Player Matchup

Ah Puch
Ah Puch
IrksomeVerminn
Ah Puch
Level 142
God Stats
10W - 7L
1,762 SR
Queue Stats
182W - 153L
1,606 Elo+
Party 1
Chaac
Chaac
KingInferno7446
Chaac
Level 153
God Stats
1W - 5L
1,147 SR
Queue Stats
120W - 122L
1,599 Elo+
Party 1
Tiamat
Tiamat
SpankyTheTanky
Tiamat
Level 106
God Stats
5W - 4L
1,659 SR
Queue Stats
80W - 72L
1,602 Elo+
Party 1
Shiva
Shiva
chicasbonitas
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 114L
1,473 Elo+
Solo
Persephone
Persephone
general mobley
Persephone
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,559 Elo+
Party 1
Team Averages
Level 100
1,514 SR
1,568 Elo+

VS

Team Averages
Level 105
1,515 SR
1,409 Elo+
Nox
Nox
Caaarry
Nox
Level 64
God Stats
5W - 5L
1,528 SR
Queue Stats
167W - 144L
1,483 Elo+
Solo
Sol
Sol
Chosuff
Sol
Level 118
God Stats
3W - 6L
1,309 SR
Queue Stats
187W - 209L
1,490 Elo+
Solo
Mulan
Mulan
Motha-F_cka-Meow
Mulan
Level 116
God Stats
7W - 3L
1,740 SR
Queue Stats
246W - 278L
1,268 Elo+
Party 2
Shiva
Shiva
OLacott
Shiva
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
241W - 289L
1,300 Elo+
Party 2
Pele
Pele
onlywidowking
Pele
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 77L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
10,860
835
14,173
6,597
2,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 0 / 17
10,849
835
8,864
21,599
12,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 1 / 11
10,799
831
9,058
8,158
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 6 / 10
10,417
801
8,175
14,903
9,048
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
general mobley
Persephone
14
1 / 2 / 6
9,202
708
3,617
5,700
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
4 / 4 / 1
10,950
842
9,668
9,633
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
12
1 / 3 / 3
7,605
585
12,974
6,799
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 1
8,294
638
4,370
15,618
7,494
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
OLacott
Shiva
15
2 / 6 / 3
8,575
660
6,126
14,708
11,681
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 2
6,751
519
1,699
3,382
893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
22
Kills
8
10
Deaths
22
59
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
4
4
1
1.13
L
Sol
1
3
3
0.83
W
4
1
15
11.5
W
4
0
17
12.5
L
1
6
1
0.25
L
Shiva
OLacott
Shiva
2
6
3
0.58
W
7
1
11
12.5
W
6
6
10
1.83
W
Persephone
general mobley
Persephone
1
2
6
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,887
Damage
34,837
56,957
Taken
50,140
31,005
Mitigated
25,641
30,245
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
9,668
1,398
319
1,531
9,633
3,475
0
6,243
3,390
42,912
0
L
Sol
12,974
2,436
1,093
1,889
6,799
2,098
0
2,578
4,221
20,533
0
W
14,173
96
2,372
2,556
6,597
2,637
1,659
3,676
2,921
41,140
0
W
8,864
976
1,678
14,039
21,599
12,931
519
7,687
13,912
0
18,638
L
4,370
584
775
1,063
15,618
7,494
0
8,427
7,191
0
14,567
L
Shiva
OLacott
Shiva
6,126
778
1,463
1,694
14,708
11,681
0
7,492
7,216
0
11,466
W
9,058
1,206
1,546
2,065
8,158
4,676
1,922
4,225
3,405
23,759
0
W
8,175
1,921
2,234
1,508
14,903
9,048
282
4,973
9,930
296
18,949
W
Persephone
general mobley
Persephone
3,617
428
749
1,498
5,700
1,713
1,303
2,081
3,617
8,682
0
L
1,699
628
0
66
3,382
893
0
2,136
1,246
0
2,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,127
Gold Earned
42,175
133
Minions Killed
123
0
Camps Cleared
0
1,262,339
Distance Traveled
800,417
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,950
842
64
5
0
196,262
0
L
Sol
7,605
585
15
1
0
129,267
0
W
Ah Puch
10,860
835
54
4
0
282,051
3
W
Chaac
10,849
835
16
1
0
258,113
2
L
Mulan
8,294
638
31
2
0
207,226
0
L
Shiva
8,575
660
12
1
0
200,274
0
W
Tiamat
10,799
831
42
3
0
250,416
0
W
Shiva
10,417
801
14
1
0
227,798
3
W
Persephone
9,202
708
7
1
0
243,961
0
L
Pele
6,751
519
1
0
0
67,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role