Player Matchup

Ne Zha
Ne Zha
Darkherobil
Ne Zha
Level 141
God Stats
2W - 4L
1,791 SR
Queue Stats
109W - 110L
1,444 Elo+
Party 3
Cliodhna
Cliodhna
FlipyBeFlip
Cliodhna
Level 157
God Stats
3W - 4L
1,240 SR
Queue Stats
116W - 135L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
Kazuma Heart
Erlang Shen
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 125L
1,529 Elo+
Party 1
Sol
Sol
Killer-Re-
Sol
Level 109
God Stats
5W - 5L
1,479 SR
Queue Stats
139W - 141L
1,437 Elo+
Party 3
Chronos
Chronos
SpendingAuto96
Chronos
Level 103
God Stats
0W - 2L
1,308 SR
Queue Stats
120W - 144L
1,480 Elo+
Party 1
Team Averages
Level 125
1,463 SR
1,475 Elo+

VS

Team Averages
Level 106
1,570 SR
1,564 Elo+
Bastet
Bastet
CH30x12
Bastet
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
211W - 193L
1,562 Elo+
Solo
Raijin
Raijin
DaCwazyKILLER
Raijin
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 109L
1,485 Elo+
Solo
Shiva
Shiva
MystiKTitan
Shiva
Level 131
God Stats
15W - 10L
1,758 SR
Queue Stats
56W - 54L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
Ski_Meme_Trash42
Danzaburou
Level 128
God Stats
1W - 0L
1,727 SR
Queue Stats
39W - 35L
1,606 Elo+
Party 2
Ganesha
Ganesha
sukunasvessel_
Ganesha
Level 57
God Stats
2W - 4L
1,362 SR
Queue Stats
55W - 51L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 4 / 7
5,812
581
4,463
8,593
2,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
FlipyBeFlip
Cliodhna
7
0 / 4 / 0
4,627
463
4,206
7,899
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Kazuma Heart
Erlang Shen
9
1 / 4 / 2
5,298
530
4,484
10,359
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
4 / 4 / 0
5,659
566
5,244
6,980
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 0
6,310
631
5,518
5,989
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CH30x12
Bastet
12
4 / 1 / 7
6,571
657
7,798
9,583
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 3
6,205
621
3,273
4,916
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
7 / 2 / 4
6,702
670
7,072
9,588
4,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Ski_Meme_Trash42
Danzaburou
11
6 / 1 / 5
7,062
706
7,385
5,607
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 9
5,436
544
2,799
7,720
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
18
18
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
CH30x12
Bastet
4
1
7
7.5
W
1
1
3
2.5
L
Ne Zha
0
4
7
0.88
L
Cliodhna
FlipyBeFlip
Cliodhna
0
4
0
0
L
Erlang Shen
Kazuma Heart
Erlang Shen
1
4
2
0.5
L
4
4
0
1
W
7
2
4
4.5
W
Danzaburou
Ski_Meme_Trash42
Danzaburou
6
1
5
8.5
L
3
2
0
1.5
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
28,327
39,820
Taken
37,414
15,018
Mitigated
15,919
9,371
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CH30x12
Bastet
7,798
2,786
0
4,054
9,583
3,144
0
1,462
8,121
0
35,421
W
3,273
535
0
750
4,916
1,472
473
1,620
3,296
36,337
0
L
Ne Zha
4,463
778
778
1,382
8,593
2,597
0
1,225
7,340
0
13,154
L
Cliodhna
FlipyBeFlip
Cliodhna
4,206
805
0
2,047
7,899
1,912
0
1,403
6,410
0
20,369
L
Erlang Shen
Kazuma Heart
Erlang Shen
4,484
2,319
0
2,582
10,359
6,825
0
1,818
8,516
0
24,582
L
5,244
2,238
0
1,498
6,980
2,149
0
570
6,410
27,101
5,126
W
7,072
1,394
803
2,851
9,588
4,493
351
2,486
7,102
3,577
27,363
W
Danzaburou
Ski_Meme_Trash42
Danzaburou
7,385
3,042
0
1,726
5,607
1,449
0
1,411
4,196
0
35,290
L
5,518
1,361
0
1,084
5,989
1,535
57
1,960
3,861
34,166
0
W
2,799
357
0
1,761
7,720
5,361
232
3,219
4,501
7,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
31,976
243
Minions Killed
283
0
Camps Cleared
0
1,000,125
Distance Traveled
1,039,893
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,571
657
69
7
0
238,930
2
W
Raijin
6,205
621
91
9
0
186,756
2
L
Ne Zha
5,812
581
26
3
0
209,324
1
L
Cliodhna
4,627
463
45
5
0
213,160
1
L
Erlang Shen
5,298
530
46
5
0
193,676
2
L
Sol
5,659
566
60
6
0
169,540
0
W
Shiva
6,702
670
57
6
0
211,438
2
W
Danzaburou
7,062
706
66
7
0
201,548
3
L
Chronos
6,310
631
66
7
0
214,425
3
W
Ganesha
5,436
544
0
0
0
201,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role