Player Matchup

Mulan
Mulan
AGUYWITAGUN2
Mulan
Level 11
God Stats
1W - 2L
1,482 SR
Queue Stats
4W - 2L
1,597 Elo+
Party 1
Bastet
Bastet
KuroYosuru
Bastet
Level 22
God Stats
1W - 1L
1,667 SR
Queue Stats
8W - 12L
1,531 Elo+
Party 1
Hera
Hera
MxHarleenQuinzel
Hera
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 33L
1,579 Elo+
Party 1
Team Averages
Level 60
1,549 SR
1,569 Elo+

VS

Team Averages
Level 81
1,495 SR
1,509 Elo+
Heimdallr
Heimdallr
AngelKurumu
Heimdallr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 309L
1,484 Elo+
Party 2
Shiva
Shiva
Shisui4592
Shiva
Level 60
God Stats
1W - 1L
1,692 SR
Queue Stats
104W - 97L
1,593 Elo+
Party 2
Olorun
Olorun
doby1kenoby82
Olorun
Level 28
God Stats
1W - 2L
1,294 SR
Queue Stats
73W - 82L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
12,129
606
3,930
21,627
28,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
KuroYosuru
Bastet
17
5 / 8 / 4
13,570
679
8,947
15,299
4,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 7
14,404
720
21,393
11,089
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngelKurumu
Heimdallr
19
7 / 3 / 11
14,093
705
13,914
13,531
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
18
7 / 6 / 11
14,143
707
15,998
22,896
24,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 2 / 14
13,646
682
12,499
10,914
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
11
Kills
18
18
Deaths
11
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Heimdallr
AngelKurumu
Heimdallr
7
3
11
4.17
L
Bastet
KuroYosuru
Bastet
5
8
4
0.88
L
4
3
7
2.5
W
Shiva
7
6
11
2.08
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,270
Damage
42,411
48,015
Taken
47,341
36,389
Mitigated
32,124
6,756
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,930
847
240
2,173
21,627
28,125
127
8,114
13,513
0
9,979
W
Heimdallr
AngelKurumu
Heimdallr
13,914
2,209
0
737
13,531
5,004
0
5,794
7,737
0
58,929
L
Bastet
KuroYosuru
Bastet
8,947
3,476
0
2,109
15,299
4,614
1,419
2,372
12,927
0
30,519
L
21,393
4,480
0
2,234
11,089
3,650
971
1,498
9,591
71,717
0
W
Shiva
15,998
2,406
876
6,206
22,896
24,809
359
8,368
14,528
0
72,504
W
12,499
4,467
116
2,460
10,914
2,311
1,792
7,807
3,107
55,579
3,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
41,882
174
Minions Killed
262
7
Camps Cleared
9
1,092,101
Distance Traveled
1,059,539
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,129
606
11
1
0
365,101
4
W
Heimdallr
14,093
705
86
4
2
372,322
3
L
Bastet
13,570
679
46
2
2
340,307
4
L
Hera
14,404
720
117
6
5
386,693
13
W
Shiva
14,143
707
79
4
5
348,155
2
W
Olorun
13,646
682
97
5
2
339,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role