Player Matchup

Hou Yi
Hou Yi
Bronze III
LexuzTv
Hou Yi
Bronze III
Level 129
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ssdsd
Cu Chulainn
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Agni
Agni
Bronze III
verrastro
Agni
Bronze III
Level 59
God Stats
0W - 2L
1,729 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,591 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,605 SR
1,500 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SteelDeal
Ah Muzen Cab
Bronze III
Level 89
God Stats
1W - 0L
1,816 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze IV
Valkarik
Bacchus
Bronze IV
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LexuzTv
Hou Yi
12
3 / 2 / 4
7,400
740
6,867
8,373
2,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ssdsd
Cu Chulainn
10
0 / 6 / 6
6,735
674
7,724
9,556
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
12
5 / 3 / 3
8,282
828
3,848
6,435
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
DiscordiaThothGebBastetAnubis

VS

Bans
CliodhnaDanzaburouZeusArtemisKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 3 / 6
8,707
871
10,144
7,914
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
SteelDeal
Ah Muzen Cab
14
4 / 2 / 7
8,424
842
5,512
7,603
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Valkarik
Bacchus
12
2 / 3 / 7
8,498
850
4,862
12,005
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
11
11
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
6
2.67
L
Hou Yi
LexuzTv
Hou Yi
3
2
4
2.5
W
Ah Muzen Cab
SteelDeal
Ah Muzen Cab
4
2
7
3.75
W
Bacchus
Valkarik
Bacchus
2
3
7
1.83
L
Cu Chulainn
ssdsd
Cu Chulainn
0
6
6
0.5
L
Agni
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
20,518
24,364
Taken
27,522
10,826
Mitigated
18,449
2,057
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,144
3,815
0
3,314
7,914
3,050
1,392
1,730
6,061
35,526
3,062
L
Hou Yi
LexuzTv
Hou Yi
6,867
2,358
0
1,198
8,373
2,980
154
4,715
3,658
0
24,130
W
Ah Muzen Cab
SteelDeal
Ah Muzen Cab
5,512
1,967
0
2,681
7,603
2,639
1,357
1,138
6,323
0
29,826
W
Bacchus
Valkarik
Bacchus
4,862
621
65
2,872
12,005
12,760
51
2,025
9,824
14,492
0
L
Cu Chulainn
ssdsd
Cu Chulainn
7,724
1,006
0
859
9,556
5,577
0
4,751
4,805
147
22,489
L
Agni
3,848
58
0
0
6,435
2,269
0
5,073
1,362
17,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,417
Gold Earned
25,629
122
Minions Killed
128
4
Camps Cleared
5
531,041
Distance Traveled
607,234
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,707
871
52
5
2
202,278
4
L
Hou Yi
7,400
740
39
4
1
183,797
0
W
Ah Muzen Cab
8,424
842
61
6
3
213,826
2
W
Bacchus
8,498
850
15
2
0
191,130
2
L
Cu Chulainn
6,735
674
49
5
3
172,862
1
L
Agni
8,282
828
34
3
0
174,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role