Player Matchup

Apollo
Apollo
Gold V
paul24-
Apollo
Gold V
Level 119
God Stats
0W - 1L
1,800 SR
Queue Stats
4W - 2L
1,595 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,800 SR
1,595 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 38
1,802 SR
1,808 MMR
Chronos
Chronos
Platinum IV
mujahadeenISIS
Chronos
Platinum IV
Level 38
God Stats
7W - 2L
1,802 SR
Queue Stats
61W - 24L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
paul24-
Apollo
13
1 / 7 / 0
7,733
859
5,175
14,593
5,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LokiBastetIzanamiKaliSkadi

VS

Bans
BellonaChironPoseidonOlorunMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 0
10,048
1,116
10,692
10,068
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
7
7
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
L
Apollo
paul24-
Apollo
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,175
Damage
10,692
14,593
Taken
10,068
5,668
Mitigated
4,729
3,062
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,692
5,076
0
5,297
10,068
4,729
1,962
466
9,602
56,289
6,162
L
Apollo
paul24-
Apollo
5,175
3,661
0
3,062
14,593
5,668
0
9,273
5,320
0
33,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,733
Gold Earned
10,048
62
Minions Killed
88
1
Camps Cleared
6
158,272
Distance Traveled
180,282
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,048
1,116
88
10
6
180,282
2
L
Apollo
7,733
859
62
7
1
158,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role