Player Matchup

Freya
Freya
Bellessar
Freya
Level 149
God Stats
11W - 2L
1,906 SR
Queue Stats
142W - 149L
1,530 Elo+
Party 3
Erlang Shen
Erlang Shen
Hughmungusislife
Erlang Shen
Level 105
God Stats
3W - 0L
1,865 SR
Queue Stats
18W - 12L
1,625 Elo+
Party 4
Scylla
Scylla
Narmacil3983
Scylla
Level 147
God Stats
36W - 35L
1,585 SR
Queue Stats
129W - 122L
1,530 Elo+
Party 3
Athena
Athena
NdaCloset4ever
Athena
Level 89
God Stats
4W - 0L
1,859 SR
Queue Stats
17W - 12L
1,625 Elo+
Party 4
Cliodhna
Cliodhna
Psythro
Cliodhna
Level 128
God Stats
7W - 3L
1,737 SR
Queue Stats
184W - 128L
1,464 Elo+
Party 3
Team Averages
Level 124
1,790 SR
1,555 Elo+

VS

Team Averages
Level 73
1,608 SR
1,666 Elo+
Horus
Horus
Garebear177
Horus
Level 70
God Stats
1W - 5L
1,691 SR
Queue Stats
90W - 80L
1,564 Elo+
Party 2
Olorun
Olorun
LigmaToes
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 139L
1,762 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RadSpladle
Tsukuyomi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 79L
1,674 Elo+
Party 1
Terra
Terra
ShmuckDiesel
Terra
Level 7
God Stats
2W - 1L
1,803 SR
Queue Stats
15W - 6L
1,741 Elo+
Party 1
Medusa
Medusa
Sicilini
Medusa
Level 119
God Stats
12W - 11L
1,545 SR
Queue Stats
500W - 460L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bellessar
Freya
14
2 / 3 / 5
8,184
546
6,558
9,743
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Hughmungusislife
Erlang Shen
15
6 / 0 / 1
8,901
593
10,037
14,509
10,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
12
0 / 4 / 2
7,368
491
7,968
7,034
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 8
7,831
522
3,976
12,858
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Psythro
Cliodhna
18
13 / 0 / 3
10,448
697
17,042
8,400
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
7,057
470
4,446
13,056
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
LigmaToes
Olorun
12
0 / 5 / 0
7,160
477
8,535
12,808
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
RadSpladle
Tsukuyomi
14
2 / 3 / 1
7,896
526
9,661
14,381
4,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 5 / 0
7,466
498
4,316
13,249
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Sicilini
Medusa
13
3 / 6 / 1
7,992
533
7,739
13,024
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
9
9
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
Bellessar
Freya
2
3
5
1.5
L
1
3
4
1
W
Erlang Shen
Hughmungusislife
Erlang Shen
6
0
1
6.5
L
Olorun
LigmaToes
Olorun
0
5
0
0
W
Scylla
0
4
2
0.25
W
1
2
8
2.5
W
Cliodhna
Psythro
Cliodhna
13
0
3
14.5
L
Tsukuyomi
RadSpladle
Tsukuyomi
2
3
1
0.83
L
3
5
0
0.6
L
Medusa
Sicilini
Medusa
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,581
Damage
34,697
52,544
Taken
66,518
28,935
Mitigated
30,503
15,432
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Bellessar
Freya
6,558
1,923
0
4,253
9,743
2,183
658
167
9,576
46,098
0
L
4,446
1,666
2,107
4,500
13,056
10,205
0
4,384
8,329
0
15,452
W
Erlang Shen
Hughmungusislife
Erlang Shen
10,037
5,726
0
7,623
14,509
10,187
0
7,054
7,455
0
54,100
L
Olorun
LigmaToes
Olorun
8,535
4,808
185
5,678
12,808
7,274
614
185
12,623
48,063
0
W
Scylla
7,968
226
0
250
7,034
1,889
510
1,013
6,021
44,743
0
W
3,976
696
0
2,038
12,858
11,548
200
3,624
9,234
19,357
0
W
Cliodhna
Psythro
Cliodhna
17,042
3,117
0
1,268
8,400
3,128
250
993
7,407
0
81,267
L
Tsukuyomi
RadSpladle
Tsukuyomi
9,661
2,571
0
2,360
14,381
4,618
69
5,680
8,331
0
66,680
L
4,316
968
626
4,278
13,249
4,792
0
2,857
10,252
34,685
0
L
Medusa
Sicilini
Medusa
7,739
4,339
0
1,837
13,024
3,614
0
4,788
8,236
0
51,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
37,571
410
Minions Killed
386
0
Camps Cleared
0
1,651,787
Distance Traveled
1,488,671
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,184
546
74
5
0
308,010
3
L
Horus
7,057
470
22
1
0
320,846
5
W
Erlang Shen
8,901
593
94
6
0
332,313
5
L
Olorun
7,160
477
70
5
0
264,588
2
W
Scylla
7,368
491
80
5
0
294,479
3
W
Athena
7,831
522
37
2
0
346,817
1
W
Cliodhna
10,448
697
125
8
0
370,168
3
L
Tsukuyomi
7,896
526
113
8
0
315,348
1
L
Terra
7,466
498
86
6
0
336,562
3
L
Medusa
7,992
533
95
6
0
251,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role