Player Matchup

Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Gustavo709
Skadi
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 96L
1,370 Elo+
Party 3
Atlas
Atlas
Shaforostov02
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 203L
1,404 Elo+
Party 3
Bakasura
Bakasura
xSUDZ3R0x
Bakasura
Level 66
God Stats
4W - 4L
1,493 SR
Queue Stats
166W - 154L
1,535 Elo+
Party 2
Team Averages
Level 93
1,499 SR
1,462 Elo+

VS

Team Averages
Level 84
1,549 SR
1,526 Elo+
Shiva
Shiva
 
Shiva
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Foxouss
Fenrir
Level 54
God Stats
3W - 2L
1,517 SR
Queue Stats
25W - 25L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
TannerFromSchool
Nu Wa
Level 82
God Stats
3W - 2L
1,447 SR
Queue Stats
10W - 9L
1,506 Elo+
Party 1
Atlas
Atlas
distantsage
Atlas
Level 127
God Stats
5W - 4L
1,527 SR
Queue Stats
77W - 62L
1,560 Elo+
Party 1
Hachiman
Hachiman
happyguy518
Hachiman
Level 66
God Stats
4W - 4L
1,753 SR
Queue Stats
31W - 30L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
5 / 7 / 1
8,089
506
6,419
13,835
4,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
 
Hel
13
0 / 7 / 0
7,639
477
2,057
12,859
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
11
0 / 7 / 0
6,806
425
5,046
10,543
2,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 3
6,859
429
3,425
12,395
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
xSUDZ3R0x
Bakasura
13
2 / 6 / 1
7,796
487
5,160
15,701
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
11 / 0 / 3
11,730
733
13,181
11,714
9,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Foxouss
Fenrir
15
4 / 3 / 10
9,328
583
6,332
13,091
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 3 / 12
10,161
635
17,865
8,335
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 6
9,195
575
4,683
8,667
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
happyguy518
Hachiman
14
5 / 1 / 4
9,045
565
8,045
8,822
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
7
Kills
32
32
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
7
1
0.79
L
Hel
 
Hel
0
7
0
0
W
Shiva
 
Shiva
11
0
3
12.5
W
Fenrir
Foxouss
Fenrir
4
3
10
3
L
Skadi
0
7
0
0
L
0
5
3
0.3
W
8
3
12
4.67
W
4
0
6
7
W
Hachiman
happyguy518
Hachiman
5
1
4
7
L
Bakasura
xSUDZ3R0x
Bakasura
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,107
Damage
50,106
65,333
Taken
50,629
22,694
Mitigated
30,100
14,334
Healing
22,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,419
2,112
0
1,190
13,835
4,454
0
5,904
7,536
0
40,366
L
Hel
 
Hel
2,057
172
313
3,925
12,859
3,688
494
1,556
11,144
41,033
0
W
Shiva
 
Shiva
13,181
2,186
0
7,550
11,714
9,980
36
1,886
9,730
0
82,059
W
Fenrir
Foxouss
Fenrir
6,332
1,004
0
6,339
13,091
5,270
1,437
294
12,705
89
53,987
L
Skadi
5,046
1,609
0
462
10,543
2,386
0
4,187
6,195
0
38,200
L
3,425
1,523
158
2,392
12,395
6,525
0
3,406
8,788
15,635
0
W
17,865
3,105
0
1,590
8,335
3,081
345
309
7,929
72,096
0
W
4,683
1,721
0
3,032
8,667
8,735
265
999
7,590
22,598
0
W
Hachiman
happyguy518
Hachiman
8,045
4,200
0
4,292
8,822
3,034
1,870
1,994
6,818
0
57,982
L
Bakasura
xSUDZ3R0x
Bakasura
5,160
3,712
0
5,894
15,701
5,641
19
6,268
9,077
0
40,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
49,459
377
Minions Killed
480
0
Camps Cleared
0
1,402,309
Distance Traveled
1,565,404
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,089
506
63
4
0
292,992
2
L
Hel
7,639
477
105
7
0
270,983
1
W
Shiva
11,730
733
166
10
0
325,098
1
W
Fenrir
9,328
583
87
5
0
325,502
2
L
Skadi
6,806
425
88
6
0
280,771
3
L
Atlas
6,859
429
23
1
0
223,630
2
W
Nu Wa
10,161
635
107
7
0
305,259
2
W
Atlas
9,195
575
24
2
0
308,294
1
W
Hachiman
9,045
565
96
6
0
301,251
3
L
Bakasura
7,796
487
98
6
0
333,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role