Player Matchup

Shiva
Shiva
MystiKTitan
Shiva
Level 132
God Stats
15W - 10L
1,772 SR
Queue Stats
56W - 54L
1,586 Elo+
Party 1
Khepri
Khepri
RPS2800
Khepri
Level 72
God Stats
9W - 9L
1,559 SR
Queue Stats
234W - 238L
1,520 Elo+
Solo
Artemis
Artemis
S_E_R_E_
Artemis
Level 68
God Stats
28W - 28L
1,613 SR
Queue Stats
45W - 60L
1,509 Elo+
Solo
Mulan
Mulan
Ski_Meme_Trash42
Mulan
Level 128
God Stats
9W - 8L
1,654 SR
Queue Stats
39W - 35L
1,591 Elo+
Party 1
Hera
Hera
sukunasvessel_
Hera
Level 58
God Stats
3W - 9L
1,296 SR
Queue Stats
55W - 51L
1,568 Elo+
Party 1
Team Averages
Level 92
1,579 SR
1,555 Elo+

VS

Team Averages
Level 108
1,530 SR
1,539 Elo+
Merlin
Merlin
ItSxBiGxTonE
Merlin
Level 124
God Stats
10W - 5L
1,507 SR
Queue Stats
299W - 277L
1,524 Elo+
Party 2
Chang'e
Chang'e
LG Sweet YT
Chang'e
Level 67
God Stats
18W - 19L
1,703 SR
Queue Stats
513W - 459L
1,527 Elo+
Solo
Achilles
Achilles
PHace Darknes
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 255L
1,513 Elo+
Party 2
Atlas
Atlas
PineconeKing69
Atlas
Level 150
God Stats
4W - 1L
1,354 SR
Queue Stats
176W - 153L
1,582 Elo+
Solo
Neith
Neith
petripistol
Neith
Level 68
God Stats
6W - 5L
1,585 SR
Queue Stats
180W - 171L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
10,054
503
16,723
20,254
7,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
RPS2800
Khepri
12
0 / 6 / 5
7,803
390
4,588
21,587
18,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
S_E_R_E_
Artemis
17
3 / 3 / 1
9,968
498
12,958
12,526
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
9,178
459
14,234
17,979
19,480
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 7 / 2
8,794
440
9,261
14,404
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 4 / 8
10,048
502
13,307
11,217
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
LG Sweet YT
Chang'e
18
10 / 3 / 8
10,796
540
16,954
15,694
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
PHace Darknes
Achilles
18
3 / 0 / 6
10,222
511
10,535
19,191
23,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 1 / 19
10,163
508
10,994
20,337
23,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 7
10,783
539
13,319
13,144
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
11
Kills
24
24
Deaths
11
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
4
8
2
W
Chang'e
LG Sweet YT
Chang'e
10
3
8
4.67
L
3
4
5
1.38
W
Achilles
PHace Darknes
Achilles
3
0
6
6
W
3
1
19
12.5
L
Khepri
RPS2800
Khepri
0
6
5
0.42
L
Artemis
S_E_R_E_
Artemis
3
3
1
1.17
L
0
4
1
0.13
W
4
3
7
2.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,764
Damage
65,109
86,750
Taken
79,583
53,031
Mitigated
62,977
22,028
Healing
26,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,307
1,246
0
1,342
11,217
4,892
639
3,535
7,682
76,866
0
W
Chang'e
LG Sweet YT
Chang'e
16,954
1,034
4,032
4,780
15,694
5,587
639
2,908
12,786
72,526
0
L
16,723
3,889
827
4,662
20,254
7,229
0
9,629
10,444
0
79,028
W
Achilles
PHace Darknes
Achilles
10,535
2,957
311
6,106
19,191
23,633
630
1,833
17,358
0
65,788
W
10,994
4,341
1,436
4,178
20,337
23,825
357
4,001
16,336
31,601
0
L
Khepri
RPS2800
Khepri
4,588
283
391
3,943
21,587
18,938
0
11,459
9,925
23,729
0
L
Artemis
S_E_R_E_
Artemis
12,958
5,302
0
3,961
12,526
3,587
0
3,395
9,131
0
77,879
L
14,234
833
8
5,002
17,979
19,480
0
5,719
12,099
0
67,887
W
13,319
5,818
0
4,290
13,144
5,040
265
1,572
11,572
0
92,253
L
9,261
2,317
0
3,234
14,404
3,797
21
10,235
3,896
38,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
52,012
486
Minions Killed
550
0
Camps Cleared
0
1,794,457
Distance Traveled
1,884,189
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,048
502
135
7
0
344,743
1
W
Chang'e
10,796
540
103
5
0
410,925
0
L
Shiva
10,054
503
123
6
0
423,823
2
W
Achilles
10,222
511
118
6
0
402,662
3
W
Atlas
10,163
508
33
2
0
388,772
3
L
Khepri
7,803
390
31
2
0
365,189
0
L
Artemis
9,968
498
129
6
0
352,736
7
L
Mulan
9,178
459
146
7
0
346,337
4
W
Neith
10,783
539
161
8
0
337,087
1
L
Hera
8,794
440
57
3
0
306,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role