Player Matchup

Chiron
Chiron
SND HEYYKSS
Chiron
Level 61
God Stats
1W - 7L
1,119 SR
Queue Stats
27W - 36L
1,360 Elo+
Party 2
Nox
Nox
SND Levn
Nox
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 35L
1,263 Elo+
Party 2
Chaac
Chaac
SND Tonyy6106
Chaac
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
229W - 243L
1,354 Elo+
Party 2
Fenrir
Fenrir
TheScaryScrow
Fenrir
Level 39
God Stats
0W - 5L
1,278 SR
Queue Stats
16W - 41L
1,035 Elo+
Solo
Sobek
Sobek
djkidu72
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,312 Elo+
Party 2
Team Averages
Level 56
1,379 SR
1,265 Elo+

VS

Team Averages
Level 72
1,450 SR
1,412 Elo+
Cthulhu
Cthulhu
Bronnu
Cthulhu
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
127W - 187L
1,375 Elo+
Party 1
Nox
Nox
L0urd3s-1b4n3z
Nox
Level 109
God Stats
2W - 5L
1,281 SR
Queue Stats
61W - 67L
1,387 Elo+
Party 3
Skadi
Skadi
RCK Dennis
Skadi
Level 69
God Stats
324W - 433L
1,544 SR
Queue Stats
330W - 454L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
VCol_19
Cabrakan
Level 69
God Stats
2W - 5L
1,288 SR
Queue Stats
63W - 76L
1,396 Elo+
Party 3
Neith
Neith
VitorCN03
Neith
Level 49
God Stats
19W - 14L
1,638 SR
Queue Stats
324W - 428L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
3 / 4 / 0
10,889
473
9,685
17,261
4,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 4 / 0
11,925
518
4,639
9,884
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 2 / 6
12,106
526
13,438
25,091
20,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 5 / 7
10,731
467
6,543
21,081
9,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
djkidu72
Sobek
12
1 / 4 / 2
9,003
391
2,796
11,869
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bronnu
Cthulhu
16
2 / 1 / 4
10,113
440
4,974
15,002
17,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 4 / 2
14,042
611
8,038
9,977
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
19
4 / 1 / 5
12,204
531
16,105
13,378
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
VCol_19
Cabrakan
16
1 / 10 / 0
9,814
427
4,982
14,668
17,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
VitorCN03
Neith
17
3 / 4 / 5
11,208
487
14,826
13,325
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
20
Kills
19
19
Deaths
20
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bronnu
Cthulhu
2
1
4
4
W
9
4
2
2.5
W
Skadi
4
1
5
6.5
L
Chiron
3
4
0
0.75
L
6
4
0
1.5
L
8
2
6
5.5
L
2
5
7
1.1
W
Cabrakan
VCol_19
Cabrakan
1
10
0
0.1
W
Neith
VitorCN03
Neith
3
4
5
1.38
L
Sobek
djkidu72
Sobek
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,101
Damage
48,925
85,186
Taken
66,350
48,859
Mitigated
51,062
33,321
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bronnu
Cthulhu
4,974
377
0
1,211
15,002
17,042
251
1,974
12,986
32,433
0
W
8,038
519
0
730
9,977
4,574
147
2,212
7,604
91,158
0
W
Skadi
16,105
6,143
0
2,742
13,378
6,186
13
272
13,106
0
108,627
L
Chiron
9,685
2,876
316
7,209
17,261
4,772
398
1,030
15,448
0
79,375
L
4,639
469
0
1,075
9,884
3,925
702
3,389
6,495
72,139
0
L
13,438
2,779
0
11,292
25,091
20,747
220
5,055
20,036
0
79,114
L
6,543
2,218
0
10,634
21,081
9,066
0
6,215
14,779
0
77,678
W
Cabrakan
VCol_19
Cabrakan
4,982
752
0
1,134
14,668
17,348
0
2,293
12,299
37,499
3,372
W
Neith
VitorCN03
Neith
14,826
3,916
0
3,247
13,325
5,912
1,574
405
12,920
0
84,692
L
Sobek
djkidu72
Sobek
2,796
459
0
2,795
11,869
10,349
46
1,983
9,695
17,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,654
Gold Earned
57,381
602
Minions Killed
608
0
Camps Cleared
0
1,956,792
Distance Traveled
1,940,551
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,113
440
50
2
0
385,398
1
W
Nox
14,042
611
185
8
0
415,935
11
W
Skadi
12,204
531
152
7
0
390,906
0
L
Chiron
10,889
473
144
6
0
371,216
0
L
Nox
11,925
518
158
7
0
356,712
1
L
Chaac
12,106
526
163
7
0
434,262
3
L
Fenrir
10,731
467
110
5
0
460,832
0
W
Cabrakan
9,814
427
93
4
0
360,299
1
W
Neith
11,208
487
128
6
0
388,013
0
L
Sobek
9,003
391
27
1
0
333,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role