Player Matchup

Zeus
Zeus
iTz Me DylannN
Zeus
Level 47
God Stats
21W - 32L
1,387 SR
Queue Stats
83W - 140L
1,227 Elo+
Party 1
Loki
Loki
sovietgann
Loki
Level 88
God Stats
28W - 26L
1,502 SR
Queue Stats
107W - 138L
1,273 Elo+
Solo
Nike
Nike
xXAuzMoneyXx
Nike
Level 42
God Stats
63W - 69L
1,386 SR
Queue Stats
101W - 152L
1,213 Elo+
Party 1
Team Averages
Level 59
1,425 SR
1,238 Elo+

VS

Team Averages
Level 40
1,365 SR
1,273 Elo+
King Arthur
King Arthur
H20_Delicious69
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 2
Kukulkan
Kukulkan
Minor_Energy
Kukulkan
Level 27
God Stats
0W - 2L
1,192 SR
Queue Stats
4W - 9L
1,305 Elo+
Party 2
Khepri
Khepri
The3Effect
Khepri
Level 59
God Stats
0W - 1L
1,403 SR
Queue Stats
2W - 9L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,428
766
8,980
4,074
1,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 2 / 3
8,541
776
7,695
6,800
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 8
7,954
723
8,776
10,097
6,154
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
H20_Delicious69
King Arthur
8
1 / 4 / 0
6,841
622
2,060
11,735
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Minor_Energy
Kukulkan
11
1 / 5 / 2
7,352
668
7,367
7,591
2,945
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
The3Effect
Khepri
11
1 / 3 / 2
6,832
621
3,099
8,871
8,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
H20_Delicious69
King Arthur
1
4
0
0.25
L
Kukulkan
Minor_Energy
Kukulkan
1
5
2
0.4
L
Khepri
The3Effect
Khepri
1
3
2
0.67
W
2
1
8
6
W
7
2
3
4.25
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
12,526
20,971
Taken
28,197
9,836
Mitigated
17,047
595
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
H20_Delicious69
King Arthur
2,060
516
0
1,248
11,735
5,692
0
4,414
7,321
0
5,245
L
Kukulkan
Minor_Energy
Kukulkan
7,367
745
223
898
7,591
2,945
0
1,550
6,041
24,639
0
L
Khepri
The3Effect
Khepri
3,099
493
0
1,149
8,871
8,410
0
3,016
5,855
8,324
0
W
8,980
1,408
0
0
4,074
1,292
312
2,453
1,561
38,700
0
W
7,695
2,199
0
595
6,800
2,390
411
2,575
4,021
0
20,126
W
8,776
2,625
0
0
10,097
6,154
0
5,448
4,285
0
21,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
21,025
129
Minions Killed
72
9
Camps Cleared
0
655,227
Distance Traveled
556,120
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,841
622
6
1
0
154,166
0
L
Kukulkan
7,352
668
54
5
0
193,710
3
L
Khepri
6,832
621
12
1
0
208,244
0
W
Zeus
8,428
766
84
8
4
208,613
5
W
Loki
8,541
776
23
2
4
208,611
3
W
Nike
7,954
723
22
2
1
238,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role