Player Matchup

Geb
Geb
ChaosGene
Geb
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 53L
1,675 Elo+
Party 1
Cerberus
Cerberus
IceBeams
Cerberus
Level 73
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 52L
1,563 Elo+
Party 1
Xing Tian
Xing Tian
KonkreteSmile
Xing Tian
Level 105
God Stats
2W - 4L
1,636 SR
Queue Stats
127W - 59L
1,539 Elo+
Party 1
Chang'e
Chang'e
cMocs
Chang'e
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 192L
1,604 Elo+
Party 1
Chaac
Chaac
dailina
Chaac
Level 111
God Stats
0W - 2L
1,707 SR
Queue Stats
135W - 98L
1,659 Elo+
Party 1
Team Averages
Level 87
1,569 SR
1,608 Elo+

VS

Team Averages
Level 132
1,559 SR
1,581 Elo+
Chang'e
Chang'e
BlazinTundra
Chang'e
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 98L
1,591 Elo+
Party 2
Cliodhna
Cliodhna
DeadLegendReaper
Cliodhna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,656 Elo+
Solo
Camazotz
Camazotz
HE D1D
Camazotz
Level 156
God Stats
9W - 2L
1,924 SR
Queue Stats
292W - 302L
1,516 Elo+
Solo
Nox
Nox
Lethal4K
Nox
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 96L
1,600 Elo+
Party 2
Geb
Geb
MrSIoth
Geb
Level 125
God Stats
1W - 1L
1,372 SR
Queue Stats
5W - 4L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
10,397
800
6,652
16,955
17,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
IceBeams
Cerberus
16
2 / 4 / 10
9,510
732
10,310
17,642
17,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
KonkreteSmile
Xing Tian
14
1 / 5 / 11
9,166
705
7,382
17,045
20,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
cMocs
Chang'e
13
2 / 6 / 6
8,430
648
8,386
11,948
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
dailina
Chaac
18
9 / 4 / 5
10,494
807
20,035
24,717
13,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlazinTundra
Chang'e
17
6 / 4 / 13
10,717
824
12,033
12,452
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 4 / 10
9,597
738
16,579
12,354
4,768
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Camazotz
HE D1D
Camazotz
17
8 / 2 / 12
10,264
790
18,936
15,747
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 3 / 13
10,592
815
11,488
8,384
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
18
2 / 4 / 18
11,240
865
12,458
15,738
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
90
17
Kills
24
24
Deaths
17
42
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlazinTundra
Chang'e
6
4
13
3.13
L
3
5
10
1.6
W
3
4
10
2
W
Camazotz
HE D1D
Camazotz
8
2
12
7
L
Cerberus
IceBeams
Cerberus
2
4
10
1.75
L
Xing Tian
KonkreteSmile
Xing Tian
1
5
11
1.3
W
5
3
13
3.83
W
Geb
2
4
18
2.75
L
Chang'e
cMocs
Chang'e
2
6
6
0.83
L
Chaac
dailina
Chaac
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,765
Damage
71,494
88,307
Taken
64,675
72,315
Mitigated
40,054
33,118
Healing
29,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlazinTundra
Chang'e
12,033
1,354
7,316
4,955
12,452
8,019
990
7,728
4,724
25,866
0
L
6,652
463
1,960
2,302
16,955
17,064
141
6,797
9,751
12,533
0
W
16,579
1,090
1,020
1,259
12,354
4,768
858
5,707
6,647
0
35,625
W
Camazotz
HE D1D
Camazotz
18,936
3,113
511
8,055
15,747
7,321
1,052
8,939
6,808
0
27,996
L
Cerberus
IceBeams
Cerberus
10,310
162
1,694
4,014
17,642
17,664
1,136
6,878
10,332
19,614
0
L
Xing Tian
KonkreteSmile
Xing Tian
7,382
447
655
1,198
17,045
20,510
350
5,505
11,350
12,326
0
W
11,488
1,390
1,119
937
8,384
3,247
723
4,025
4,359
26,522
0
W
Geb
12,458
1,245
1,444
2,627
15,738
16,699
526
6,331
9,407
17,861
0
L
Chang'e
cMocs
Chang'e
8,386
758
6,451
3,879
11,948
3,757
365
6,304
5,565
23,471
0
L
Chaac
dailina
Chaac
20,035
3,347
616
10,349
24,717
13,320
1,045
10,495
13,955
0
39,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,997
Gold Earned
52,410
109
Minions Killed
124
0
Camps Cleared
0
1,223,291
Distance Traveled
1,225,253
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,717
824
28
2
0
221,301
1
L
Geb
10,397
800
10
1
0
238,196
1
W
Cliodhna
9,597
738
38
3
0
251,507
1
W
Camazotz
10,264
790
15
1
0
273,235
2
L
Cerberus
9,510
732
27
2
0
246,566
0
L
Xing Tian
9,166
705
9
1
0
256,214
5
W
Nox
10,592
815
36
3
0
236,357
0
W
Geb
11,240
865
7
1
0
242,853
0
L
Chang'e
8,430
648
17
1
0
212,584
0
L
Chaac
10,494
807
46
4
0
269,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role