Player Matchup

Cerberus
Cerberus
Fearlees4
Cerberus
Level 154
God Stats
13W - 4L
1,517 SR
Queue Stats
444W - 491L
1,370 Elo+
Party 1
Bacchus
Bacchus
Hardrock Deb
Bacchus
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 34L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnpreparedLizard
Morgan Le Fay
Level 116
God Stats
3W - 0L
1,668 SR
Queue Stats
309W - 307L
1,424 Elo+
Solo
Hachiman
Hachiman
enzo_camargo20
Hachiman
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
395W - 458L
1,411 Elo+
Party 1
Geb
Geb
yusuque7
Geb
Level 141
God Stats
6W - 6L
1,532 SR
Queue Stats
496W - 525L
1,503 Elo+
Party 1
Team Averages
Level 123
1,543 SR
1,416 Elo+

VS

Team Averages
Level 83
1,487 SR
1,223 Elo+
Discordia
Discordia
Donasaur93
Discordia
Level 27
God Stats
1W - 1L
1,436 SR
Queue Stats
40W - 52L
1,204 Elo+
Party 2
Bellona
Bellona
Dr Dre Doe
Bellona
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
96W - 126L
1,303 Elo+
Party 3
Izanami
Izanami
MPBW
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,138 Elo+
Party 2
Jormungandr
Jormungandr
MsGiGGLESzz
Jormungandr
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 166L
1,281 Elo+
Party 3
Arachne
Arachne
warware
Arachne
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 61L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fearlees4
Cerberus
15
2 / 6 / 16
10,338
795
8,011
23,357
15,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Hardrock Deb
Bacchus
19
6 / 4 / 16
12,301
946
9,964
27,219
32,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
UnpreparedLizard
Morgan Le Fay
20
11 / 4 / 11
12,967
997
19,693
13,908
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
6 / 7 / 9
10,218
786
13,007
13,910
5,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 22
11,950
919
10,504
19,047
22,791
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Donasaur93
Discordia
16
2 / 6 / 13
9,819
755
20,351
9,509
3,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Dr Dre Doe
Bellona
18
7 / 4 / 12
10,649
819
12,225
16,767
18,183
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
MPBW
Izanami
16
3 / 8 / 12
9,540
734
12,441
12,920
4,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MsGiGGLESzz
Jormungandr
16
4 / 5 / 12
10,378
798
8,664
15,613
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
warware
Arachne
17
10 / 6 / 6
10,546
811
18,880
15,103
6,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
81
29
Kills
26
27
Deaths
29
74
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Discordia
Donasaur93
Discordia
2
6
13
1.42
L
Bellona
Dr Dre Doe
Bellona
7
4
12
3.25
W
Cerberus
Fearlees4
Cerberus
2
6
16
1.67
W
Bacchus
Hardrock Deb
Bacchus
6
4
16
3.5
L
Izanami
MPBW
Izanami
3
8
12
1.13
L
Jormungandr
MsGiGGLESzz
Jormungandr
4
5
12
2
W
Morgan Le Fay
UnpreparedLizard
Morgan Le Fay
11
4
11
4.13
W
Hachiman
6
7
9
1.5
L
Arachne
warware
Arachne
10
6
6
2.17
W
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,179
Damage
72,561
97,441
Taken
69,912
82,630
Mitigated
48,071
38,253
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Donasaur93
Discordia
20,351
1,731
471
798
9,509
3,527
0
6,276
3,233
34,199
0
L
Bellona
Dr Dre Doe
Bellona
12,225
4,498
1,243
3,337
16,767
18,183
552
9,749
7,018
0
18,722
W
Cerberus
Fearlees4
Cerberus
8,011
356
2,658
8,069
23,357
15,742
531
3,872
19,485
18,890
0
W
Bacchus
Hardrock Deb
Bacchus
9,964
861
510
8,559
27,219
32,689
868
8,592
18,627
23,265
0
L
Izanami
MPBW
Izanami
12,441
5,720
416
584
12,920
4,586
0
8,354
4,566
0
27,757
L
Jormungandr
MsGiGGLESzz
Jormungandr
8,664
2,463
556
1,683
15,613
14,813
25
11,688
3,925
22,080
0
W
Morgan Le Fay
UnpreparedLizard
Morgan Le Fay
19,693
1,690
1,666
4,196
13,908
6,180
2,339
6,309
7,599
49,341
0
W
Hachiman
13,007
7,927
331
1,998
13,910
5,228
79
4,974
8,936
0
25,253
L
Arachne
warware
Arachne
18,880
15,104
320
4,959
15,103
6,962
1,249
12,105
2,998
0
22,997
W
10,504
1,205
3,897
6,369
19,047
22,791
522
5,268
13,779
23,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,774
Gold Earned
50,932
178
Minions Killed
99
0
Camps Cleared
0
1,177,161
Distance Traveled
1,099,520
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,819
755
17
1
0
224,925
0
L
Bellona
10,649
819
12
1
0
249,856
1
W
Cerberus
10,338
795
34
3
0
207,451
0
W
Bacchus
12,301
946
27
2
0
236,522
2
L
Izanami
9,540
734
41
3
0
196,891
2
L
Jormungandr
10,378
798
17
1
0
189,251
3
W
Morgan Le Fay
12,967
997
75
6
0
255,798
0
W
Hachiman
10,218
786
27
2
0
191,499
0
L
Arachne
10,546
811
12
1
0
238,597
0
W
Geb
11,950
919
15
1
0
285,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role