Player Matchup

Atlas
Atlas
Silver I
BeanSoupBob
Atlas
Silver I
Level 160
God Stats
5W - 3L
1,992 SR
Queue Stats
144W - 108L
1,590 MMR
Solo
Neith
Neith
Gold III
PillarsOfHeaven
Neith
Gold III
Level 123
God Stats
11W - 12L
1,514 SR
Queue Stats
81W - 78L
1,624 MMR
Solo
Zeus
Zeus
Gold III
ThroatttttGOAT
Zeus
Gold III
Level 108
God Stats
16W - 7L
1,500 SR
Queue Stats
126W - 110L
1,632 MMR
Party 1
Thanatos
Thanatos
Gold III
YamZs
Thanatos
Gold III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,589 MMR
Solo
Artio
Artio
Platinum V
mbachu999
Artio
Platinum V
Level 121
God Stats
2W - 1L
1,505 SR
Queue Stats
60W - 53L
1,581 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,602 SR
1,603 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,651 SR
1,603 MMR
Gilgamesh
Gilgamesh
Gold II
Iandavichi
Gilgamesh
Gold II
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 119L
1,612 MMR
Solo
Cliodhna
Cliodhna
Gold I
Nilessa
Cliodhna
Gold I
Level 145
God Stats
17W - 5L
2,043 SR
Queue Stats
239W - 229L
1,609 MMR
Solo
Discordia
Discordia
Platinum V
RavenNiels
Discordia
Platinum V
Level 158
God Stats
10W - 8L
1,643 SR
Queue Stats
659W - 650L
1,631 MMR
Solo
Izanami
Izanami
Bronze III
YeaVinny
Izanami
Bronze III
Level 86
God Stats
0W - 1L
1,593 SR
Queue Stats
3W - 3L
1,593 MMR
Solo
Jormungandr
Jormungandr
Gold III
lukepob21
Jormungandr
Gold III
Level 88
God Stats
1W - 2L
1,478 SR
Queue Stats
26W - 36L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
11,850
564
9,561
17,490
17,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 2 / 3
14,295
681
20,231
15,582
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 5 / 5
13,188
628
14,012
20,430
7,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
YamZs
Thanatos
18
6 / 5 / 4
12,415
591
11,921
16,922
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
mbachu999
Artio
18
1 / 2 / 4
11,953
569
11,498
22,486
25,138
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Hou YiKaliApolloSol

VS

Bans
OsirisThothAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Iandavichi
Gilgamesh
20
7 / 5 / 4
12,189
580
12,470
19,262
10,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Nilessa
Cliodhna
19
3 / 5 / 3
12,318
587
18,969
20,072
13,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
RavenNiels
Discordia
15
1 / 5 / 6
9,612
458
12,371
11,268
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
YeaVinny
Izanami
18
2 / 9 / 1
11,180
532
12,564
19,031
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
lukepob21
Jormungandr
14
1 / 7 / 4
8,564
408
3,971
15,838
8,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
31
Kills
14
16
Deaths
31
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Gilgamesh
Iandavichi
Gilgamesh
7
5
4
1.8
L
Cliodhna
Nilessa
Cliodhna
3
5
3
0.9
W
15
2
3
8.25
L
Discordia
RavenNiels
Discordia
1
5
6
0.8
W
6
5
5
1.7
W
Thanatos
YamZs
Thanatos
6
5
4
1.6
L
Izanami
YeaVinny
Izanami
2
9
1
0.28
L
Jormungandr
lukepob21
Jormungandr
1
7
4
0.43
W
Artio
mbachu999
Artio
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,223
Damage
60,345
92,910
Taken
85,471
61,901
Mitigated
40,716
38,033
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,561
2,754
0
2,897
17,490
17,448
0
4,288
11,965
33,258
5,375
L
Gilgamesh
Iandavichi
Gilgamesh
12,470
3,768
0
4,533
19,262
10,150
248
7,298
11,964
0
90,138
L
Cliodhna
Nilessa
Cliodhna
18,969
2,901
0
8,783
20,072
13,893
0
11,860
8,212
0
90,707
W
20,231
8,331
0
6,023
15,582
4,864
4,762
1,720
13,862
0
111,345
L
Discordia
RavenNiels
Discordia
12,371
483
0
988
11,268
3,124
0
4,129
7,139
68,918
0
W
14,012
2,433
254
5,427
20,430
7,101
212
5,129
15,301
131,919
0
W
Thanatos
YamZs
Thanatos
11,921
4,020
0
13,892
16,922
7,350
0
2,565
14,357
0
77,664
L
Izanami
YeaVinny
Izanami
12,564
7,932
0
4,718
19,031
5,040
766
2,280
16,751
0
87,653
L
Jormungandr
lukepob21
Jormungandr
3,971
1,085
123
744
15,838
8,509
300
8,931
6,907
32,543
0
W
Artio
mbachu999
Artio
11,498
1,858
468
9,072
22,486
25,138
0
2,987
19,499
72,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,701
Gold Earned
53,863
644
Minions Killed
631
0
Camps Cleared
0
2,024,543
Distance Traveled
1,919,911
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,850
564
30
1
0
427,913
10
L
Gilgamesh
12,189
580
133
6
0
444,576
4
L
Cliodhna
12,318
587
163
8
0
391,821
5
W
Neith
14,295
681
182
9
0
365,414
4
L
Discordia
9,612
458
134
6
0
391,064
4
W
Zeus
13,188
628
191
9
0
387,295
4
W
Thanatos
12,415
591
110
5
0
440,594
4
L
Izanami
11,180
532
155
7
0
328,742
4
L
Jormungandr
8,564
408
46
2
0
363,708
4
W
Artio
11,953
569
131
6
0
403,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role