Player Matchup

Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Anon4Life1
Bellona
Level 69
God Stats
14W - 14L
1,569 SR
Queue Stats
322W - 465L
1,435 Elo+
Solo
Nu Wa
Nu Wa
FluffyxxPanda
Nu Wa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
Lone Patriot 8
Cabrakan
Level 63
God Stats
4W - 2L
1,759 SR
Queue Stats
21W - 26L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
SeaChins
Baron Samedi
Level 160
God Stats
18W - 11L
1,612 SR
Queue Stats
82W - 96L
1,432 Elo+
Solo
Team Averages
Level 107
1,588 SR
1,480 Elo+

VS

Team Averages
Level 75
1,514 SR
1,622 Elo+
Yemoja
Yemoja
CloudyG3
Yemoja
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 228L
1,540 Elo+
Solo
Pele
Pele
Dusty66
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,613 Elo+
Party 2
Sol
Sol
Exotics8400
Sol
Level 102
God Stats
7W - 6L
1,704 SR
Queue Stats
19W - 13L
1,740 Elo+
Party 2
Hachiman
Hachiman
ShootaCam
Hachiman
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 12L
1,713 Elo+
Party 2
Apollo
Apollo
TheDerrickDee
Apollo
Level 39
God Stats
4W - 5L
1,363 SR
Queue Stats
12W - 8L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 0 / 4
10,497
1,050
5,695
4,988
1,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Anon4Life1
Bellona
17
0 / 3 / 7
11,641
1,164
8,865
20,313
21,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 6
11,247
1,125
13,720
11,669
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
16
1 / 4 / 5
10,731
1,073
6,334
14,618
22,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SeaChins
Baron Samedi
17
4 / 6 / 4
11,909
1,191
19,803
14,001
8,754
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

170

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CloudyG3
Yemoja
17
1 / 2 / 9
12,054
1,205
6,891
18,059
25,432
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
Dusty66
Pele
17
4 / 2 / 7
11,651
1,165
8,306
11,826
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 8
12,146
1,215
17,356
5,518
2,326
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ShootaCam
Hachiman
17
4 / 1 / 9
11,995
1,200
14,712
10,969
4,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 6
11,273
1,127
13,472
11,383
4,579
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
8
Kills
15
15
Deaths
8
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
4
3
L
Bellona
Anon4Life1
Bellona
0
3
7
1.17
W
Yemoja
CloudyG3
Yemoja
1
2
9
2.75
W
Pele
Dusty66
Pele
4
2
7
3.75
W
3
0
8
7
L
2
2
6
2.5
L
Cabrakan
1
4
5
0.88
L
Baron Samedi
SeaChins
Baron Samedi
4
6
4
1
W
Hachiman
ShootaCam
Hachiman
4
1
9
8.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,417
Damage
60,737
65,589
Taken
57,755
59,202
Mitigated
40,667
15,257
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,695
4,368
0
0
4,988
1,701
0
1,778
3,210
0
19,077
L
Bellona
Anon4Life1
Bellona
8,865
1,615
2,288
2,072
20,313
21,718
0
7,081
13,232
0
24,457
W
Yemoja
CloudyG3
Yemoja
6,891
460
2,422
1,492
18,059
25,432
0
12,139
5,920
17,825
0
W
Pele
Dusty66
Pele
8,306
1,130
0
297
11,826
4,247
0
8,830
2,996
0
17,503
W
17,356
5,423
0
2,974
5,518
2,326
0
3,343
2,175
68,035
0
L
13,720
2,481
0
1,279
11,669
4,523
0
4,284
7,385
37,772
0
L
Cabrakan
6,334
1,116
162
387
14,618
22,506
0
5,843
8,775
12,836
0
L
Baron Samedi
SeaChins
Baron Samedi
19,803
1,229
4,994
4,075
14,001
8,754
0
5,261
8,740
37,041
0
W
Hachiman
ShootaCam
Hachiman
14,712
10,418
0
3,739
10,969
4,083
0
7,851
3,118
0
35,803
W
13,472
10,325
0
1,631
11,383
4,579
0
7,694
3,689
0
26,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,025
Gold Earned
59,119
175
Minions Killed
242
5
Camps Cleared
9
939,777
Distance Traveled
995,028
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,497
1,050
32
3
2
125,398
0
L
Bellona
11,641
1,164
44
4
2
229,919
1
W
Yemoja
12,054
1,205
21
2
2
194,285
0
W
Pele
11,651
1,165
17
2
2
235,082
0
W
Sol
12,146
1,215
116
12
3
189,907
0
L
Nu Wa
11,247
1,125
54
5
0
189,660
0
L
Cabrakan
10,731
1,073
10
1
0
210,177
0
L
Baron Samedi
11,909
1,191
35
4
1
184,623
1
W
Hachiman
11,995
1,200
50
5
1
200,070
0
W
Apollo
11,273
1,127
38
4
1
175,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role