Player Matchup

Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FIREBEEEZY01
Ra
Level 141
God Stats
3W - 1L
1,142 SR
Queue Stats
34W - 40L
1,329 Elo+
Solo
Nemesis
Nemesis
GeneralMilker
Nemesis
Level 16
God Stats
2W - 3L
1,214 SR
Queue Stats
9W - 15L
1,084 Elo+
Party 2
Gilgamesh
Gilgamesh
Trojan JJ
Gilgamesh
Level 44
God Stats
9W - 5L
1,854 SR
Queue Stats
15W - 12L
1,664 Elo+
Solo
Izanami
Izanami
Vainxiety
Izanami
Level 20
God Stats
9W - 11L
1,191 SR
Queue Stats
18W - 22L
1,300 Elo+
Party 2
Team Averages
Level 68
1,380 SR
1,375 Elo+

VS

Team Averages
Level 78
1,432 SR
1,297 Elo+
Fenrir
Fenrir
IR1SH EL1T3
Fenrir
Level 95
God Stats
0W - 2L
1,284 SR
Queue Stats
135W - 136L
1,422 Elo+
Solo
Anubis
Anubis
IS RAFUCHI XD
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,204 Elo+
Party 1
Mulan
Mulan
InfiniteZX8
Mulan
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,228 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JohnnySosikk66
Tsukuyomi
Level 127
God Stats
23W - 32L
1,382 SR
Queue Stats
169W - 209L
1,378 Elo+
Solo
Olorun
Olorun
RelatedCoast
Olorun
Level 68
God Stats
5W - 4L
1,494 SR
Queue Stats
11W - 22L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
19 / 1 / 11
14,922
933
22,402
13,812
7,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 2 / 6
12,259
766
4,332
13,215
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
19
4 / 3 / 14
12,485
780
6,981
21,358
12,318
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Trojan JJ
Gilgamesh
19
8 / 2 / 15
12,395
775
14,925
13,956
5,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Vainxiety
Izanami
20
7 / 4 / 16
13,057
816
10,765
13,116
4,674
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 9 / 3
9,381
586
1,881
12,575
3,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 8 / 6
11,036
690
8,988
11,195
4,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
2 / 8 / 5
11,668
729
13,633
16,532
6,577
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
JohnnySosikk66
Tsukuyomi
19
7 / 8 / 2
12,113
757
21,077
16,663
5,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
18
0 / 8 / 5
10,829
677
10,830
17,171
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
32
41
Kills
11
12
Deaths
41
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
19
1
11
24.5
W
3
2
6
3
W
Nemesis
4
3
14
3.67
L
Fenrir
0
9
3
0.17
L
2
8
6
0.63
L
2
8
5
0.56
L
Tsukuyomi
JohnnySosikk66
Tsukuyomi
7
8
2
1
L
Olorun
0
8
5
0.31
W
Gilgamesh
Trojan JJ
Gilgamesh
8
2
15
7.75
W
Izanami
Vainxiety
Izanami
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,405
Damage
56,409
75,457
Taken
74,136
36,059
Mitigated
25,238
20,503
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,402
1,121
0
6,819
13,812
7,321
454
3,985
9,827
72,018
0
W
4,332
403
1,197
3,557
13,215
6,451
1,469
2,137
11,078
53,983
0
W
Nemesis
6,981
2,188
389
2,623
21,358
12,318
1,037
5,479
15,879
0
31,483
L
Fenrir
1,881
372
10
800
12,575
3,409
523
5,343
7,232
0
6,600
L
8,988
170
210
1,000
11,195
4,042
0
4,182
7,013
35,329
0
L
13,633
2,325
0
1,048
16,532
6,577
96
3,959
12,573
0
46,327
L
Tsukuyomi
JohnnySosikk66
Tsukuyomi
21,077
5,584
0
347
16,663
5,961
1,208
5,277
11,386
0
42,041
L
Olorun
10,830
5,880
560
4,556
17,171
5,249
413
7,973
9,198
47,039
0
W
Gilgamesh
Trojan JJ
Gilgamesh
14,925
3,105
1,278
1,702
13,956
5,295
1,623
5,326
8,630
0
30,316
W
Izanami
Vainxiety
Izanami
10,765
5,260
32
2,906
13,116
4,674
1,748
2,891
10,225
0
63,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,118
Gold Earned
55,027
364
Minions Killed
254
0
Camps Cleared
0
1,577,407
Distance Traveled
1,266,240
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,922
933
103
6
0
283,006
0
W
Ra
12,259
766
112
7
0
308,071
10
W
Nemesis
12,485
780
41
3
0
374,387
0
L
Fenrir
9,381
586
10
1
0
201,173
0
L
Anubis
11,036
690
49
3
0
255,266
0
L
Mulan
11,668
729
68
4
0
282,699
1
L
Tsukuyomi
12,113
757
44
3
0
286,805
1
L
Olorun
10,829
677
83
5
0
240,297
3
W
Gilgamesh
12,395
775
33
2
0
306,665
0
W
Izanami
13,057
816
75
5
0
305,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role