Player Matchup

Ganesha
Ganesha
DuckOnQuack4113
Ganesha
Level 102
God Stats
46W - 44L
1,466 SR
Queue Stats
101W - 100L
1,504 Elo+
Party 2
Tyr
Tyr
Kempaign
Tyr
Level 156
God Stats
1W - 3L
1,241 SR
Queue Stats
113W - 121L
1,473 Elo+
Party 2
Medusa
Medusa
PawMrs
Medusa
Level 108
God Stats
0W - 3L
1,245 SR
Queue Stats
1W - 4L
1,528 Elo+
Party 2
Shiva
Shiva
Ph4ntOmXx9
Shiva
Level 124
God Stats
4W - 3L
1,893 SR
Queue Stats
67W - 71L
1,529 Elo+
Party 2
Sol
Sol
Ritterally
Sol
Level 67
God Stats
6W - 11L
1,343 SR
Queue Stats
71W - 81L
1,487 Elo+
Party 2
Team Averages
Level 111
1,438 SR
1,504 Elo+

VS

Team Averages
Level 112
1,565 SR
1,439 Elo+
Merlin
Merlin
Blaque-Ops-BTW
Merlin
Level 104
God Stats
1W - 2L
1,170 SR
Queue Stats
7W - 9L
1,382 Elo+
Party 1
Neith
Neith
LordPapio
Neith
Level 89
God Stats
2W - 0L
1,693 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
YungWandisimo
Kuzenbo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,266 Elo+
Party 1
Fenrir
Fenrir
thbig1Mazer
Fenrir
Level 137
God Stats
2W - 0L
1,736 SR
Queue Stats
250W - 236L
1,620 Elo+
Party 1
Shiva
Shiva
vvaki
Shiva
Level 117
God Stats
7W - 4L
1,723 SR
Queue Stats
149W - 131L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 11 / 23
14,525
415
14,790
43,938
78,340
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 9 / 10
17,254
493
28,438
43,966
39,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
PawMrs
Medusa
20
8 / 9 / 12
17,802
509
25,137
33,563
18,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
20
7 / 6 / 15
16,810
480
36,590
43,279
53,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 9 / 12
16,692
477
28,795
30,816
13,168
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 16
18,461
527
49,226
21,456
10,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
LordPapio
Neith
20
11 / 8 / 16
18,534
530
46,881
31,195
14,929
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
18
3 / 8 / 14
14,195
406
13,016
44,361
87,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
20
6 / 10 / 7
17,351
496
16,447
37,250
19,729
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
vvaki
Shiva
20
10 / 5 / 15
18,216
520
34,301
42,714
51,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
112
34
Kills
44
44
Deaths
34
72
Assists
68
Player
Kills
Deaths
Assists
KDA
W
14
3
16
7.33
L
0
11
23
1.05
L
11
9
10
1.78
W
Neith
LordPapio
Neith
11
8
16
2.38
L
Medusa
PawMrs
Medusa
8
9
12
1.56
L
Shiva
7
6
15
2.42
L
8
9
12
1.56
W
Kuzenbo
3
8
14
1.25
W
Fenrir
6
10
7
0.95
W
Shiva
vvaki
Shiva
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,750
Damage
159,871
195,562
Taken
176,976
203,033
Mitigated
184,326
49,967
Healing
56,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
49,226
893
1,602
6,831
21,456
10,476
1,919
4,873
16,583
145,002
0
L
14,790
590
840
5,973
43,938
78,340
51
15,711
28,052
50,140
0
L
28,438
4,784
0
6,841
43,966
39,266
608
11,884
32,000
0
137,827
W
Neith
LordPapio
Neith
46,881
29,987
0
10,903
31,195
14,929
5,257
6,621
24,574
0
150,658
L
Medusa
PawMrs
Medusa
25,137
13,912
0
10,938
33,563
18,270
1,936
13,784
19,779
0
157,592
L
Shiva
36,590
6,154
2,883
17,288
43,279
53,989
0
10,031
33,248
0
143,288
L
28,795
9,516
0
5,204
30,816
13,168
889
10,832
19,984
106,241
0
W
Kuzenbo
13,016
2,945
526
3,556
44,361
87,842
458
16,107
28,254
26,745
0
W
Fenrir
16,447
2,513
0
12,307
37,250
19,729
342
6,677
29,913
0
169,846
W
Shiva
vvaki
Shiva
34,301
4,116
1,884
19,111
42,714
51,350
100
9,681
33,033
0
133,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,083
Gold Earned
86,757
786
Minions Killed
777
0
Camps Cleared
0
2,975,295
Distance Traveled
3,206,281
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,461
527
181
5
0
635,035
5
L
Ganesha
14,525
415
13
0
0
573,568
4
L
Tyr
17,254
493
174
5
0
641,508
3
W
Neith
18,534
530
204
6
0
574,401
3
L
Medusa
17,802
509
226
6
0
552,760
16
L
Shiva
16,810
480
203
6
0
625,136
5
L
Sol
16,692
477
170
5
0
582,323
4
W
Kuzenbo
14,195
406
15
0
0
635,725
1
W
Fenrir
17,351
496
204
6
0
692,941
7
W
Shiva
18,216
520
173
5
0
668,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role