Player Matchup

Nu Wa
Nu Wa
Bo55Man3x5AV0x
Nu Wa
Level 87
God Stats
35W - 36L
1,579 SR
Queue Stats
870W - 1,034L
1,372 Elo+
Party 2
Thor
Thor
MANNYxG20
Thor
Level 45
God Stats
0W - 1L
1,278 SR
Queue Stats
70W - 72L
1,486 Elo+
Solo
Bellona
Bellona
Roe_BragzAlot95
Bellona
Level 28
God Stats
4W - 7L
1,387 SR
Queue Stats
122W - 154L
1,294 Elo+
Party 2
Sol
Sol
Volk_Swag_
Sol
Level 109
God Stats
5W - 11L
1,599 SR
Queue Stats
320W - 349L
1,412 Elo+
Solo
Anhur
Anhur
pjsealzKaos619
Anhur
Level 86
God Stats
4W - 7L
1,416 SR
Queue Stats
686W - 860L
1,397 Elo+
Party 2
Team Averages
Level 71
1,452 SR
1,392 Elo+

VS

Team Averages
Level 97
1,509 SR
1,394 Elo+
Bakasura
Bakasura
 
Bakasura
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Jungas15
Scylla
Level 115
God Stats
3W - 1L
1,700 SR
Queue Stats
44W - 54L
1,327 Elo+
Party 1
Ares
Ares
Ragnarlordbock
Ares
Level 121
God Stats
19W - 17L
1,500 SR
Queue Stats
311W - 335L
1,335 Elo+
Solo
Cerberus
Cerberus
reaperjack-_-
Cerberus
Level 56
God Stats
4W - 1L
1,682 SR
Queue Stats
102W - 121L
1,412 Elo+
Solo
Skadi
Skadi
superbro1
Skadi
Level 82
God Stats
4W - 10L
1,162 SR
Queue Stats
259W - 298L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,932
462
8,152
6,643
2,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
10
1 / 6 / 1
6,145
410
4,407
10,374
2,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 0
6,020
401
4,430
10,705
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 1
8,676
578
13,629
13,315
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 1
7,104
474
5,250
7,809
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 0 / 2
7,914
528
6,391
13,962
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Jungas15
Scylla
14
4 / 2 / 2
8,094
540
7,240
7,540
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 5
7,095
473
3,729
11,855
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
reaperjack-_-
Cerberus
13
2 / 4 / 5
7,964
531
7,454
14,273
8,158
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
superbro1
Skadi
14
5 / 1 / 3
8,178
545
9,106
9,830
3,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
15
15
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
2
4
L
1
2
2
1
W
Scylla
Jungas15
Scylla
4
2
2
2.5
L
Thor
1
6
1
0.25
W
1
2
5
1.75
L
1
2
0
0.5
L
4
2
1
2.25
L
2
3
1
0.83
W
Cerberus
reaperjack-_-
Cerberus
2
4
5
1.13
W
Skadi
superbro1
Skadi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
33,920
48,846
Taken
57,460
17,214
Mitigated
24,953
14,824
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,391
4,454
0
7,085
13,962
4,880
821
4,939
9,023
0
38,257
L
8,152
3,987
0
1,329
6,643
2,293
276
2,990
3,360
37,785
0
W
Scylla
Jungas15
Scylla
7,240
101
0
2,532
7,540
2,088
185
4,313
3,227
45,402
0
L
Thor
4,407
1,167
0
1,765
10,374
2,611
0
2,256
7,414
0
20,921
W
3,729
37
0
2,809
11,855
6,777
108
2,354
9,501
13,633
5,873
L
4,430
1,419
216
3,584
10,705
6,480
0
4,587
6,078
0
20,588
L
13,629
6,167
0
5,590
13,315
3,849
3,129
5,303
7,248
62,042
0
L
5,250
2,936
0
2,340
7,809
1,981
0
2,473
5,188
0
34,557
W
Cerberus
reaperjack-_-
Cerberus
7,454
231
0
4,357
14,273
8,158
0
7,851
6,422
40,740
0
W
Skadi
superbro1
Skadi
9,106
2,335
320
1,763
9,830
3,050
1,224
2,324
7,506
0
55,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
39,245
295
Minions Killed
397
0
Camps Cleared
0
1,436,491
Distance Traveled
1,461,469
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,914
528
96
6
0
353,217
3
L
Nu Wa
6,932
462
58
4
0
258,376
3
W
Scylla
8,094
540
94
6
0
273,408
5
L
Thor
6,145
410
40
3
0
317,110
4
W
Ares
7,095
473
25
2
0
268,483
1
L
Bellona
6,020
401
31
2
0
326,441
2
L
Sol
8,676
578
107
7
0
272,342
1
L
Anhur
7,104
474
59
4
0
262,222
5
W
Cerberus
7,964
531
109
7
0
284,396
2
W
Skadi
8,178
545
73
5
0
281,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role