Player Matchup

Thanatos
Thanatos
Durarrhea
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,454 Elo+
Solo
Hel
Hel
HolyTater
Hel
Level 63
God Stats
2W - 2L
1,607 SR
Queue Stats
43W - 35L
1,562 Elo+
Party 2
Guan Yu
Guan Yu
Veℓocity
Guan Yu
Level 159
God Stats
11W - 5L
1,755 SR
Queue Stats
534W - 317L
1,670 Elo+
Party 2
Team Averages
Level 109
1,620 SR
1,562 Elo+

VS

Team Averages
Level 88
1,376 SR
1,530 Elo+
Mulan
Mulan
K1LLAMANJAR0
Mulan
Level 107
God Stats
3W - 1L
1,416 SR
Queue Stats
154W - 146L
1,632 Elo+
Solo
Chiron
Chiron
Monkey7717
Chiron
Level 89
God Stats
37W - 36L
1,483 SR
Queue Stats
437W - 409L
1,450 Elo+
Party 1
Chronos
Chronos
Vham123
Chronos
Level 69
God Stats
1W - 3L
1,228 SR
Queue Stats
414W - 350L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Durarrhea
Thanatos
19
13 / 6 / 7
14,507
764
26,922
28,383
13,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 11
12,897
679
12,529
20,404
9,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Veℓocity
Guan Yu
19
6 / 3 / 12
14,581
767
14,927
31,939
46,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 9
14,095
742
12,340
23,356
17,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Monkey7717
Chiron
18
3 / 8 / 11
13,555
713
18,413
20,137
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
Vham123
Chronos
19
7 / 6 / 6
14,276
751
22,257
19,738
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
23
Kills
15
15
Deaths
23
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Durarrhea
Thanatos
13
6
7
2.75
L
4
6
11
1.58
W
5
9
9
1.06
W
Chiron
Monkey7717
Chiron
3
8
11
1.06
L
Guan Yu
Veℓocity
Guan Yu
6
3
12
4
W
Chronos
Vham123
Chronos
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,378
Damage
53,010
80,726
Taken
63,231
69,595
Mitigated
27,482
40,845
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Durarrhea
Thanatos
26,922
5,279
0
16,488
28,383
13,595
219
7,992
20,391
0
62,222
L
12,529
541
5,933
5,757
20,404
9,804
928
5,580
14,824
44,621
0
W
12,340
1,496
533
4,844
23,356
17,755
538
5,869
17,117
0
36,361
W
Chiron
Monkey7717
Chiron
18,413
8,371
627
4,052
20,137
4,539
739
4,967
15,170
147
63,752
L
Guan Yu
Veℓocity
Guan Yu
14,927
1,318
3,911
8,756
31,939
46,196
282
9,284
22,423
4,886
39,563
W
Chronos
Vham123
Chronos
22,257
7,445
0
2,960
19,738
5,188
1,887
3,649
16,089
52,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
41,926
193
Minions Killed
177
10
Camps Cleared
6
990,767
Distance Traveled
882,682
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,507
764
65
3
8
336,828
2
L
Hel
12,897
679
88
5
1
286,839
2
W
Mulan
14,095
742
42
2
1
316,229
4
W
Chiron
13,555
713
87
5
4
251,523
2
L
Guan Yu
14,581
767
40
2
1
367,100
1
W
Chronos
14,276
751
48
3
1
314,930
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role