Player Matchup

Da Ji
Da Ji
Casyopeia_Gorgon
Da Ji
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,464 Elo+
Solo
Nox
Nox
D Pisces D
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,726 Elo+
Party 2
Zhong Kui
Zhong Kui
Raptor479
Zhong Kui
Level 43
God Stats
4W - 2L
1,502 SR
Queue Stats
82W - 79L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Trex608
Kumbhakarna
Level 42
God Stats
6W - 1L
1,699 SR
Queue Stats
62W - 65L
1,439 Elo+
Party 1
Bastet
Bastet
i Jello Shots i
Bastet
Level 150
God Stats
6W - 3L
1,586 SR
Queue Stats
403W - 409L
1,549 Elo+
Party 2
Team Averages
Level 59
1,558 SR
1,522 Elo+

VS

Team Averages
Level 83
1,525 SR
1,546 Elo+
Olorun
Olorun
DEWDROPTHEBEAT
Olorun
Level 40
God Stats
6W - 8L
1,392 SR
Queue Stats
176W - 211L
1,363 Elo+
Solo
Khepri
Khepri
Ducki2075
Khepri
Level 107
God Stats
39W - 15L
1,105 SR
Queue Stats
110W - 98L
1,499 Elo+
Party 3
Charybdis
Charybdis
Elmo666
Charybdis
Level 123
God Stats
34W - 25L
1,578 SR
Queue Stats
398W - 410L
1,527 Elo+
Party 3
Baron Samedi
Baron Samedi
Gunlover4851
Baron Samedi
Level 29
God Stats
6W - 4L
1,787 SR
Queue Stats
114W - 74L
1,830 Elo+
Party 3
Shiva
Shiva
antagonistxero
Shiva
Level 114
God Stats
8W - 4L
1,765 SR
Queue Stats
123W - 109L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
10,267
1,027
7,043
15,084
7,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 8 / 4
9,653
965
7,104
13,791
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Raptor479
Zhong Kui
16
3 / 7 / 3
10,819
1,082
20,287
20,842
13,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Trex608
Kumbhakarna
16
0 / 3 / 4
10,980
1,098
5,339
16,642
23,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 5
10,863
1,086
13,251
11,034
4,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

142

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 17
11,274
1,127
9,435
5,646
2,358
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Ducki2075
Khepri
17
3 / 2 / 16
12,037
1,204
7,152
12,769
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
Elmo666
Charybdis
18
14 / 3 / 9
12,945
1,295
23,988
10,574
3,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Gunlover4851
Baron Samedi
18
4 / 1 / 17
11,516
1,152
13,887
11,634
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 16
11,454
1,145
16,433
15,560
16,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
7
Kills
27
27
Deaths
7
18
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
0
8
4
0.25
W
2
0
17
10.5
W
Khepri
Ducki2075
Khepri
3
2
16
5.5
W
Charybdis
Elmo666
Charybdis
14
3
9
6.17
W
Baron Samedi
Gunlover4851
Baron Samedi
4
1
17
12.5
L
Zhong Kui
Raptor479
Zhong Kui
3
7
3
0.64
L
Kumbhakarna
Trex608
Kumbhakarna
0
3
4
0.67
W
4
1
16
12
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,024
Damage
70,895
77,393
Taken
56,183
54,811
Mitigated
39,077
8,369
Healing
20,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,043
1,370
0
100
15,084
7,384
0
7,838
7,246
0
24,397
L
7,104
1,105
0
500
13,791
6,309
0
5,783
8,008
26,495
0
W
9,435
5,850
1,546
3,348
5,646
2,358
0
2,603
3,043
25,295
0
W
Khepri
Ducki2075
Khepri
7,152
580
238
2,243
12,769
12,351
0
8,639
3,872
11,761
0
W
Charybdis
Elmo666
Charybdis
23,988
17,421
0
2,005
10,574
3,861
0
5,835
4,731
0
32,833
W
Baron Samedi
Gunlover4851
Baron Samedi
13,887
428
4,027
5,032
11,634
4,326
0
7,681
3,831
38,459
0
L
Zhong Kui
Raptor479
Zhong Kui
20,287
2,021
0
5,204
20,842
13,077
0
6,525
14,317
30,075
0
L
Kumbhakarna
Trex608
Kumbhakarna
5,339
864
0
1,237
16,642
23,334
0
7,316
9,326
13,758
0
W
16,433
1,512
450
1,503
15,560
16,181
0
7,365
7,976
5,463
26,215
L
13,251
1,790
33
1,295
11,034
4,707
0
5,809
5,225
0
32,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
59,226
172
Minions Killed
185
4
Camps Cleared
5
888,022
Distance Traveled
882,416
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,267
1,027
38
4
0
167,681
0
L
Nox
9,653
965
40
4
0
163,044
1
W
Olorun
11,274
1,127
43
4
0
162,262
1
W
Khepri
12,037
1,204
19
2
2
182,021
1
W
Charybdis
12,945
1,295
27
3
2
164,283
1
W
Baron Samedi
11,516
1,152
58
6
0
179,867
0
L
Zhong Kui
10,819
1,082
32
3
3
158,707
0
L
Kumbhakarna
10,980
1,098
14
1
1
193,925
0
W
Shiva
11,454
1,145
38
4
1
193,983
0
L
Bastet
10,863
1,086
48
5
0
204,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role