomnom
Erlang Shen
1
2
1
0.75
W
Kuzenbo
RazKeeper
Kuzenbo
0
0
6
3
L
3
2
0
1.5
W
Serqet
Xurly
Serqet
6
1
1
6.5
L
Kuzenbo
funtimesfunf
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,874
Damage
27,162
44,620
Taken
40,362
23,035
Mitigated
22,870
18,399
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,745
3,799
0
3,603
6,273
1,926
1,725
1,534
4,305
67,976
10,937
W
Amaterasu
 
Amaterasu
4,834
2,228
0
3,855
9,835
6,454
624
425
9,410
0
35,847
L
Apollo
2,996
1,664
0
5,528
9,618
2,911
0
4,892
4,726
0
51,987
W
Eset
2,350
121
0
1,309
6,497
1,919
0
4,103
2,394
53,282
0
L
Morgan Le Fay
MysteryML
Morgan Le Fay
4,016
468
50
3,550
9,256
2,876
94
2,347
6,909
36,269
2,992
L
Erlang Shen
Ommnomnom
Erlang Shen
9,021
5,294
0
6,550
12,014
9,553
0
613
11,212
0
45,052
W
Kuzenbo
RazKeeper
Kuzenbo
4,302
2,184
0
2,099
8,973
9,421
0
3,203
5,770
21,473
0
L
6,136
710
0
1,775
6,298
2,788
464
3,602
2,561
69,340
0
W
Serqet
Xurly
Serqet
6,931
1,307
0
3,095
8,784
3,150
0
2,395
6,389
0
51,108
L
Kuzenbo
funtimesfunf
Kuzenbo
1,705
702
0
946
7,434
4,907
14
2,898
4,536
14,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,754
Gold Earned
39,502
424
Minions Killed
461
0
Camps Cleared
0
1,395,460
Distance Traveled
1,491,335
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,626
616
134
10
0
274,684
7
W
Amaterasu
7,299
521
82
6
0
295,618
4
L
Apollo
7,252
518
97
7
0
271,965
7
W
Eset
7,977
570
126
9
0
275,959
4
L
Morgan Le Fay
7,104
507
71
5
0
293,734
1
L
Erlang Shen
7,541
539
93
7
0
269,984
2
W
Kuzenbo
7,320
523
22
2
0
300,142
6
L
Tiamat
8,659
619
136
10
0
268,067
3
W
Serqet
8,280
591
97
7
0
344,932
3
L
Kuzenbo
6,198
443
27
2
0
291,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role