Player Matchup

Zeus
Zeus
 
Zeus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
Henritu5
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 103L
1,611 Elo+
Party 2
Da Ji
Da Ji
L4DCHARGER01
Da Ji
Level 17
God Stats
15W - 19L
1,345 SR
Queue Stats
23W - 33L
1,324 Elo+
Party 4
Ymir
Ymir
Mega_SlayeR-_-PR
Ymir
Level 129
God Stats
1W - 5L
1,726 SR
Queue Stats
325W - 346L
1,616 Elo+
Party 2
Sol
Sol
casanova382
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,619 Elo+
Party 2
Team Averages
Level 79
1,514 SR
1,534 Elo+

VS

Team Averages
Level 71
1,616 SR
1,622 Elo+
Osiris
Osiris
CJLC
Osiris
Level 44
God Stats
5W - 10L
1,403 SR
Queue Stats
57W - 66L
1,639 Elo+
Party 3
Cernunnos
Cernunnos
MattyFungi
Cernunnos
Level 50
God Stats
4W - 0L
1,930 SR
Queue Stats
66W - 63L
1,693 Elo+
Party 3
Nu Wa
Nu Wa
MrZinkz
Nu Wa
Level 89
God Stats
13W - 12L
1,666 SR
Queue Stats
17W - 15L
1,685 Elo+
Party 1
Hel
Hel
TurkeyTheGod
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
monkeyboy659
Kuzenbo
Level 105
God Stats
3W - 3L
1,582 SR
Queue Stats
21W - 22L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 7 / 5
9,754
750
14,222
13,955
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Henritu5
Bakasura
16
3 / 5 / 3
9,291
715
4,908
15,187
6,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 0 / 4
8,722
671
4,739
9,667
3,714
Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 7
9,614
740
7,411
17,673
17,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 5 / 6
9,065
697
8,718
11,908
3,909
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CJLC
Osiris
16
3 / 6 / 8
9,341
719
10,717
16,823
12,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
MattyFungi
Cernunnos
18
4 / 2 / 5
10,134
780
14,185
10,218
4,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
MrZinkz
Nu Wa
17
5 / 1 / 6
10,096
777
19,520
5,296
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 4
8,952
689
9,385
13,057
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
monkeyboy659
Kuzenbo
17
4 / 0 / 6
9,761
751
6,684
11,559
18,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
15
Kills
18
18
Deaths
15
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
7
5
0.79
W
Osiris
CJLC
Osiris
3
6
8
1.17
L
Bakasura
Henritu5
Bakasura
3
5
3
0.9
L
2
0
4
4
W
Cernunnos
MattyFungi
Cernunnos
4
2
5
3.25
L
4
1
7
7.5
W
Nu Wa
MrZinkz
Nu Wa
5
1
6
8
W
2
6
4
0.67
L
3
5
6
1.2
W
Kuzenbo
monkeyboy659
Kuzenbo
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,998
Damage
60,491
68,390
Taken
56,953
37,042
Mitigated
41,547
9,950
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,222
857
0
1,632
13,955
5,079
0
6,418
7,537
46,217
0
W
Osiris
CJLC
Osiris
10,717
4,745
136
2,430
16,823
12,028
98
9,284
7,163
0
16,120
L
Bakasura
Henritu5
Bakasura
4,908
3,506
0
1,607
15,187
6,670
0
5,785
9,402
0
13,523
L
4,739
981
0
1,726
9,667
3,714
0
6,460
3,207
0
23,563
W
Cernunnos
MattyFungi
Cernunnos
14,185
7,879
0
4,094
10,218
4,422
1,382
5,908
4,048
0
44,104
L
7,411
1,108
216
2,688
17,673
17,670
0
10,278
7,395
26,427
0
W
Nu Wa
MrZinkz
Nu Wa
19,520
4,985
0
0
5,296
2,131
1,378
3,646
1,370
52,003
0
W
9,385
986
4,232
4,039
13,057
4,874
71
6,880
5,399
26,133
0
L
8,718
1,383
0
2,081
11,908
3,909
0
6,648
5,260
29,723
1,579
W
Kuzenbo
monkeyboy659
Kuzenbo
6,684
2,770
0
1,137
11,559
18,092
407
3,298
7,863
19,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
48,284
227
Minions Killed
221
0
Camps Cleared
0
1,175,692
Distance Traveled
1,335,973
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,754
750
73
6
0
216,013
0
W
Osiris
9,341
719
15
1
0
289,821
1
L
Bakasura
9,291
715
39
3
0
209,047
0
L
Da Ji
8,722
671
33
3
0
293,938
0
W
Cernunnos
10,134
780
85
7
0
252,361
4
L
Ymir
9,614
740
34
3
0
236,868
0
W
Nu Wa
10,096
777
53
4
0
262,791
1
W
Hel
8,952
689
49
4
0
248,137
0
L
Sol
9,065
697
48
4
0
219,826
0
W
Kuzenbo
9,761
751
19
1
0
282,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role