Player Matchup

Zeus
Zeus
Silver I
Jadron
Zeus
Silver I
Level 149
God Stats
5W - 1L
1,778 SR
Queue Stats
46W - 27L
1,632 MMR
Party 1
Sobek
Sobek
Silver I
NickyLang
Sobek
Silver I
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 28L
1,632 MMR
Party 1
Ne Zha
Ne Zha
Silver I
loudpacky
Ne Zha
Silver I
Level 133
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 33L
1,632 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,593 SR
1,632 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 132
1,663 SR
1,476 MMR
Eset
Eset
Bronze IV
 
Eset
Bronze IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze IV
D4rK5P4RT4N
Khepri
Bronze IV
Level 149
God Stats
1W - 2L
1,683 SR
Queue Stats
16W - 13L
1,429 MMR
Solo
Hou Yi
Hou Yi
Bronze III
yRichard
Hou Yi
Bronze III
Level 88
God Stats
2W - 3L
1,806 SR
Queue Stats
13W - 17L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jadron
Zeus
15
10 / 1 / 6
9,902
900
18,746
6,380
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
NickyLang
Sobek
13
2 / 1 / 13
8,916
811
3,687
11,970
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
loudpacky
Ne Zha
14
5 / 1 / 11
9,252
841
7,757
9,448
6,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BacchusAgniAtlasIzanamiThoth

VS

Bans
Morgan Le FayGebCthulhuAchillesYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 6 / 2
7,323
666
4,608
9,085
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
9
0 / 6 / 1
6,494
590
3,691
14,442
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
yRichard
Hou Yi
11
2 / 5 / 0
7,201
655
6,054
10,003
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
3
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
2
0.33
L
Khepri
0
6
1
0.08
W
Zeus
Jadron
Zeus
10
1
6
13
W
Sobek
NickyLang
Sobek
2
1
13
8.5
W
Ne Zha
loudpacky
Ne Zha
5
1
11
10.5
L
Hou Yi
yRichard
Hou Yi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,190
Damage
14,353
27,798
Taken
33,530
18,171
Mitigated
18,515
12,880
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,608
298
239
551
9,085
2,267
0
6,038
3,047
17,407
0
L
Khepri
3,691
303
0
873
14,442
13,536
0
10,029
4,413
10,545
0
W
Zeus
Jadron
Zeus
18,746
3,470
0
1,540
6,380
2,071
473
2,367
4,013
56,389
0
W
Sobek
NickyLang
Sobek
3,687
454
0
5,623
11,970
9,477
303
3,155
7,786
10,738
0
W
Ne Zha
loudpacky
Ne Zha
7,757
2,134
801
4,916
9,448
6,623
1,231
3,336
6,112
0
31,386
L
Hou Yi
yRichard
Hou Yi
6,054
2,715
0
701
10,003
2,712
0
6,457
3,546
0
25,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,070
Gold Earned
21,018
147
Minions Killed
81
10
Camps Cleared
0
616,368
Distance Traveled
494,848
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,323
666
32
3
0
144,662
4
L
Khepri
6,494
590
11
1
0
178,527
0
W
Zeus
9,902
900
97
9
6
196,555
3
W
Sobek
8,916
811
17
2
1
198,637
1
W
Ne Zha
9,252
841
33
3
3
221,176
1
L
Hou Yi
7,201
655
38
3
0
171,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role