Player Matchup

Cliodhna
Cliodhna
BawlsWehT
Cliodhna
Level 154
God Stats
49W - 16L
1,662 SR
Queue Stats
156W - 117L
1,589 Elo+
Party 1
Ares
Ares
TheJAYRICH27
Ares
Level 139
God Stats
11W - 5L
1,627 SR
Queue Stats
100W - 74L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
Toxic Terror
Baron Samedi
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 61L
1,557 Elo+
Party 1
Team Averages
Level 149
1,596 SR
1,591 Elo+

VS

Team Averages
Level 111
1,457 SR
1,702 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
APgoldenboy
Gilgamesh
Level 129
God Stats
6W - 13L
1,371 SR
Queue Stats
14W - 18L
1,660 Elo+
Party 2
Sol
Sol
Thug4Life695
Sol
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BawlsWehT
Cliodhna
15
5 / 2 / 7
10,060
774
10,909
12,964
5,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 1 / 9
10,735
826
7,066
15,377
18,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Toxic Terror
Baron Samedi
16
8 / 1 / 8
11,186
860
13,931
11,911
6,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 5 / 0
9,328
718
10,226
14,071
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
APgoldenboy
Gilgamesh
12
0 / 6 / 2
7,731
595
5,070
13,291
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 3
7,903
608
9,778
9,756
3,307
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
4
4
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
0
0.8
L
Gilgamesh
APgoldenboy
Gilgamesh
0
6
2
0.17
W
Cliodhna
BawlsWehT
Cliodhna
5
2
7
4.25
W
4
1
9
8.5
L
0
6
3
0.25
W
Baron Samedi
Toxic Terror
Baron Samedi
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,906
Damage
25,074
40,252
Taken
37,118
30,010
Mitigated
18,882
22,091
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,226
1,872
0
917
14,071
5,247
0
6,329
7,451
0
32,560
L
Gilgamesh
APgoldenboy
Gilgamesh
5,070
628
0
915
13,291
10,328
0
7,351
5,564
0
20,553
W
Cliodhna
BawlsWehT
Cliodhna
10,909
569
0
8,422
12,964
5,317
1,413
2,068
10,767
0
34,796
W
7,066
146
0
4,001
15,377
18,435
301
4,478
10,687
15,599
0
L
9,778
1,604
0
1,268
9,756
3,307
0
6,621
2,913
23,570
0
W
Baron Samedi
Toxic Terror
Baron Samedi
13,931
1,411
3,644
6,024
11,911
6,258
889
3,766
7,978
56,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
24,962
160
Minions Killed
112
9
Camps Cleared
2
751,342
Distance Traveled
714,838
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,328
718
39
3
1
251,139
4
L
Gilgamesh
7,731
595
32
2
1
243,689
3
W
Cliodhna
10,060
774
39
3
3
270,949
0
W
Ares
10,735
826
15
1
4
239,512
3
L
Sol
7,903
608
41
3
0
220,010
1
W
Baron Samedi
11,186
860
106
8
2
240,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role