Player Matchup

Janus
Janus
Anselic
Janus
Level 58
God Stats
1W - 0L
1,514 SR
Queue Stats
17W - 20L
1,461 Elo+
Solo
Shiva
Shiva
Bizarre_Nuke
Shiva
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
300W - 261L
1,298 Elo+
Solo
Xbalanque
Xbalanque
Danny890
Xbalanque
Level 60
God Stats
15W - 18L
1,237 SR
Queue Stats
34W - 52L
1,287 Elo+
Party 2
Sobek
Sobek
Thomas14nt
Sobek
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,351 Elo+
Party 2
Vamana
Vamana
alejandroguapoxd
Vamana
Level 80
God Stats
11W - 9L
1,583 SR
Queue Stats
75W - 97L
1,399 Elo+
Party 2
Team Averages
Level 79
1,467 SR
1,359 Elo+

VS

Team Averages
Level 100
1,628 SR
1,493 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AHAMSAMMY
Neith
Level 64
God Stats
6W - 6L
1,568 SR
Queue Stats
67W - 68L
1,517 Elo+
Party 3
Atlas
Atlas
MotherLobster
Atlas
Level 120
God Stats
11W - 11L
1,574 SR
Queue Stats
28W - 25L
1,489 Elo+
Party 1
Sol
Sol
prenutbutter8
Sol
Level 62
God Stats
51W - 48L
1,658 SR
Queue Stats
138W - 141L
1,486 Elo+
Party 3
Vamana
Vamana
xXPr0R34ch
Vamana
Level 124
God Stats
1W - 1L
1,840 SR
Queue Stats
26W - 21L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anselic
Janus
12
3 / 1 / 6
7,786
556
8,973
6,381
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 8
8,195
585
6,743
10,517
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Danny890
Xbalanque
14
8 / 3 / 6
8,606
615
16,862
10,700
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
12
4 / 1 / 10
7,988
571
3,382
13,689
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 1 / 0
9,736
695
13,240
12,548
11,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 5 / 1
6,593
471
4,663
12,296
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
AHAMSAMMY
Neith
11
3 / 5 / 1
7,370
526
8,029
10,337
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 5 / 3
6,686
478
3,368
14,608
7,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 1
8,041
574
8,461
13,187
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
xXPr0R34ch
Vamana
11
3 / 6 / 0
7,548
539
8,152
13,133
9,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
25
Kills
7
7
Deaths
25
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
1
0.1
L
Neith
AHAMSAMMY
Neith
3
5
1
0.7
W
Janus
Anselic
Janus
3
1
6
6
W
3
1
8
7
W
Xbalanque
Danny890
Xbalanque
8
3
6
3.67
L
0
5
3
0.3
W
Sobek
4
1
10
9
W
7
1
0
7
L
1
4
1
0.38
L
Vamana
xXPr0R34ch
Vamana
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,200
Damage
32,673
53,835
Taken
63,561
34,591
Mitigated
27,948
17,249
Healing
18,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,663
1,500
0
2,854
12,296
4,189
0
1,926
10,370
0
41,093
L
Neith
AHAMSAMMY
Neith
8,029
3,567
0
1,723
10,337
2,706
64
2,907
7,430
0
38,185
W
Janus
Anselic
Janus
8,973
1,053
0
829
6,381
2,216
1,628
3,849
2,532
41,446
0
W
6,743
2,500
471
1,359
10,517
5,425
0
3,581
6,936
0
49,983
W
Xbalanque
Danny890
Xbalanque
16,862
10,201
0
4,316
10,700
3,866
1,040
980
9,720
0
70,069
L
3,368
1,086
1,849
2,801
14,608
7,743
224
3,465
11,143
14,897
0
W
Sobek
3,382
412
730
5,817
13,689
11,933
140
1,792
11,897
14,069
0
W
13,240
7,438
0
3,727
12,548
11,151
2,370
1,627
10,921
0
68,423
L
8,461
4,100
0
6,748
13,187
3,969
1,178
3,292
9,895
58,319
0
L
Vamana
xXPr0R34ch
Vamana
8,152
4,991
0
2,078
13,133
9,341
850
765
12,368
0
35,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,311
Gold Earned
36,238
413
Minions Killed
336
0
Camps Cleared
0
1,374,568
Distance Traveled
1,368,611
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,593
471
69
5
0
299,736
1
L
Neith
7,370
526
73
5
0
231,216
5
W
Janus
7,786
556
71
5
0
271,500
1
W
Shiva
8,195
585
88
6
0
309,496
6
W
Xbalanque
8,606
615
111
8
0
240,521
1
L
Atlas
6,686
478
20
1
0
289,494
1
W
Sobek
7,988
571
13
1
0
292,276
3
W
Vamana
9,736
695
130
9
0
260,775
2
L
Sol
8,041
574
114
8
0
259,205
4
L
Vamana
7,548
539
60
4
0
288,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role