Player Matchup

Guan Yu
Guan Yu
DamienAK47
Guan Yu
Level 108
God Stats
55W - 69L
1,471 SR
Queue Stats
572W - 708L
1,385 Elo+
Solo
Cliodhna
Cliodhna
TTV_CALMDOWN
Cliodhna
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 178L
1,348 Elo+
Party 2
Neith
Neith
centre_figure5
Neith
Level 49
God Stats
7W - 4L
1,933 SR
Queue Stats
299W - 327L
1,454 Elo+
Solo
Poseidon
Poseidon
mrk92117
Poseidon
Level 64
God Stats
3W - 4L
1,162 SR
Queue Stats
70W - 108L
1,335 Elo+
Party 2
Chaac
Chaac
thedublingagger
Chaac
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
134W - 185L
1,302 Elo+
Solo
Team Averages
Level 71
1,513 SR
1,365 Elo+

VS

Team Averages
Level 78
1,495 SR
1,406 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Gndolll
Ullr
Level 69
God Stats
2W - 1L
1,541 SR
Queue Stats
35W - 45L
1,393 Elo+
Party 1
Ravana
Ravana
Majonezz_
Ravana
Level 68
God Stats
4W - 6L
1,439 SR
Queue Stats
18W - 21L
1,375 Elo+
Solo
Neith
Neith
dannysgameur
Neith
Level 76
God Stats
127W - 131L
1,498 SR
Queue Stats
128W - 132L
1,413 Elo+
Solo
Da Ji
Da Ji
lysevier
Da Ji
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
111W - 111L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DamienAK47
Guan Yu
11
3 / 7 / 8
7,720
515
4,097
14,688
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cliodhna
TTV_CALMDOWN
Cliodhna
12
3 / 8 / 6
7,308
487
6,144
13,481
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 7 / 4
7,307
487
6,773
10,144
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
mrk92117
Poseidon
12
4 / 5 / 5
7,609
507
11,499
9,976
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 3
6,113
408
4,527
10,425
5,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
4 / 5 / 9
7,186
479
5,967
13,898
11,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Gndolll
Ullr
15
11 / 2 / 12
9,256
617
9,880
9,402
3,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
Majonezz_
Ravana
13
4 / 3 / 9
7,987
532
7,923
10,327
5,342
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
7 / 1 / 14
8,221
548
13,139
8,010
2,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
lysevier
Da Ji
12
5 / 3 / 11
8,066
538
7,499
11,347
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
13
Kills
31
31
Deaths
14
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
5
9
1.7
L
Guan Yu
DamienAK47
Guan Yu
3
7
8
1
W
Ullr
Gndolll
Ullr
11
2
12
8.5
W
Ravana
Majonezz_
Ravana
4
3
9
2.83
L
Cliodhna
TTV_CALMDOWN
Cliodhna
3
8
6
0.75
L
3
7
4
0.71
W
7
1
14
14
W
Da Ji
lysevier
Da Ji
5
3
11
3.5
L
Poseidon
mrk92117
Poseidon
4
5
5
1.3
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,040
Damage
44,408
58,714
Taken
52,984
29,760
Mitigated
26,643
14,640
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,967
1,577
582
2,081
13,898
11,736
294
3,533
9,829
15,255
4,211
L
Guan Yu
DamienAK47
Guan Yu
4,097
1,182
542
1,786
14,688
13,301
0
1,703
12,985
0
16,084
W
Ullr
Gndolll
Ullr
9,880
3,763
0
1,663
9,402
3,191
1,092
2,736
6,666
0
61,514
W
Ravana
Majonezz_
Ravana
7,923
2,293
0
627
10,327
5,342
152
1,911
8,416
2,905
32,120
L
Cliodhna
TTV_CALMDOWN
Cliodhna
6,144
732
45
4,072
13,481
4,288
0
1,015
12,466
0
31,822
L
6,773
2,136
286
2,190
10,144
3,812
712
1,622
8,522
0
42,769
W
13,139
3,815
273
3,103
8,010
2,525
860
1,726
6,284
0
37,205
W
Da Ji
lysevier
Da Ji
7,499
1,638
0
4,391
11,347
3,849
0
1,593
9,754
0
33,941
L
Poseidon
mrk92117
Poseidon
11,499
1,835
0
2,397
9,976
2,608
0
1,023
8,953
40,655
0
L
4,527
1,187
0
3,322
10,425
5,751
0
469
9,956
0
22,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
40,716
264
Minions Killed
294
0
Camps Cleared
0
1,329,802
Distance Traveled
1,401,542
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,186
479
32
2
0
237,519
6
L
Guan Yu
7,720
515
31
2
0
266,058
1
W
Ullr
9,256
617
87
6
0
290,849
4
W
Ravana
7,987
532
63
4
0
297,237
1
L
Cliodhna
7,308
487
55
4
0
295,399
1
L
Neith
7,307
487
76
5
0
263,966
1
W
Neith
8,221
548
59
4
0
285,120
4
W
Da Ji
8,066
538
53
4
0
290,817
1
L
Poseidon
7,609
507
53
4
0
291,900
0
L
Chaac
6,113
408
49
3
0
212,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role