Player Matchup

Nemesis
Nemesis
BDH12thebeast
Nemesis
Level 85
God Stats
4W - 6L
1,500 SR
Queue Stats
114W - 118L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
IMMANUELYT2156
Cthulhu
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
259W - 342L
1,440 Elo+
Party 1
Chang'e
Chang'e
SMOKENUNDERCUT
Chang'e
Level 25
God Stats
2W - 2L
1,681 SR
Queue Stats
215W - 269L
1,440 Elo+
Party 1
Team Averages
Level 46
1,560 SR
1,440 Elo+

VS

Team Averages
Level 43
1,331 SR
1,391 Elo+
Ares
Ares
SpeedyJingles
Ares
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
SpitOnPapaw
Kukulkan
Level 4
God Stats
4W - 5L
1,064 SR
Queue Stats
31W - 40L
1,167 Elo+
Party 2
Danzaburou
Danzaburou
WingDreak
Danzaburou
Level 67
God Stats
7W - 7L
1,430 SR
Queue Stats
57W - 47L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
14 / 2 / 2
15,728
715
29,119
24,246
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 0 / 9
14,537
661
10,756
19,358
10,961
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 5 / 5
13,223
601
6,097
16,794
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
13,329
606
13,356
22,125
27,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
SpitOnPapaw
Kukulkan
19
4 / 6 / 1
14,257
648
17,302
13,779
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
WingDreak
Danzaburou
18
3 / 4 / 3
13,795
627
18,903
16,330
6,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
7
7
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
14
2
2
7.5
W
3
0
9
7.5
W
1
5
5
0.7
L
0
8
6
0.38
L
Kukulkan
SpitOnPapaw
Kukulkan
4
6
1
0.75
L
Danzaburou
WingDreak
Danzaburou
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,972
Damage
49,561
60,398
Taken
52,234
30,056
Mitigated
39,015
21,043
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
29,119
13,837
0
5,872
24,246
15,711
0
10,501
13,745
0
70,367
W
10,756
855
1,408
4,250
19,358
10,961
255
11,626
7,732
43,619
0
W
6,097
721
3,506
6,007
16,794
3,384
752
9,183
7,611
35,196
0
L
13,356
689
292
2,591
22,125
27,884
155
8,832
12,518
24,167
0
L
Kukulkan
SpitOnPapaw
Kukulkan
17,302
1,502
0
0
13,779
5,101
183
3,459
10,097
77,248
0
L
Danzaburou
WingDreak
Danzaburou
18,903
9,592
0
3,998
16,330
6,030
357
5,262
10,615
0
63,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
41,381
198
Minions Killed
233
9
Camps Cleared
12
1,057,698
Distance Traveled
1,110,595
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,728
715
67
3
6
425,035
0
W
Cthulhu
14,537
661
74
3
1
387,423
0
W
Chang'e
13,223
601
57
3
2
245,240
0
L
Ares
13,329
606
17
1
1
325,130
2
L
Kukulkan
14,257
648
123
6
5
388,524
0
L
Danzaburou
13,795
627
93
4
6
396,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role