Player Matchup

Zeus
Zeus
KingArmando
Zeus
Level 26
God Stats
83W - 80L
1,484 SR
Queue Stats
95W - 104L
1,454 Elo+
Party 1
Da Ji
Da Ji
byvorax
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 123L
1,475 Elo+
Party 1
Atlas
Atlas
vfaa-2
Atlas
Level 62
God Stats
2W - 4L
1,231 SR
Queue Stats
84W - 103L
1,466 Elo+
Party 1
Team Averages
Level 39
1,405 SR
1,465 Elo+

VS

Team Averages
Level 87
1,456 SR
1,496 Elo+
Neith
Neith
Th4S0ul
Neith
Level 90
God Stats
13W - 11L
1,537 SR
Queue Stats
26W - 29L
1,499 Elo+
Party 2
Anubis
Anubis
berserkshots
Anubis
Level 122
God Stats
2W - 5L
1,331 SR
Queue Stats
31W - 32L
1,470 Elo+
Party 2
Shiva
Shiva
superXgandorf141
Shiva
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,516
690
3,144
3,608
735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
byvorax
Da Ji
8
1 / 4 / 2
5,682
710
2,151
5,310
1,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
vfaa-2
Atlas
10
1 / 2 / 2
5,820
728
3,457
6,969
5,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Th4S0ul
Neith
12
4 / 0 / 4
7,356
920
5,842
4,636
1,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
10
2 / 2 / 3
6,419
802
1,980
4,048
1,813
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 6
6,860
858
4,579
8,550
4,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
8
8
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Neith
Th4S0ul
Neith
4
0
4
6
W
Anubis
2
2
3
1.75
L
Da Ji
byvorax
Da Ji
1
4
2
0.5
W
2
1
6
5
L
Atlas
vfaa-2
Atlas
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,752
Damage
12,401
15,887
Taken
17,234
7,590
Mitigated
7,739
3,066
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,144
416
0
380
3,608
735
0
742
2,866
7,731
0
W
Neith
Th4S0ul
Neith
5,842
1,812
0
1,560
4,636
1,525
1,283
2,191
2,379
0
37,105
W
Anubis
1,980
0
0
1,163
4,048
1,813
315
2,233
1,745
14,894
0
L
Da Ji
byvorax
Da Ji
2,151
172
34
1,074
5,310
1,418
0
1,004
4,306
0
4,407
W
4,579
1,074
580
3,187
8,550
4,401
625
3,721
4,619
2,054
11,010
L
Atlas
vfaa-2
Atlas
3,457
1,083
132
1,446
6,969
5,437
0
1,004
5,965
14,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,018
Gold Earned
20,635
35
Minions Killed
103
1
Camps Cleared
6
396,195
Distance Traveled
448,726
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,516
690
11
1
0
113,821
0
W
Neith
7,356
920
65
8
2
149,134
4
W
Anubis
6,419
802
22
3
2
136,495
4
L
Da Ji
5,682
710
6
1
1
133,778
1
W
Shiva
6,860
858
16
2
2
163,097
2
L
Atlas
5,820
728
18
2
0
148,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role